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Anybody know the dvar for colored classes?
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Anybody know the dvar for colored classes?Posted:

Confidence
  • Challenger
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Joined: Nov 16, 201113Year Member
Posts: 112
Reputation Power: 4
Status: Offline
Joined: Nov 16, 201113Year Member
Posts: 112
Reputation Power: 4
Hey Does anyone know the dvar for color classes if so thanks I will rep and possibly something else
#2. Posted:
Ploptartz_Jr
  • Resident Elite
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Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
Status: Offline
Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
Colored Classes
To get the colored classes to change you need to switch your button layout to "default" then flash your night vision (DPAD UP).
self setClientDvar( "customclass1", "^1Custom Class 1" );
self setClientDvar( "customclass2", "^2Custom Class 2" );
self setClientDvar( "customclass3", "^3Custom Class 3" );
self setClientDvar( "customclass4", "^4Custom Class 4" );
self setClientDvar( "customclass5", "^6Custom Class 5" );

Aimbot
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "aim_automelee_region_height", "480" );
self setClientDvar( "aim_automelee_region_width", "640" );
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 480 );
self setClientDvar( "aim_autoaim_region_width" , 640 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 640 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
UAV on
self setClientDvar( "cg_enemyNameFadeOut", "900000" ); //Show enemies names constantly
self setClientDvar( "cg_enemyNameFadeIn", "0" ); //same as above
self setClientDvar( "cg_drawThroughWalls", "1" ); //Show player names through walls
self setclientDvar( "compassSize", "1.5" ); //Increased map size
self setClientDvar( "compassEnemyFootstepEnabled", "1" ); //radar always on
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", "1" ); //always show enemies
self setClientDvar( "scr_game_forceuav", "1" ); //radar always on
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassEnemyFootstepMaxRange", "99999" );
self setClientDvar( "compassEnemyFootstepMaxZ", "99999" );
self setClientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setClientDvar( "compassRadarUpdateTime", "0.001" );
self setClientDvar( "compassFastRadarUpdateTime", "2" );
self setClientDvar( "cg_footsteps", "1" );
FPS Counter
self setClientDvar( "cg_drawFPS" , "Simple" );
self setClientDvar( "cg_drawFPSLabels" , "1" );
Force Host
self setClientDvar( "party_iamhost", "1" );
self setClientDvar( "party_hostmigration",
0);
self setClientDvar( "party_connectToOthers", 0);
Online Game
setDvar("scr_forcerankedmatch" , 1 );
setDvar( "onlinegame" , "1" );
Low Ammo

self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
Give Gun
self GiveWeapon( "deserteaglegold_mp" );
self GiveWeapon( "defaultweapon_mp" );
Shoot Bricks
precacheItem("brick_blaster_mp"); //Put this in init()
self giveWeapon("brick_blaster_mp"); //Put this in onPlayerSpawned()
Wall hack
self setClientDvar( "r_znear" , "35" );
Chrome
self setClientDvar("r_fullbright", 0);
self setClientDvar( "r_specularmap", 2);
Cartoon
self setClientDvar("r_fullbright", 1);
Laser
self setClientDvar( "cg_laserForceOn" , "1" );
Red Gt in Pregame
self setClientDvar( "cg_scoreboardMyColor", "0.8 0 0 1");
Auto M16
player_burstFireCooldown "0"
Edit map name/game type
self setClientDvar( "ui_mapname", "^5Free Noodel Dump");
self setClientDvar( "ui_gametype", "^1By:^2 Your Dads ****" );
Unlimited Ammo
setDvar("player_sustainAmmo", 1 );
XP

self setClientDvar( "scr_dm_score_deatht", 50000 );//Neg -
self setClientDvar( "scr_game_suicidepointloss", 1 );
self setClientDvar( "scr_dm_score_suicide", 5000 );
self setClientDvar( "scr_tdm_score_deatht", 2516000 );
self setClientDvar( "scr_tdm_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_deatht", 2516000 );
self setClientDvar( "scr_dom_score_suicide", 2516000 );
self setClientDvar( "scr_dd_score_deatht", 2516000 );
self setClientDvar( "scr_dd_score_suicide", 2516000 );
self setClientDvar( "scr_ctf_score_deatht", 2516000 );
self setClientDvar( "scr_ctf_score_suicide", 2516000 );
self setClientDvar( "scr_koth_score_deatht", 2516000 );
self setClientDvar( "scr_koth_score_suicide", 2516000 );
self setClientDvar( "scr_dom_score_kill", 2516000 );
self setClientDvar( "scr_ctf_score_kill", 2516000 );
self setClientDvar( "scr_dd_score_kill", 2516000 );
self setClientDvar( "scr_sd_score_kill", 2516000 );
self setClientDvar( "scr_war_score_suicide", 2516000 );
self setClientDvar( "scr_war_score_deatht", 2516000 );
Rank
doPrestige()
{
self endon ("death");
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
for(p=0; p<=11; p++)
{
self waittill( "grenade_pullback" );
self iPrintln( "Prestige "+p+" - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", p );
}
self doPrestige();
} Instructions
doInstructions()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;
{
wait 1;
self iPrintln( "^1MarcusBankz" );
wait 1;
self iPrintln( "^3Press [{+frag}] For Prestige Toggle!" );
wait 1;
self iPrintln( "^7Press [{+attack}] While in Prone to Toggle Promod!" );
wait 1;
self iPrintln( "^2Press [{weapnext}] To Toggle Legit/Insane Stats!" );
wait 1;
}
} Unlock All
doUnlocks()
{
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Completing ^1All ^2Challenges ^1Please ^2Wait");
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";

for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );

level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;
}
}
self thread maps\mp\gametypes\_hud_message::hintMessage("^1All ^3Challenges ^1Unlocked, ^3Unlocking ^2Cammos And Attachments");
attachment[0] = "grip";
attachment[1] = "gl";
attachment[2] = "acog";
attachment[3] = "silencer";
attachment[4] = "reflex";
for( n=0; n<8; n++ )
{
for( i=0; i<150; i++ )
{
if(n < 5)
{
attachey = attachment[n];
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
maps\mp\gametypes\_rank::unlockAttachment( attachmentunlocker );
}
attachey = tablelookup( "mp/attachmentTable.csv", 0, n, 4 );
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
maps\mp\gametypes\_rank::unlockCamo( attachmentunlocker );
wait 0.01;
}
}
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Everything Unlocked!");






This may help coders/Modders........
Dont forget to say thanks.......
#3. Posted:
Explanation
  • Junior Member
Status: Offline
Joined: Feb 22, 201212Year Member
Posts: 58
Reputation Power: 2
Status: Offline
Joined: Feb 22, 201212Year Member
Posts: 58
Reputation Power: 2
I tried to look for you just to help you out :p I have no clue what I am doing becuase my familiar script is java but would it have to do with this? self setClientDvar( "customclass1", "^1Custom Class 1" );
self setClientDvar( "customclass2", "^2Custom Class 2" );
self setClientDvar( "customclass3", "^3Custom Class 3" );
self setClientDvar( "customclass4", "^4Custom Class 4" );
self setClientDvar( "customclass5", "^6Custom Class 5" )
#4. Posted:
Ploptartz_Jr
  • Resident Elite
Status: Offline
Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
Status: Offline
Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
Explanation wrote I tried to look for you just to help you out :p I have no clue what I am doing becuase my familiar script is java but would it have to do with this? self setClientDvar( "customclass1", "^1Custom Class 1" );
self setClientDvar( "customclass2", "^2Custom Class 2" );
self setClientDvar( "customclass3", "^3Custom Class 3" );
self setClientDvar( "customclass4", "^4Custom Class 4" );
self setClientDvar( "customclass5", "^6Custom Class 5" )


You just copyed and pasted my reply. ur an idiot
#5. Posted:
Explanation
  • Junior Member
Status: Offline
Joined: Feb 22, 201212Year Member
Posts: 58
Reputation Power: 2
Status: Offline
Joined: Feb 22, 201212Year Member
Posts: 58
Reputation Power: 2
I googled it... I didn't copy and paste >.< sorry man
#6. Posted:
Ploptartz_Jr
  • Resident Elite
Status: Offline
Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
Status: Offline
Joined: May 18, 201113Year Member
Posts: 208
Reputation Power: 12
please stop helping people because ur really no help at all.

ur just a waste of space on this website.


Have a nice day thow
#7. Posted:
Rillo
  • TTG Senior
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Joined: Jun 26, 201113Year Member
Posts: 1,971
Reputation Power: 88
Status: Offline
Joined: Jun 26, 201113Year Member
Posts: 1,971
Reputation Power: 88
Ploptartz_Jr wrote
Explanation wrote I tried to look for you just to help you out :p I have no clue what I am doing becuase my familiar script is java but would it have to do with this? self setClientDvar( "customclass1", "^1Custom Class 1" );
self setClientDvar( "customclass2", "^2Custom Class 2" );
self setClientDvar( "customclass3", "^3Custom Class 3" );
self setClientDvar( "customclass4", "^4Custom Class 4" );
self setClientDvar( "customclass5", "^6Custom Class 5" )


You just copyed and pasted my reply. ur an idiot
Your calling him an idiot, you just posted the aimbot code which hasn't been working for years :facepalm:
#8. Posted:
OpTicSuX
  • New Member
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Joined: Jul 24, 201014Year Member
Posts: 41
Reputation Power: 1
Status: Offline
Joined: Jul 24, 201014Year Member
Posts: 41
Reputation Power: 1
{
self endon ("death");
self maps\mp\gametypes\_persistence::statSet( "rank", 55 );
for(p=0; p<=11; p++)
{
self waittill( "grenade_pullback" );
self iPrintln( "Prestige "+p+" - Rank 55" );
self maps\mp\gametypes\_persistence::statSet( "plevel", p );



Plotartz. I'm pretty sure at one point in your life you were completely useless. You also copy/pasted in your post. That whole thing is c/p. It's from a CoD4 pots here in ttg.

Rank 55? Sweet :facepalm:
#9. Posted:
NathanLee123
  • Ladder Climber
Status: Offline
Joined: Oct 15, 201113Year Member
Posts: 360
Reputation Power: 14
Status: Offline
Joined: Oct 15, 201113Year Member
Posts: 360
Reputation Power: 14
yo download my programme it may help abit but might not help as much
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