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#61. Posted:
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SEG_Blaze wrotebulletproof007 wroteI would have done vehicles last.SEG_Blaze wrotebulletproof007 wroteNah like when you made the disc.SEG_Blaze wrotebulletproof007 wrotecan you tell me how you replaced exactly?SEG_Blaze wrotebulletproof007 wrote I am using memorex discsOn a slim Xbox 360??
No original Xbox 360
Are u asking about the hotswap? I go to the game details, then press install and before it asks me for the storage location I quickly swap out the original disc for the modded disc then I quickly hit hard drive to begin the installation.
Well I changed the common first with the no freeze car one, then I switched the Xbox file, then I only swapped only manhattan 1 2 and 11 cause thats what u said in the first page if I'm gonna use Script network img, then I swapped the vehicle file then lastly the script_network.img
Ok I will try that. Ty
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#62. Posted:
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BAD
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#63. Posted:
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-klipsy- wrote BADthank you, wise one.
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#64. Posted:
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bulletproof007 wroteSEG_Blaze wrotebulletproof007 wroteI would have done vehicles last.SEG_Blaze wrotebulletproof007 wroteNah like when you made the disc.SEG_Blaze wrotebulletproof007 wrotecan you tell me how you replaced exactly?SEG_Blaze wrotebulletproof007 wrote I am using memorex discsOn a slim Xbox 360??
No original Xbox 360
Are u asking about the hotswap? I go to the game details, then press install and before it asks me for the storage location I quickly swap out the original disc for the modded disc then I quickly hit hard drive to begin the installation.
Well I changed the common first with the no freeze car one, then I switched the Xbox file, then I only swapped only manhattan 1 2 and 11 cause thats what u said in the first page if I'm gonna use Script network img, then I swapped the vehicle file then lastly the script_network.img
Ok I will try that. Ty
Ok I tried another one. I changed the common first, then the xbox360, maps only manhat 1,2 and 11, then the script network and finally the vehicle img. But it's still getting stuck on the green skull defianceburn logo. Maybe if I don't add the vehicle img? I want to add the script because it won't be any fun if I can't spawn my vehicle or teleport. Are scripts just not compatible with ur mods? I have tried deadly fish mods and they work fine, but they are too glitchy for my taste. That's why I wanted to try ur mods.
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#65. Posted:
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invite MY NAME IS JRAD
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#66. Posted:
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bulletproof007 wroteWell, try NO car spawns. Car spawns are definitely corrupting you ISO. or you are doing it wrong. If they are glitchy with DF mods, they are going to be glitchy with SEG. I am not sure of this, but this is what i am guessing.bulletproof007 wroteSEG_Blaze wrotebulletproof007 wroteI would have done vehicles last.SEG_Blaze wrotebulletproof007 wroteNah like when you made the disc.SEG_Blaze wrotebulletproof007 wrotecan you tell me how you replaced exactly?SEG_Blaze wrotebulletproof007 wrote I am using memorex discsOn a slim Xbox 360??
No original Xbox 360
Are u asking about the hotswap? I go to the game details, then press install and before it asks me for the storage location I quickly swap out the original disc for the modded disc then I quickly hit hard drive to begin the installation.
Well I changed the common first with the no freeze car one, then I switched the Xbox file, then I only swapped only manhattan 1 2 and 11 cause thats what u said in the first page if I'm gonna use Script network img, then I swapped the vehicle file then lastly the script_network.img
Ok I will try that. Ty
Ok I tried another one. I changed the common first, then the xbox360, maps only manhat 1,2 and 11, then the script network and finally the vehicle img. But it's still getting stuck on the green skull defianceburn logo. Maybe if I don't add the vehicle img? I want to add the script because it won't be any fun if I can't spawn my vehicle or teleport. Are scripts just not compatible with ur mods? I have tried deadly fish mods and they work fine, but they are too glitchy for my taste. That's why I wanted to try ur mods.
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#67. Posted:
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Joined: Apr 10, 201212Year Member
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Joined: Apr 10, 201212Year Member
Posts: 11
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SEG_Blaze wrotebulletproof007 wroteWell, try NO car spawns. Car spawns are definitely corrupting you ISO. or you are doing it wrong. If they are glitchy with DF mods, they are going to be glitchy with SEG. I am not sure of this, but this is what i am guessing.bulletproof007 wroteSEG_Blaze wrotebulletproof007 wroteI would have done vehicles last.SEG_Blaze wrotebulletproof007 wroteNah like when you made the disc.SEG_Blaze wrotebulletproof007 wrotecan you tell me how you replaced exactly?SEG_Blaze wrotebulletproof007 wrote I am using memorex discsOn a slim Xbox 360??
No original Xbox 360
Are u asking about the hotswap? I go to the game details, then press install and before it asks me for the storage location I quickly swap out the original disc for the modded disc then I quickly hit hard drive to begin the installation.
Well I changed the common first with the no freeze car one, then I switched the Xbox file, then I only swapped only manhattan 1 2 and 11 cause thats
what u said in the first page if I'm gonna use Script network img, then I swapped the vehicle file then lastly the script_network.img
Ok I will try that. Ty
Ok I tried another one. I changed the common first, then the xbox360, maps only manhat 1,2 and 11, then the script network and finally the vehicle img. But it's still getting stuck on the green skull defianceburn logo. Maybe if I don't add the vehicle img? I want to add the script because it won't be any fun if I can't spawn my vehicle or teleport. Are scripts just not compatible with ur mods? I have tried deadly fish mods and they work fine, but they are too glitchy for my taste. That's why I wanted to try ur mods.
Ok so I didn't add the vehicle.img this time and it worked! But it's weird cuz I see the modded lights on the vehicle but I don't see the car spawns
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#68. Posted:
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Joined: Nov 23, 201014Year Member
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SEG_Blaze wroteSEG Custom Mods v2.5 for GTA: IV Original !
[ Register or Signin to view external links. ]
WARNING:
Your game will potentially freeze if you use more than these specific car spawn files when mixing mods w/ a script_network.img:
(manhat01.img / manhat02.img / manhat11.img)
[ Register or Signin to view external links. ]
[ Register or Signin to view external links. ]
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
There is no video, we plan to add one later in the future. Maybe with the EFLC release...
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Current SEG Members
SEG Blaze
SEG KILL3R
SEG Sux 4 Food
SEG Insanity
Beatzim (TheTechGame)
zVI LEGEND IVz
Very special thanks to XxDefianceBurnX for everything he has done for SEG's version 2.5!
okay say i download the iso, where can i start from there right away using the mod pack to make sure i dont corrupt the iso, i have done this once and when i loaded it, it was always a black screen, any help?
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#69. Posted:
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Joined: Jan 04, 201213Year Member
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iiZBad wrotecommon, xbox, car spawns (if you want them), scripts (if you want them), vehicles.
okay say i download the iso, where can i start from there right away using the mod pack to make sure i dont corrupt the iso, i have done this once and when i loaded it, it was always a black screen, any help?
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#70. Posted:
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Joined: Jan 04, 201213Year Member
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Status: Offline
Joined: Jan 04, 201213Year Member
Posts: 525
Reputation Power: 23
bulletproof007 wrotehow do you like them? do you have scripts with it also?SEG_Blaze wrotebulletproof007 wroteWell, try NO car spawns. Car spawns are definitely corrupting you ISO. or you are doing it wrong. If they are glitchy with DF mods, they are going to be glitchy with SEG. I am not sure of this, but this is what i am guessing.bulletproof007 wroteSEG_Blaze wrotebulletproof007 wroteI would have done vehicles last.SEG_Blaze wrotebulletproof007 wroteNah like when you made the disc.SEG_Blaze wrotebulletproof007 wrotecan you tell me how you replaced exactly?SEG_Blaze wrotebulletproof007 wrote I am using memorex discsOn a slim Xbox 360??
No original Xbox 360
Are u asking about the hotswap? I go to the game details, then press install and before it asks me for the storage location I quickly swap out the original disc for the modded disc then I quickly hit hard drive to begin the installation.
Well I changed the common first with the no freeze car one, then I switched the Xbox file, then I only swapped only manhattan 1 2 and 11 cause thats
what u said in the first page if I'm gonna use Script network img, then I swapped the vehicle file then lastly the script_network.img
Ok I will try that. Ty
Ok I tried another one. I changed the common first, then the xbox360, maps only manhat 1,2 and 11, then the script network and finally the vehicle img. But it's still getting stuck on the green skull defianceburn logo. Maybe if I don't add the vehicle img? I want to add the script because it won't be any fun if I can't spawn my vehicle or teleport. Are scripts just not compatible with ur mods? I have tried deadly fish mods and they work fine, but they are too glitchy for my taste. That's why I wanted to try ur mods.
Ok so I didn't add the vehicle.img this time and it worked! But it's weird cuz I see the modded lights on the vehicle but I don't see the car spawns
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