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#881. Posted:
FreeStyleModz
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This post is very good, you should add a basic CFG guide, all I Ever see is people posting CFG Questions so it would go far...
#882. Posted:
IndeSsiGn
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LeGiT 100000%!!!!!!!!
#883. Posted:
IndeSsiGn
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Thanks !!!!!!!!!!!!!!
#884. Posted:
IndeSsiGn
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LeGiT 1000% GooD !!!!!!!!
#885. Posted:
Crucify
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I have a quick question. Do you any tutorials on how to make a custom treyarch.bik file on a MAC without having to run bootcamp or a virtual machine? If not, do you anyone knows how to make them and/or someone who have a section of working premade treyarch.bik?

Thanks.
#886. Posted:
TTG_iRaaTeD
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Fynx wrote I have a quick question. Do you any tutorials on how to make a custom treyarch.bik file on a MAC without having to run bootcamp or a virtual machine? If not, do you anyone knows how to make them and/or someone who have a section of working premade treyarch.bik?

Thanks.

I don't know about a tutorial that works for mac but here is a list of pre made treyarch.bik files:

[ Register or Signin to view external links. ]

Hope I helped.
#887. Posted:
mw2xPlobbyz
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ok cool
#888. Posted:
Crucify
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TTG_iRaaTeD wrote
Fynx wrote I have a quick question. Do you any tutorials on how to make a custom treyarch.bik file on a MAC without having to run bootcamp or a virtual machine? If not, do you anyone knows how to make them and/or someone who have a section of working premade treyarch.bik?

Thanks.

I don't know about a tutorial that works for mac but here is a list of pre made treyarch.bik files:

[ Register or Signin to view external links. ]

Hope I helped.


Yeah I went to that thread last week and the links he post go to megaupload which is currently down.

Any other suggestions?
#889. Posted:
-Da_MoDDer-
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Im coding my menu and im almost done with it but i have a problem. the lobby types doest show up in the menu and i dont know why please help!

Heres the COde
if (self == get_players()[0] || self.PermLevel == "Admin")
{
self.Title[0] = "Main Menu";
self.MenuNames[0] = [];
self addOption( 0, 0, "Main Modifications", ::NewMenu, 1, "" );
self addOption( 0, 1, "Custom Colors", ::NewMenu, 2, "" );
self addOption( 0, 2, "Visions", ::NewMenu, 3, "" );
self addOption( 0, 3, "Ranks & Unlocks", ::NewMenu, 4, "" );
self addOption( 0, 4, "Purchasable Weapons", ::NewMenu, 5, "" );
self addOption( 0, 5, "Dvar Settings", ::NewMenu, 6, "" );
self addOption( 0, 6, "Zombie Options", ::NewMenu, 7, "" );
self addOption( 0, 7, "Player Menu", ::NewMenu, 8, "" );
self addOption( 0, 8, "Spawnables", ::NewMenu, 9, "" );
self addOption( 0, 9, "Admin/Host Options", ::NewMenu, 10, "" );
if( IsDefined( level.lobby_modded ) )
{
self addOption( 0, 10, "Lobby Types", ::NewMenu, 11, "" );
}
}
#890. Posted:
-Dino
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-Da_MoDDer- wrote Im coding my menu and im almost done with it but i have a problem. the lobby types doest show up in the menu and i dont know why please help!

Heres the COde
if (self == get_players()[0] || self.PermLevel == "Admin")
{
self.Title[0] = "Main Menu";
self.MenuNames[0] = [];
self addOption( 0, 0, "Main Modifications", ::NewMenu, 1, "" );
self addOption( 0, 1, "Custom Colors", ::NewMenu, 2, "" );
self addOption( 0, 2, "Visions", ::NewMenu, 3, "" );
self addOption( 0, 3, "Ranks & Unlocks", ::NewMenu, 4, "" );
self addOption( 0, 4, "Purchasable Weapons", ::NewMenu, 5, "" );
self addOption( 0, 5, "Dvar Settings", ::NewMenu, 6, "" );
self addOption( 0, 6, "Zombie Options", ::NewMenu, 7, "" );
self addOption( 0, 7, "Player Menu", ::NewMenu, 8, "" );
self addOption( 0, 8, "Spawnables", ::NewMenu, 9, "" );
self addOption( 0, 9, "Admin/Host Options", ::NewMenu, 10, "" );
if( IsDefined( level.lobby_modded ) )
{
self addOption( 0, 10, "Lobby Types", ::NewMenu, 11, "" );
}
}

make sure this if( IsDefined( level.lobby_modded ) )
is like this if( !IsDefined( level.lobby_modded ) )
i think you tried to have something defined instead of undefined
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