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#21. Posted:
bball2356
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so many bugs and glitches
#22. Posted:
SEG_Blaze
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bball2356 wrote so many bugs and glitches
yeah but these are the first scripts you need to be happy with what you got.
#23. Posted:
Beatzim
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SEG_Blaze wrote
bball2356 wrote so many bugs and glitches
yeah but these are the first scripts you need to be happy with what you got.


You will know blaze what are the bugs etc...

well the Main Bugs Anyway
#24. Posted:
IKnowHowToSpel
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How is this at the bottom this is the best post on ttg
great mods worked perfectly!
#25. Posted:
xXShAdOvVXx
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IKnowHowToSpel wrote How is this at the bottom this is the best post on ttg
great mods worked perfectly!

Enjoy, well this section on here is never that busy. 7s is where it's at but that just turned into a huge flame war like usual.
#26. Posted:
XBLToothPik
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Nice mods, works perfectly! Also are you going to release more mods since this is 'V1.0'. Also, how come I can't open network_modscript in SCOToolBox, I've got the berry's modscript I can open that one, but not the one in your network_script.img.

But thanks for releasing!
#27. Posted:
Ohgeesy
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Do you needa hotswap for this???????
#28. Posted:
-5037-
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TTGIIIIOWNEDIIII wrote Do you needa hotswap for this???????

yea

2020202020202020202020
#29. Posted:
Anderson4000
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need jtag or iso disk
#30. Posted:
iTzStuartB
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whatsamod wrote Nice mods, works perfectly! Also are you going to release more mods since this is 'V1.0'. Also, how come I can't open network_modscript in SCOToolBox, I've got the berry's modscript I can open that one, but not the one in your network_script.img.

But thanks for releasing!

You can't open it in SCOToolbox as it isn't a .sco file. It's .img file so use OpenIV to open.
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