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Invisibility Mod!
Posted:
Invisibility Mod!Posted:
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So me and my friends think we might have found out a invisibility mod! If you are interested PM GT: Hylebos (Free)
#2. Posted:
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ent_fire !self addoutput "rendermode 1"
ent_fire !self alpha 0
invisibility commands^
ent_fire !self alpha 0
invisibility commands^
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#3. Posted:
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NUBBIN_YOU wrote ent_fire !self addoutput "rendermode 1"
ent_fire !self alpha 0
invisibility commands^
Also
ent_fire !activator addouput "modelindex *"
!activator is better then self fyi
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#4. Posted:
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!activator isn't better, !self is more defined then !activator, they both will work but !self has always worked for me and !activator has failed. !activator is more of a command used for making a trail or binding an object to your head, with setparent
also, please dont treat me like I am a noob at this CRACKbomber, where is your released pre-modded zip?:
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or tutorial on making a modded zip?:
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also, please dont treat me like I am a noob at this CRACKbomber, where is your released pre-modded zip?:
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or tutorial on making a modded zip?:
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#5. Posted:
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Joined: Oct 23, 201014Year Member
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NUBBIN_YOU wrote !activator isn't better, !self is more defined then !activator, they both will work but !self has always worked for me and !activator has failed. !activator is more of a command used for making a trail or binding an object to your head, with setparent
also, please dont treat me like I am a noob at this CRACKbomber, where is your released pre-modded zip?:
[ Register or Signin to view external links. ]
or tutorial on making a modded zip?:
[ Register or Signin to view external links. ]
I didn't release one because I am not a fan of ruining online for others, and !self was ment for single player games, not online multiplayer, and how is !self more defined?
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#6. Posted:
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CRACKbomber wroteNUBBIN_YOU wrote !activator isn't better, !self is more defined then !activator, they both will work but !self has always worked for me and !activator has failed. !activator is more of a command used for making a trail or binding an object to your head, with setparent
also, please dont treat me like I am a noob at this CRACKbomber, where is your released pre-modded zip?:
[ Register or Signin to view external links. ]
or tutorial on making a modded zip?:
[ Register or Signin to view external links. ]
I didn't release one because I am not a fan of ruining online for others, and !self was ment for single player games, not online multiplayer, and how is !self more defined?
actually, they will both work. Also !self is for multiplayer and singleplayer, !player is for singleplayer.
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#7. Posted:
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@CRACKbomber
I like how everyone is like "nooo it is going to ruin it nooooo", but they aren't really thinking it through. If it was usersettings modding, then yes it would be ruined. This time, however, it is not. It is ISO I'd guess the entire xbox live population with a flashed drive or hotswappable drive is less then 10%. If you wanted to include JTAG in there you could, but they are not online. Another point is, it is online compatible, but L4D has forced ded servers. L4D2 doesn't but one does, and that being said everyone deserves the right to mod. Also the population of the L4D games are low to say the least and people can leave after joining your game, its not like they are trapped.
I like how everyone is like "nooo it is going to ruin it nooooo", but they aren't really thinking it through. If it was usersettings modding, then yes it would be ruined. This time, however, it is not. It is ISO I'd guess the entire xbox live population with a flashed drive or hotswappable drive is less then 10%. If you wanted to include JTAG in there you could, but they are not online. Another point is, it is online compatible, but L4D has forced ded servers. L4D2 doesn't but one does, and that being said everyone deserves the right to mod. Also the population of the L4D games are low to say the least and people can leave after joining your game, its not like they are trapped.
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#8. Posted:
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NUBBIN_YOU wrote @CRACKbomber
I like how everyone is like "nooo it is going to ruin it nooooo", but they aren't really thinking it through. If it was usersettings modding, then yes it would be ruined. This time, however, it is not. It is ISO I'd guess the entire xbox live population with a flashed drive or hotswappable drive is less then 10%. If you wanted to include JTAG in there you could, but they are not online. Another point is, it is online compatible, but L4D has forced ded servers. L4D2 doesn't but one does, and that being said everyone deserves the right to mod. Also the population of the L4D games are low to say the least and people can leave after joining your game, its not like they are trapped.
luckily these mods will be patched soon and netham does not know the after patch.
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#9. Posted:
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wkdw1ll1ams wroteNUBBIN_YOU wrote @CRACKbomber
I like how everyone is like "nooo it is going to ruin it nooooo", but they aren't really thinking it through. If it was usersettings modding, then yes it would be ruined. This time, however, it is not. It is ISO I'd guess the entire xbox live population with a flashed drive or hotswappable drive is less then 10%. If you wanted to include JTAG in there you could, but they are not online. Another point is, it is online compatible, but L4D has forced ded servers. L4D2 doesn't but one does, and that being said everyone deserves the right to mod. Also the population of the L4D games are low to say the least and people can leave after joining your game, its not like they are trapped.
luckily these mods will be patched soon and netham does not know the after patch.
Neither do you so STFU
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#10. Posted:
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wkdw1ll1ams wroteNUBBIN_YOU wrote @CRACKbomber
I like how everyone is like "nooo it is going to ruin it nooooo", but they aren't really thinking it through. If it was usersettings modding, then yes it would be ruined. This time, however, it is not. It is ISO I'd guess the entire xbox live population with a flashed drive or hotswappable drive is less then 10%. If you wanted to include JTAG in there you could, but they are not online. Another point is, it is online compatible, but L4D has forced ded servers. L4D2 doesn't but one does, and that being said everyone deserves the right to mod. Also the population of the L4D games are low to say the least and people can leave after joining your game, its not like they are trapped.
luckily these mods will be patched soon and netham does not know the after patch.
How can you say that there will even be a way to mod after or if there will be a patch in the first place... Just because you might know some other way to mod it doesn't mean valve couldn't patch that too.
And if there is a patch it's probably a long ass ways off. Valves got a lot on their hands
TF2 weekly updates + some large update
CS:GO beta test + release coming up and surely it will need fixing post release
Dota 2 is in beta + same stuff as CS GO
They also have their mobile steam client in beta
and those are just the big things seriously doubt they are putting much though into any of the xbox titles right now... I mean I think usersettings mods lasted for like a year or more on tf2 and l4d
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