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The Ultimate Dvar List For MW2
Posted:

The Ultimate Dvar List For MW2Posted:

SpinninqHD
  • Junior Member
Status: Offline
Joined: Sep 17, 201113Year Member
Posts: 81
Reputation Power: 3
Status: Offline
Joined: Sep 17, 201113Year Member
Posts: 81
Reputation Power: 3
actionSlotsHide "0"
activeAction ""
ai_corpseCount "16"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_aimAssistRangeScale "1"
aim_autoaim_debug "0"
aim_autoaim_enabled "0"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autoAimRangeScale "1"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "1"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
ammoCounterHide "0"
authPort "20800"
authServerName "cod4master.activision.com"
badhost_debug "0"
badhost_endGameIfISuck "1"
badhost_maxDoISuckFrames "300"
badhost_maxHappyPingTime "400"
badhost_minPercentClientsUnhappyToSuck "0.51"
badhost_minTotalClientsForHappyTest "3"
band_12players "384000"
band_18players "580000"
band_2players "64000"
band_4players "128000"
band_8players "256000"
bandwidthtest_announceinterval "200"
bandwidthtest_duration "500"
bandwidthtest_enable "1"
bandwidthtest_fudge "1"
bandwidthtest_ingame_enable "1"
bandwidthtest_ingame_fudge "1"
bandwidthtest_maxpacketsize "1000"
bandwidthtest_quota "0.5"
bandwidthtest_rounds "10"
bandwidthtest_scalar "2"
bandwidthtest_timeout "1500"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bulletExplDmgFactor "1"
bg_bulletExplRadius "250"
bg_debugProne "0"
bg_fallDamageMaxHeight "300"
bg_fallDamageMinHeight "128"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_forceDualWield "0"
bg_forceExplosiveBullets "0"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_lowGravity "800"
bg_maxGrenadeIndicatorSpeed "100"
bg_prone_yawcap "85"
bg_shieldHitEncodeHeightVM "-10
bg_shieldHitEncodeHeightWorld "-25
bg_shieldHitEncodeWidthVM "-16
bg_shieldHitEncodeWidthWorld "-14
bg_shock_lookControl "1"
bg_shock_lookControl_fadeTime "2"
bg_shock_lookControl_maxpitchspeed "90"
bg_shock_lookControl_maxyawspeed "90"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenFlashShotFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "1"
bg_shock_screenType "blurred"
bg_shock_sound "1"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopEndDelay "-3"
bg_shock_soundLoopFadeTime "1.5"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundModEndDelay "2"
bg_shock_soundRoomType "generic"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "3"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0.05"
bg_shock_volume_ambdist1 "0.5"

The following 1 user thanked SpinninqHD for this useful post:

ParticuhlZz (03-14-2012)
#2. Posted:
XeToxic
  • Challenger
Status: Offline
Joined: Apr 10, 201113Year Member
Posts: 167
Reputation Power: 6
Status: Offline
Joined: Apr 10, 201113Year Member
Posts: 167
Reputation Power: 6
Wow thanks they all work got them in my modz LEGIT!
Your awsome
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