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#11. Posted:
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Joined: Apr 29, 201113Year Member
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Status: Offline
Joined: Apr 29, 201113Year Member
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Thats messed up, I have never seen anything like it.
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#12. Posted:
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Joined: Jan 16, 201212Year Member
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Motto: 2b || !2b
Motto: 2b || !2b
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Joined: Jan 16, 201212Year Member
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Motto: 2b || !2b
That has heppened to me before and i was in a Jugganaut to!!
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#13. Posted:
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Joined: Aug 17, 201113Year Member
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-GOKu- wrotenewbody1 wrote Its not lag etc while in an ASSAULT jugganaught suit not support the knife is nerfed so it takes more knifes to kill someone.He was in a support juggernaut.
They musta updated it to nerf knfies on support as well then
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#14. Posted:
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Joined: Dec 30, 201113Year Member
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oh my god.... something is finally realistic in Call Of Duty.... and nobody knows what to do! haha what else is new.
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#15. Posted:
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Joined: Jun 02, 201113Year Member
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Joined: Jun 02, 201113Year Member
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gtaftw wrote oh my god.... something is finally realistic in Call Of Duty.... and nobody knows what to do! haha what else is new.
Lol, I was just used to killing someone with one knife then it took 5...I was kinda shocked.
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#16. Posted:
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Joined: Jan 14, 201212Year Member
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he must have that knife shield pro man *lag switch*
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#17. Posted:
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Joined: Nov 28, 201113Year Member
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It must have been lag because that happened to me to before.
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#18. Posted:
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Joined: Jun 02, 201113Year Member
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TheGuyOnJuice wrote It must have been lag because that happened to me to before..
It couldn't have been lag because I was getting hitmarkers each time I knifed. If it was lag I would just be knifing his body with no hitmarkers, and that little lag at the end was because of the MW3 Theater mode.
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#19. Posted:
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Joined: May 20, 201113Year Member
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I think it was due to the lag because you started lagging right after you killed him.. So..
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