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.::[ Poll ]-{MW2/COD4/WaW}-Mega Patch List-::.
Posted:
.::[ Poll ]-{MW2/COD4/WaW}-Mega Patch List-::.Posted:
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
Forge Mod Patch
This Patch Wasn't Made By Me !!! it was by: ModsBABY(: !
Not The Coding, Credits Giveing Inside Patch !
Whats Inside ? v4 Is OUT !!!
-Fully Working Forge Mode With Ufo/No Clip
-Built Turrets And Carepackages
-Lost's Military Merry Go round (Only Works On Terminal)
-Unlimited Armor
-No Fall Damage
-Pro Mod
-Projectile Shooting
-GodMode
-Epic Text
-All Challenges Titles Etc
-Custom Forge Classes
-Built Turrets And Carepackages
-Lost's Military Merry Go round (Only Works On Terminal)
-Unlimited Armor
-No Fall Damage
-Pro Mod
-Projectile Shooting
-GodMode
-Epic Text
-All Challenges Titles Etc
-Custom Forge Classes
How To Use
Open Patch_mp.ff In FF.Viewer Go To Onplayerspawn And Insert Your Name, Put On Jtag And Enjoy !
Download:
How To Download ?
Click The Top Right Corner Where It Says Skip To The Download Link Then Download
Please Rep If You Downloaded !
11th Prestige Patch
More Patches(:
[align=center]
Speeds Custom Patch W/ Verification - [ Register or Signin to view external links. ]
or Host:
-Don't need to put in your gamertag anywhere!
-K-Brizzles kick menu
-Added by TTG_SPEED: An option to only give players infections, then kicks them!
-Deranking via menu (locks titles, emblems, challenges, messes up leaderboards, then kicks from game)
- Verification via menu OR with stopping power
-Choose VIPs in game via menu
-Take away VIP status from ANYONE via menu (EVEN IF THEIR NAME IS TYPED INTO YOUR PATCH!)
-Only need to verify players ONCE for the duration of the lobby
-*NEW* Kamikaze bomber
-*NEW* Toggle whether or not VIPs are allowed to verify other players
-End game
-If someone needs to be verified, they will sayall I Need Verification (This makes it very simple to see who needs verification)
-Freeze/Unfreeze all verified players
-Teleport all players to your crosshairs
-Walking AC-130
-UFO mode
-Reset verification system
-Level 70 on spawn
-Force host automatically
-On screen instructions
-Lot of infections (detailed list below)
*NEW* For Co-Host:
-Deranking via menu (locks titles, emblems, challenges, messes up leaderboards, then kicks from game)
-Verification via menu OR with stopping power
-Only need to verify players ONCE for the duration of the lobby
-Reset verification system
-If someone needs to be verified, they will sayall I Need Verification (This makes it very simple to see who needs verification)
-*NEW* Kamikaze bomber
-Walking AC-130
-UFO mode
-Level 70 on spawn
-Force host automatically
-On screen instructions
-Lot of infections (detailed list below)
For VIPs:
-Walking AC-130
-Teleporter
-UFO mode
-Teleport to your crosshairs
-Verify players using stopping power
-Visions
-*NEW* Toggle cartoon mode on/off
-*NEW* Kamikaze bomber
-Force host automatically
-Level 70 on spawn
-On screen instructions
-Lots of infections (detailed list below)
For Everyone Else:
-Must be verified upon entering lobby, after 55 seconds if they are not verified a message will display telling them if they are not supposed to be there to leave, and telling them it is their only warning. 10 seconds after that they will be stripped of their titles, emblems, challenges, and their leaderboards will be ruined After that, they will be notified that they got owned, and kicked from your lobby.
Once verified...
-Level 70 on spawn
-Modded custom class names
-All Challenges/Titles/Emblems/Unlocked spinning 10th
-Legit stats (looks like you are really 10th prestige)
-*NEW* Toggle cartoon mode on/off
-*NEW* Toggle between legit leaderboards / insane leaderboards
-Sets time played to 20 days
-Toggle force host on/off (instructions are displayed about what force host does)
-Toggle visions (only effects player toggling the visions, not the whole lobby!)
-On screen instructions
-Lots of infections (detailed list below)
Infections: (if the infection is in blue, then you must be host for the infection to work!)
-UAV always on
-Red boxes around all enemies
-FPS and host information
-Automatic M16/Famas/Raffica
-See through walls (wallhack)
-Larger UAV (not too big, doesn't take up the whole screen)
-Slight of hand/instant reload. Instant ADS
-*NEW* Body floats into air on death, "heavens gates" (only shows on your screen)
-*NEW* Glass floats to the sky when you break it (only shows on your screen)
-Force host (YOU MUST INVITE PEOPLE TO START MATCHMAKING WITH FORCE HOST ON, THERE IS A TOGGLE FOR THIS IN-GAME)
-Fast predator
-Stopping power = 1 shot 1 kill
-Steady aim = perfect shot
-Knife from across the map
-*NEW* Insane chopper gunner
-15 min nuke timer
-1 vote to skip map
-Lots of choppers, ac-130's, and emps
-Set up to 999 claymores/c4s (use OMA pro )
-Faster running, not too fast though
-Danger close is DISABLED (i hate danger close)
-*NEW* Care package falls down extremely fast
-Don't need to put in your gamertag anywhere!
-K-Brizzles kick menu
-Added by TTG_SPEED: An option to only give players infections, then kicks them!
-Deranking via menu (locks titles, emblems, challenges, messes up leaderboards, then kicks from game)
- Verification via menu OR with stopping power
-Choose VIPs in game via menu
-Take away VIP status from ANYONE via menu (EVEN IF THEIR NAME IS TYPED INTO YOUR PATCH!)
-Only need to verify players ONCE for the duration of the lobby
-*NEW* Kamikaze bomber
-*NEW* Toggle whether or not VIPs are allowed to verify other players
-End game
-If someone needs to be verified, they will sayall I Need Verification (This makes it very simple to see who needs verification)
-Freeze/Unfreeze all verified players
-Teleport all players to your crosshairs
-Walking AC-130
-UFO mode
-Reset verification system
-Level 70 on spawn
-Force host automatically
-On screen instructions
-Lot of infections (detailed list below)
*NEW* For Co-Host:
-Deranking via menu (locks titles, emblems, challenges, messes up leaderboards, then kicks from game)
-Verification via menu OR with stopping power
-Only need to verify players ONCE for the duration of the lobby
-Reset verification system
-If someone needs to be verified, they will sayall I Need Verification (This makes it very simple to see who needs verification)
-*NEW* Kamikaze bomber
-Walking AC-130
-UFO mode
-Level 70 on spawn
-Force host automatically
-On screen instructions
-Lot of infections (detailed list below)
For VIPs:
-Walking AC-130
-Teleporter
-UFO mode
-Teleport to your crosshairs
-Verify players using stopping power
-Visions
-*NEW* Toggle cartoon mode on/off
-*NEW* Kamikaze bomber
-Force host automatically
-Level 70 on spawn
-On screen instructions
-Lots of infections (detailed list below)
For Everyone Else:
-Must be verified upon entering lobby, after 55 seconds if they are not verified a message will display telling them if they are not supposed to be there to leave, and telling them it is their only warning. 10 seconds after that they will be stripped of their titles, emblems, challenges, and their leaderboards will be ruined After that, they will be notified that they got owned, and kicked from your lobby.
Once verified...
-Level 70 on spawn
-Modded custom class names
-All Challenges/Titles/Emblems/Unlocked spinning 10th
-Legit stats (looks like you are really 10th prestige)
-*NEW* Toggle cartoon mode on/off
-*NEW* Toggle between legit leaderboards / insane leaderboards
-Sets time played to 20 days
-Toggle force host on/off (instructions are displayed about what force host does)
-Toggle visions (only effects player toggling the visions, not the whole lobby!)
-On screen instructions
-Lots of infections (detailed list below)
Infections: (if the infection is in blue, then you must be host for the infection to work!)
-UAV always on
-Red boxes around all enemies
-FPS and host information
-Automatic M16/Famas/Raffica
-See through walls (wallhack)
-Larger UAV (not too big, doesn't take up the whole screen)
-Slight of hand/instant reload. Instant ADS
-*NEW* Body floats into air on death, "heavens gates" (only shows on your screen)
-*NEW* Glass floats to the sky when you break it (only shows on your screen)
-Force host (YOU MUST INVITE PEOPLE TO START MATCHMAKING WITH FORCE HOST ON, THERE IS A TOGGLE FOR THIS IN-GAME)
-Fast predator
-Stopping power = 1 shot 1 kill
-Steady aim = perfect shot
-Knife from across the map
-*NEW* Insane chopper gunner
-15 min nuke timer
-1 vote to skip map
-Lots of choppers, ac-130's, and emps
-Set up to 999 claymores/c4s (use OMA pro )
-Faster running, not too fast though
-Danger close is DISABLED (i hate danger close)
-*NEW* Care package falls down extremely fast
GodlyModz V.3 - [ Register or Signin to view external links. ]
[align=center]Trying to find more info on this, sorry
Gun Game by TTG_THE1NONLY - thetechgame.org/404285839/patch_mp.ff.html - 5/5
Copy paste and removet the spaces to get the link working.
Copy paste and removet the spaces to get the link working.
*TU6*
Gun game
70
10 prestige
unlock all
all stats
Mod Menu
Stat Menu
Ufo
Visions
+ more
Infections bypass
Level 70
Al challenges
All titles and emblems
Change stats in game
Switch between 3rd person and 1st person in game
Change your model int a harriar care package or a folded sentry gun
Able to shoot trees nuke bullets care packages ac130 bullets and money
Switch between visions in game
Teleport any where in the map
Turn Invisible and visible
Pick your prestige in game
Spawn killstreaks
Chrome mode on/off
Cartoon mode on/off
Pc pro mod on/off
Switch clan tags in game
Spawn a Gold desert eagle default weapon Red tiger on aa12 pp2000 m1014 TMP also a rpg
You will need modded default_mp.xex: [ Register or Signin to view external links. ]
MalWare Search: Nothing Found - Se on page 21.
Level 70
Al challenges
All titles and emblems
Change stats in game
Switch between 3rd person and 1st person in game
Change your model int a harriar care package or a folded sentry gun
Able to shoot trees nuke bullets care packages ac130 bullets and money
Switch between visions in game
Teleport any where in the map
Turn Invisible and visible
Pick your prestige in game
Spawn killstreaks
Chrome mode on/off
Cartoon mode on/off
Pc pro mod on/off
Switch clan tags in game
Spawn a Gold desert eagle default weapon Red tiger on aa12 pp2000 m1014 TMP also a rpg
You will need modded default_mp.xex: [ Register or Signin to view external links. ]
MalWare Search: Nothing Found - Se on page 21.
Includes:
Fully Functional Gun Store Menu
Spawning as Human only
No returning to Human side after infection
Directions
Counter for how long players survive
To Be added:
Setting the gametype Dvars
Custom Spawning
Give Zombies some sort of advantage
End game when all are zombies
...(got something you want added? Comment)
How to Play:
Use my patch_mp.ff
Start A Hard-Core Team Deathmatch
Set time to unlimited
Have Fun!
Roll The Dice:
- At spawn everyone gets a random number from 1 to 50.
This number represents which advantage / disadvantage you will get.
If these are advantages or disadvantages depends on who is playing it.
- Killstreaks removed
- Everyone has Unlimited Sprint
- Everyone has Sleight of Hand
- Noobtubers are restricted
- Easy to edit script.
- Builtin kickmenu
GREAT LIST OF ROLLS:
1 - Extra speed
2 - Thumper Akimbo
3 - No Recoil
4 - You are a one hit kill
5 - No ADS
6 - Triple HP
7 - 18 different perks
8 - Unlimited frag grenades
9 - Go get 'em Makarov
10 - Darkness
11 - Thermal vision
12 - Barrett roll
13 - Negative
14 - Knife runner
15 - Turtle
16 - Supermodel 1887
17 - Fallout
18 - Unlimited ammo
19 - Wallhack for 40 seconds
20 - Double HP and roll again
21 - Godmode for 15 seconds
22 - Bullseye
23 - Blast them asses
24 - Now you are retarded
25 - AZUMOOB
26 - Tank
27 - EMP
28 - Semi-Automatic M16
29 - Morpheus
30 - Unlimited Ammo and roll again
31 - COD4
32 - Handgun of Crap
33 - Extra speed and roll again
34 - Walking AC130
35 - Invisibility for 15 seconds
36 - Nightvision
37 - No ammo reserve
38 - Javelin
39 - It's late
40 - Golden Deagle
41 - Spas
42 - Problem, ranger?
43 - FalL
44 - Gaymore
45 - Heaven. not.
46 - Bomberman
47 - Old school
48 - You are flashing
49 - No perks
50 - No primary
Class Selection Menu ADDED!
Sounds and music
All maps have ambient noise removed
Leader dialog has been removed from the game
Music has been removed from the game
Gameplay
The AWP fix (AWP fix is after you shoot, it exits from the scope.) has been implemented.
The nosway fix (Takes sway off of sniper rifles) has been implemented.
Knife automelee and lunge has been removed
Perks
All perks are cleared and removed.
Given perk Stopping Power.
Given full stockpile ammo on primary and secondary.
Equipment (grenades and special grenades)
You are given a frag.
Choice between 1 flash or 1 smoke.
Weapons
No LMGs are allowed.
Intervention when you choose "Sniper" class.
Choice of M1014/SPAS-12/Ranger/Model 1887 when you choose "Demolition" class.
Only selectable attachment is the Silencer. (No akimbo, grenade launchers, fmj, etc.
No machine pistols
Visuals and FPS
All maps have ambient particles and smoke removed
Field of view is 90.
Fog has been further reduced throughout the game
The games desaturation has been removed, resulting in more color
Walls now contain less detail, improving fps and visibility
The game no longer greyscreens inbetween rounds
Dynamic lighting has been disabled
Shadows have been disabled
Search and Destroy Settings
7 second defuse
5 second plant
15 total rounds
First to win 8 rounds wins the match.
Each round is 1:45/1:55 depending on speed of class choice.
http://www.youtube.com/watch?v=R1utezT3dqk
[COD4] -Mega Patch List-
Cod4 Package - [ Register or Signin to view external links. ]
Cod4 ProMod - [ Register or Signin to view external links. ]
Cod4 ProMod - [ Register or Signin to view external links. ]
COD[WaW] -Mega Patch List-
[COD4] -Mega Patch Codes-
COD4 Patch_mp.ff Codes
Dvars needed for stats and prestige codes to work:
Infectable Dvars:
Give Weapon:
Give Killstreaks on spawn:
Complete all Challenges Code:
Unlock all attachments and camos:
Instant 10th level 55:
Set your stats (kills/deaths/accuracy):
Vision Mods:
Teleport:
God mode:
Change Player models:
Invisible:
[quote]Code:
doHide()
{
self endon( "death" );
self endon( "disconnect" );
for (;;)
{
self waittill( "begin_firing" );
self hide();
self iPrintln( "^1Invisible" );
self waittill( "begin_firing" );
self iPrintln( "^4Visible" );
self show();
}
}
Special Messages code:
Dvars needed for stats and prestige codes to work:
Code:
setDvar("scr_forcerankedmatch", 1 );
Infectable Dvars:
Code:
self setclientdvar( "clanName", "CLAN" ); //Sets clan tag
self setclientdvar( "r_fullbright", 1 ); //Makes the game cartoon looking
self setclientdvar( "party_connectToOthers", "0" ); //makes you always start your own lobby
self setClientdvar( "timescale", "0.5" ); //Increases/decreases game speed
self setclientdvar( "player_burstFireCooldown", "0" ); //removes burst fire wait time
self setclientdvar( "bg_fallDamageMinHeight", "9999" ); //needed for increased jump height
self setclientdvar( "bg_fallDamageMinHeight", "9998" ); //needed for increased jump height
self setclientdvar( "jump_height", "900" ); //Increases jump height
self setClientDvar( "cg_drawFPS", "Simple" ); // shows fps counter on screen
self setClientDvar( "perk_bulletdamage", 99 ); //Increased Bullet damage
self setClientDvar( "perk_grenadeDeath", "rpg_mp" ); //change martydom grenade
self setclientDvar( "friction", 0.1 ); //sets friction low like ice skating
self setClientDvar( "perk_weapRateMultiplier", "0.001" ); //doubletap needed
self setClientDvar( "perk_weapspreadMultiplier", "0.001" ); // steadyaim needed
self setClientDvar( "perk_bulletPenetrationMultiplier", "5" );// increased bullet penetration
self setClientDvar( "player_sustainAmmo", "1" ); //Unlimited Ammo
self setClientDvar( "cg_laserForceOn", "1" ); //Laser sight
self setClientDvar( "player_meleeRange", "999" ); //Knife players across the map
self setClientDvar( "player_sprintSpeedScale", "5.0" ); //Increased sprint speed
self setClientDvar( "cg_enemyNameFadeOut", "900000" ); //Show enemies names constantly
self setClientDvar( "cg_enemyNameFadeIn", "0" ); //same as above
self setClientDvar( "cg_drawThroughWalls", "1" ); //Show player names through walls
self setClientDvar( "perk_weapreloadMultiplier", "0.001" ); //instant reload
self setclientDvar( "compassSize", "2" ); //Increased map size
self setClientDvar( "compassEnemyFootstepEnabled", "1" ); //radar always on
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", "1" ); //always show enemies
self setClientDvar( "scr_game_forceuav", "1" ); //radar always on
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassEnemyFootstepMaxRange", "99999" );
self setClientDvar( "compassEnemyFootstepMaxZ", "99999" );
self setClientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setClientDvar( "compassRadarUpdateTime", "0.001" );
self setClientDvar( "compassFastRadarUpdateTime", "2" );
self setClientDvar( "cg_footsteps", "1" );
self setClientDvar( "player_sprintUnlimited", "1" ); //unlimited sprint
self setClientDvar( "cg_enemyNameFadeOut", "900000" );
self setclientdvar( "g_gravity", "20" ); //set game gravity
setDvar( "onlinegame", "1" ); //sets the game as online
Give Weapon:
Code:
self GiveWeapon( "defaultweapon_mp" );
self GiveWeapon( "deserteaglegold_mp" );
Give Killstreaks on spawn:
Code:
mapsmpgametypes_hardpoints::giveHardpointItem( "radar_mp" );
mapsmpgametypes_hardpoints::giveHardpointItem( "airstrike_mp" );
mapsmpgametypes_hardpoints::giveHardpointItem( "helicopter_mp" );
Complete all Challenges Code:
Code:
UnlockChallenges()
{ self iPrintlnBold("^2 Completing all challenges please wait");
setDvar( "onlinegame", "1" );
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";
for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );
level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;
}
}
self iPrintlnBold("^4All challenges Completed");
}
Unlock all attachments and camos:
Code:
dounlocks()
{ self iPrintlnBold("^3Unlocking Camos plz wait 2 mins");
for( n=0; n<8; n++ )
{
for( i=0; i<150; i++ )
{
attachey = tablelookup( "mp/attachmentTable.csv", 0, n, 4 );
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
mapsmpgametypes_rank::unlockCamo( attachmentunlocker );
wait 0.01;
}
wait 0.01;
}
self iPrintlnBold("^2All camos unlocked");
wait 2;
self iPrintlnBold("^3Unlocking Attachments");
attachment[0] = "grip";
attachment[1] = "gl";
attachment[2] = "acog";
attachment[3] = "silencer";
attachment[4] = "reflex";
for( n=0; n<5; n++ )
{
for( i=0; i<150; i++ )
{
attachey = attachment[n];
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
mapsmpgametypes_rank::unlockAttachment( attachmentunlocker );
wait 0.01;
}
wait 0.01;
}
self iPrintlnBold("^2All Attachments Unlocked");
}
Instant 10th level 55:
Code:
self mapsmpgametypes_persistence::statSet( "plevel", 10 );
self mapsmpgametypes_persistence::statSet( "rank", 55 );
Set your stats (kills/deaths/accuracy):
Code:
self mapsmpgametypes_persistence::statSet( "total_hits", 6775756 );
self mapsmpgametypes_persistence::statSet( "hits", 676574 );
self mapsmpgametypes_persistence::statSet( "misses", 97645 );
self mapsmpgametypes_persistence::statSet( "accuracy", 40 );
self mapsmpgametypes_persistence::statSet( "rankxp", 9990000 );
self mapsmpgametypes_persistence::statSet( "score", 999999 );
self mapsmpgametypes_persistence::statSet( "kills", 91666 );
self mapsmpgametypes_persistence::statSet( "deaths", 79098 );
self mapsmpgametypes_persistence::statSet( "time_played_total", 9999 );
self mapsmpgametypes_persistence::statSet( "kill_streak", 9999 );
self mapsmpgametypes_persistence::statSet( "win_streak", 9999 );
Vision Mods:
Code:
doVisions()
{
self endon ( "death" );
self endon ( "disconnect" );
for (;;)
{
self waittill( "weapon_change", newWeapon );
visionSetNaked( "cheat_invert", 4.2 );
self iPrintlnBold(" invert !");
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cheat_contrast", 0.2 );
self iPrintlnBold( " contrast!" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cheat_invert_contrast", 0.2 );
self iPrintlnbold( "invert contrast !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "ac130_inverted", 0.2 );
self iPrintlnbold( "Ac130 Inverted !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "sepia", 0.2 );
self iPrintlnbold( "sepia !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "mpoutro", 0.2 );
self iPrintlnBold( "Outro" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cargoship_blast", 0.2 );
self iPrintlnbold( "^0BLAST !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "grayscale", 0.2 );
self iPrintlnBold( "black and white !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cheat_chaplinnight", 0.2 );
self iPrintlnbold( "WOW" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "bog_a_sunrise", 0.2 );
self iPrintlnBold( "BOO !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "black_bw", 0.2 );
self iPrintlnBold( "film !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cheat_bw", 0.2 );
self iPrintlnBold( "same !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "cheat_bw_contrast", 0.2 );
self iPrintlnBold( "cool!" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "ac130", 0.2 );
self iPrintlnBold( "Ac130 !" );
self waittill( "weapon_change", newWeapon );
VisionSetNaked( "default", 0.2 );
self iPrintlnBold( "default" );
}
}
Teleport:
Code:
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;;)
{
self waittill( "weapon_change" );
self beginLocationselection( "map_artillery_selector", level.artilleryDangerMaxRadius * 1.2 );
self.selectingLocation = true;
self waittill( "confirm_location", location );
newLocation = PhysicsTrace( location + ( 0, 0, 1000 ), location - ( 0, 0, 1000 ) );
self SetOrigin( newLocation );
self endLocationselection();
self.selectingLocation = undefined;
self iPrintln( "^6You Teleported !" );
self sayall( "^5I ^6teleported ^3b****es" );
self sayall( "^5I ^6teleported ^3b****es" );
self sayall( "^5I ^6teleported ^3b****es" );
}
}
God mode:
Code:
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
Change Player models:
Code:
doModelChange()
{
self endon( "death" );
self endon( "disconnect" );
for (;;)
{
self waittill( "sprint_begin" );
self setModel( "vehicle_mig29_desert" );
self iPrintln( "^5Plane" );
self waittill( "sprint_begin" );
self setModel( "vehicle_mi24p_hind_desert" );
self iPrintln( "^6Choppa" );
}
}
Invisible:
[quote]Code:
doHide()
{
self endon( "death" );
self endon( "disconnect" );
for (;;)
{
self waittill( "begin_firing" );
self hide();
self iPrintln( "^1Invisible" );
self waittill( "begin_firing" );
self iPrintln( "^4Visible" );
self show();
}
}
Special Messages code:
Code:
SpecialWelcome()
{
wait 3.0;
self thread mapsmpgametypes_hud_message::hintMessage("Custom made for Sewerwaste!");
wait 6.0;
self iPrintlnBold( "Are you happy now?");
self iPrintln("^3Gold guns Unlocked !");
wait 4.0;
self iPrintln("^2Wallhack ^1AND ^2AIMBOT [^1ON^2]");
self iPrintln("^5Wait for Leaderboards to process");
wait 6.0;
self iPrintln("^3Visit ^2 *SPAM* ^7 for ^0more mods !");
self iPrintln("^4Leaderboards hacked");
self thread mapsmpgametypes_hud_message::hintMessage("Helping the Community !");
self iPrintlnBold("^4Coded by ^6JoRDiii xX");
wait 5.0;
self iPrintln("^7You have Ranked up ^1NOW LEVEL 55 !");
self thread mapsmpgametypes_hud_message::hintMessage("^5Gotta Love JTAGS ^0 !!!");
wait 3.0;
notifyData = spawnStruct();
notifyData.titleText = "Ranked up to Level 55";
notifyData.iconName = self getRankInfoIcon( self.pers["rank"], self.pers["prestige"] );
notifyData.sound = "mp_level_up";
notifyData.duration = 4.0;
thread mapsmpgametypes_hud_message::notifyMessage( notifyData );
}
If Downloaded and Worked, Rep PLZ(: !
Last edited by iTropicalZ ; edited 76 times in total
The following 18 users thanked iTropicalZ for this useful post:
JoeyModsV2 (09-26-2011), Reborn_JTAG (05-15-2011), FabianModZ (04-25-2011), Fabel213 (04-23-2011), No1 (03-22-2011), tgmHack13 (02-01-2011), Nickasaur (08-01-2010), righthere (07-30-2010), TTG_NiicK (07-29-2010), skill (07-27-2010), iDeFuZaaH (07-27-2010), tomo23 (07-27-2010), Th3R0c (07-27-2010), dloe48 (07-27-2010), iFILIPIN0xPRIDE (07-26-2010), TBModz (07-26-2010), baconnater (07-26-2010), iKoSMiC (07-26-2010)
#2. Posted:
Status: Offline
Joined: Jun 25, 201014Year Member
Posts: 645
Reputation Power: 25
idk dude i was wondering the same thing. some one please answer.
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#3. Posted:
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
Xenon10th wrote idk dude i was wondering the same thing. some one please answer.
yeah i know, i need to know so i wont get disputed anymore
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#4. Posted:
Status: Offline
Joined: Mar 14, 201014Year Member
Posts: 2,788
Reputation Power: 112
Status: Offline
Joined: Mar 14, 201014Year Member
Posts: 2,788
Reputation Power: 112
Yeah I also want to know.
Booney 8)
Booney 8)
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#5. Posted:
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 3,669
Reputation Power: 238
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 3,669
Reputation Power: 238
Here's an answer
No, there isn't. This was recently changed by Paypal. It no longer tells you what payment method it was sent as. Sadly the only real way to verify is if you teamvieer the payment or something. I don't know maybe a screenshot?
Last edited by iKoSMiC ; edited 1 time in total
No, there isn't. This was recently changed by Paypal. It no longer tells you what payment method it was sent as. Sadly the only real way to verify is if you teamvieer the payment or something. I don't know maybe a screenshot?
Last edited by iKoSMiC ; edited 1 time in total
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#6. Posted:
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 2,924
Reputation Power: 237
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 2,924
Reputation Power: 237
vKroNoS wrote Here's an answer
No, there isn't. This was recently changed by Paypal. It no longer tells you what payment method it was sent as. Sadly the only real way to verify is if you teamvieer the payment or something.
That would allow the person to see their credit card details, I'm pretty sure, good luck with that method
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#7. Posted:
Status: Offline
Joined: May 01, 201014Year Member
Posts: 1,352
Reputation Power: 64
Status: Offline
Joined: May 01, 201014Year Member
Posts: 1,352
Reputation Power: 64
Tell them to send a screenshot..
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#8. Posted:
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 915
Reputation Power: 43
How would they send it as gift
for ex. Personal + Gift or what?
for ex. Personal + Gift or what?
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#9. Posted:
Status: Offline
Joined: Jan 19, 201014Year Member
Posts: 5,003
Reputation Power: 337
Status: Offline
Joined: Jan 19, 201014Year Member
Posts: 5,003
Reputation Power: 337
Wow thats major gay man ! Why dosn't it tell u..Paypal these days..
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#10. Posted:
Status: Offline
Joined: Apr 20, 201014Year Member
Posts: 1,077
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Status: Offline
Joined: Apr 20, 201014Year Member
Posts: 1,077
Reputation Power: 73
haha i want to know u guys good post some will help us
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