You are viewing our Forum Archives. To view or take place in current topics click here.
Minecraft All Updates Mega Thread + Bukkit Download 1.2.3
Posted:
Minecraft All Updates Mega Thread + Bukkit Download 1.2.3Posted:
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
[ Register or Signin to view external links. ]
This thread will be updated for every minecraft update with the bugs and things added to the game.
Minecraft 1.3 Beta
* Implemented a new lighting engine with the help of MrMessiahs (can be turned off)
* Changed the options around, added a new Graphics options button
* Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
* Added three new half-size blocks
* Added Delay/Repeater redstone dust blocks
* Added whitelisting to the server. To use, enter whitelist <cmd> where cmd is on, off, add <player>, remove <player>, list or reload
* New save file format, old maps need to be converted (that might take a while..)
* Its now possible to have more than five save slots, and to rename saves
* Scrollbars in both the texture pack list, and in the map selection screen
* Replaced the Mojang splash image to reflect the new logo colors
* .. and a bunch of bug fixes and tweaks!
* Changed the options around, added a new Graphics options button
* Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
* Added three new half-size blocks
* Added Delay/Repeater redstone dust blocks
* Added whitelisting to the server. To use, enter whitelist <cmd> where cmd is on, off, add <player>, remove <player>, list or reload
* New save file format, old maps need to be converted (that might take a while..)
* Its now possible to have more than five save slots, and to rename saves
* Scrollbars in both the texture pack list, and in the map selection screen
* Replaced the Mojang splash image to reflect the new logo colors
* .. and a bunch of bug fixes and tweaks!
Minecraft 1.4 Beta
* Added tameable wolves
* Added cookies
* Sleeping in a bed now resets your spawn position
* New Minecraft logo
* Holding shift while climbing will hang on to the ladder
* Spiders will no longer trample crops
* Lots and lots of infrastructure for Statistics lists and Achievements
While most of the code is written, statistics and achievements wont show up until the next update. We didnt quite have time to finish them this week, and didnt want to delay the update longer.
* Added cookies
* Sleeping in a bed now resets your spawn position
* New Minecraft logo
* Holding shift while climbing will hang on to the ladder
* Spiders will no longer trample crops
* Lots and lots of infrastructure for Statistics lists and Achievements
While most of the code is written, statistics and achievements wont show up until the next update. We didnt quite have time to finish them this week, and didnt want to delay the update longer.
Minecraft 1.4_01 Beta
* Removed the April fools joke
(The server was updated as well, but its an optional update)
(The server was updated as well, but its an optional update)
Minecraft 1.5 Beta
* Weather (rain, snow, thunder)
* Statistics
* Achievements
* Detector rail
* Booster rail
* Performance improvements
More statistics and achievements will be added over time as we develop the game. Theyre only stored locally at the moment, but well slowly be rolling out online storing of achievements over time.
* Statistics
* Achievements
* Detector rail
* Booster rail
* Performance improvements
More statistics and achievements will be added over time as we develop the game. Theyre only stored locally at the moment, but well slowly be rolling out online storing of achievements over time.
Minecraft 1.6 Beta
New features:
+ Added Nether support to multiplayer
+ The client will ask minecraft.net if the current login is valid. If the server says no, a warning message appears in the client. You can still play the game even if this happens.
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
+ Added dead shrubs in deserts
+ Added allow-nether (set to true or false) in server.properties
+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
+ Doors make sound for other players in multiplayer
+ The record player now supports more than 15 different songs (you cant get the records yet, though)
+ Activated dispensers make sounds and trigger particles in multiplayer
+ Players stuck in walls will slide towards the nearest gap if there is one
Changes:
* Disabled Advanced OpenGL until we can fix some bugs with it
* Its no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesnt spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Compressed network traffic more agressively
* Blocks that dont change appearance when the data changes dont send block updates when their data changes now
* Arrows shot by players can now be picked up by all players
* Nothing riding anything or being ridden by anything can enter portals
Bugfixes:
* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in fast graphics mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether its snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they cant see their target
* Fixed dying in the nether spawning new portals
* Fixed beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
* Fixed fireballs not being visible in multiplayer
* Fixed ghasts fireing animation not being visible in multiplayer
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
+ Added Nether support to multiplayer
+ The client will ask minecraft.net if the current login is valid. If the server says no, a warning message appears in the client. You can still play the game even if this happens.
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
+ Added dead shrubs in deserts
+ Added allow-nether (set to true or false) in server.properties
+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
+ Doors make sound for other players in multiplayer
+ The record player now supports more than 15 different songs (you cant get the records yet, though)
+ Activated dispensers make sounds and trigger particles in multiplayer
+ Players stuck in walls will slide towards the nearest gap if there is one
Changes:
* Disabled Advanced OpenGL until we can fix some bugs with it
* Its no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesnt spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Compressed network traffic more agressively
* Blocks that dont change appearance when the data changes dont send block updates when their data changes now
* Arrows shot by players can now be picked up by all players
* Nothing riding anything or being ridden by anything can enter portals
Bugfixes:
* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in fast graphics mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether its snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they cant see their target
* Fixed dying in the nether spawning new portals
* Fixed beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
* Fixed fireballs not being visible in multiplayer
* Fixed ghasts fireing animation not being visible in multiplayer
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
Minecraft 1.6.3/1.6.2/1.6.1 Beta
1.6.3:
+ The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames
+ The limit framerate option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping
+ The limit framerate option has been reset to off for all players, enable it again if you want it
* Fixed some block updates not updating lighting properly under some circumstances by reverting the dont always send block data fix in 1.6
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
* Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back
1.6.2:
* Fixed an ACTUAL item duplication bug while picking up some items
1.6.1:
* Fixed a visual item duplication bug when trying to pick up items while the inventory is full
+ The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames
+ The limit framerate option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping
+ The limit framerate option has been reset to off for all players, enable it again if you want it
* Fixed some block updates not updating lighting properly under some circumstances by reverting the dont always send block data fix in 1.6
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
* Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back
1.6.2:
* Fixed an ACTUAL item duplication bug while picking up some items
1.6.1:
* Fixed a visual item duplication bug when trying to pick up items while the inventory is full
Minecraft 1.6.4 Beta
Minecraft 1.6.5 Beta
Minecraft 1.6.6 Beta
Minecraft 1.7 Beta
Minecraft 1.7.3 Beta
Minecraft 1.8 (Adventure Update) Beta
Minecraft 1.9 Beta
Minecraft 1.0
Minecraft Update 1.1
- Bow Enchantments
- Golden Apple recipe
- New language translations.
- Slightly smoothed color transitions between biomes
- Reduced brewing time to 20 seconds
- Added spawn eggs to creative (the colors of the eggs even look like the mobs)
- Added world type options (currently only super-flat and default)
- Removed collision box from ladders
- Sheep eat grass and regain their wool
Plus many bug fixes!
Minecraft 1.2 Bugs + Added stuff
New Jungle biome
New AI for mobs, having them maneuver around object to reach the player
Tamed wolves breed puppies
Villagers will breed children
Double doors now work better using redstone and pressure plates
Increased map height limit from 128 to 256
Zombies will knock down wooden doors in hard mode
Eggs can be shot out of dispensers and make mobs appear
Dispenser and oak sapling textures changed
Slabs and stairs can be placed upside-down
Placing blocks on tall grass will replace them
Vines can be climbed
Players are now able to stand on the tops of ladders
Torches can be placed on top of glass
NPCs will run inside when it starts raining
Lava has a faint rumbling sound & large particles produce a popping noise
Rare desert wells can be found in desert biomes
Cave noises in multiplayer
Mob spawners show correct mob in multiplayer
Zombie sieges will occasionally occur at nighttime
Changes when you press 'F3':
-Shows what biome you're in
-Block brightness
-Sky brightness
-Raw brightness
Cave noises in multiplayer
Mob spawners show correct mob in multiplayer
Zombie sieges will occasionally occur at nighttime
New Mobs:
-Ocelot
-Cat
-Iron Golem
New Items & Blocks:
-Fire Charge
-Bottle of Enchanting
-Ocelot Egg
-Redstone Lamp
-Grid Circle Stone Brick (located in terrain.png)
-Sandstone Grid 1 (located in terrain.png)
-Sandstone Grid 2 (located in terrain.png)
Bugs:
Block light in the nether is 0; should be about 9
99% of the big trees are replaced with small trees
'F3' takes more resources than before, making Minecraft unplayable on old computers
Enchanted tools and armor labels are glitched
Mushrooms are generated above bedrock in the Nether
.
Command options, including logging in or joining a server, do not work
New Craft Bukkit 1.2.2 Out now!
dl.bukkit.org/downloads/craftbukkit/
Credits
TheRealCPGgames
Eth121A
GamingCinema3D
TheMojangTeam
CraftBukkit site
IGN
PureOptic
CurseNetwork
TheYogscast
Last edited by TTG_Daan ; edited 17 times in total
#2. Posted:
Status: Offline
Joined: Feb 14, 201212Year Member
Posts: 763
Reputation Power: 35
nice post and im glad you posted credits!
- 0useful
- 1not useful
#3. Posted:
Status: Offline
Joined: Jan 31, 201212Year Member
Posts: 113
Reputation Power: 4
Status: Offline
Joined: Jan 31, 201212Year Member
Posts: 113
Reputation Power: 4
Veryy helpful thanks........
- 0useful
- 1not useful
#4. Posted:
Status: Offline
Joined: Mar 29, 201113Year Member
Posts: 1,281
Reputation Power: 57
nice one far better than my one
- 0useful
- 3not useful
#5. Posted:
Status: Offline
Joined: Sep 22, 201113Year Member
Posts: 6,069
Reputation Power: 13687
Motto: Godbless Radric Davis and all the McDonalds workers
Motto: Godbless Radric Davis and all the McDonalds workers
Status: Offline
Joined: Sep 22, 201113Year Member
Posts: 6,069
Reputation Power: 13687
Motto: Godbless Radric Davis and all the McDonalds workers
The update looks good just wish my minecraft worked -.-. Nice post btw!
- 0useful
- 1not useful
#6. Posted:
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
Thanks for the feedback guys and also you can post some of your videos ill put them in the thread
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Apr 05, 200915Year Member
Posts: 12,208
Reputation Power: 885
Awesome thread, I can see you've devoted a lot of time into creating this thread. Too bad nobody receives recognition for anything like this anymore.
Good job buddy.
Good job buddy.
- 0useful
- 1not useful
#8. Posted:
Status: Offline
Joined: Feb 20, 201212Year Member
Posts: 73
Reputation Power: 2
Status: Offline
Joined: Feb 20, 201212Year Member
Posts: 73
Reputation Power: 2
nice thread mate!!!!!
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Aug 06, 201113Year Member
Posts: 2,291
Reputation Power: 144
Status: Offline
Joined: Aug 06, 201113Year Member
Posts: 2,291
Reputation Power: 144
Nice thread Dan!! Keep them comming
- 1useful
- 0not useful
#10. Posted:
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
Status: Offline
Joined: May 18, 201113Year Member
Posts: 2,177
Reputation Power: 96
Updated the topic with the new bukkit for 1.2.2 and what 1.2.3 did to minecraft
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.