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|Call Of Duty : Zombies | MEGA THREAD |
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|Call Of Duty : Zombies | MEGA THREAD |Posted:
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Joined: Apr 18, 201212Year Member
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Status: Offline
Joined: Apr 18, 201212Year Member
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Reputation Power: 14
Zombies Mega Thread by -RitZ-
"Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways..."
Call of Duty: Black Ops game manual description
Brief info
Aim Of Zombies
Brief Map Info
Characters
Extra Tasks
points system
Map Info
Nacht der Untoten
Verrckt
Shi No Numa
Der Riese
Kino der Toten
"Five"
Dead Ops Arcade
Ascension
Call of the Dead
Shangri-La
Moon
Story Of Zombies
Achievements/Trophies
Call of Duty : World at War
Call of Duty: Black Ops
This post took me a long time so please take the time to like the topic and keep it alive!!
-RitZ-
"Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways..."
Call of Duty: Black Ops game manual description
Brief info
Zombies, originally known as Nazi Zombies, is a survival-type game mode. First appearing in Call of Duty: World at War, it became highly popular upon the game's release, and returned in Call of Duty: Black Ops. In most maps the player faces zombies of other nationalities, including American zombies on "Five", Imperial Japanese zombies on Shi No Numa, Soviet zombies on Dead Ops Arcade (however Nazi Zombies also appear), Ascension and Call of the Dead, and Asian zombies on Shangri-La. It is unknown at this point in time what kind of Zombies are located on Moon. Zombies content is only considered canon in its own universe. Only a max of 24 zombies can be alive at one time. If a zombie can't hit a player in a certain amount of time, the zombie dies, allowing another zombie to spawn.
Aim Of Zombies
Up to four players must survive endless waves of attacking Zombies, earning points from killing zombies and repairing defenses. These points may be used to purchase weapons and perks in the process, or to unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. They can be repaired, however, with the exception of the dirt surfaces. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the zombies. Zombies become stronger and faster upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop power-ups such as Max Ammo, Nuke, or Insta-Kill upon their death, making the round easier.
Brief Map Info
Altogether, Zombies consists of eleven maps; the first, second, fourth, fifth, and seventh feature Nazi zombies (Nacht der Untoten, Verrckt, Der Riese, Kino der Toten, Dead Ops Arcade), while the third features Imperial Japanese zombies (Shi No Numa), the sixth features American civilian, military and scientist zombies ("Five"), the eighth features Russian scientist, cosmonaut and military zombies (Ascension), the ninth features Russian sailors and divers (Call of the Dead), the tenth features Himalayan civilian zombies (Shangri-La), and the eleventh features astronaut and American military zombies (Moon).
Characters
Shi No Numa, Der Riese, Kino der Toten, Ascension, Shangri-La and Moon all have the same four playable charactersDempsey, Richtofen, Belinski and Takeo . They are also heard in Call of the Dead. They also appear in the Call of Duty: Black Ops versions of Nacht der Untoten and Verrckt, while "Five" has characters who actually existed in real-life (John F. Kennedy, Fidel Castro, Robert McNamara, and Richard Nixon). Call of the Dead features real-life celebrities as the characters and one as an enemy (Robert Englund, Sarah Michelle Gellar, Danny Trejo, Michael Rooker, and George A. Romero). The Call of Duty: World at War versions of Nacht der Untoten and Verrckt, and Dead Ops Arcade have unidentified playable characters.
Extra Tasks
The Zombies game mode is also known for carrying on the tradition of odd easter eggs within Call of Duty games like teddy bears. These easter eggs used to be found primarily in the campaign but are now usually found within the Zombie maps, and as of Call of the Dead, now include achievements/trophies upon completing these easter eggs.
points system
There is a point system is the Zombie game mode. This system applies to Normal Zombies, Hellhounds, Crawler Zombies, Space Monkeys, and the Pentagon Thief.
Non-lethal hit: 10 points.
Lethal torso hit: 60 points.
Lethal limb hit: 50 points.
Lethal neck hit: 70 points.
Lethal headshot: 100 points.
Lethal melee: 130 points.
Lethal hit with Ballistic Knife: 130 points
Lethal explosive, direct impact or unidentified hit: 50 points.
Non-lethal hit: 10 points.
Lethal torso hit: 60 points.
Lethal limb hit: 50 points.
Lethal neck hit: 70 points.
Lethal headshot: 100 points.
Lethal melee: 130 points.
Lethal hit with Ballistic Knife: 130 points
Lethal explosive, direct impact or unidentified hit: 50 points.
Map Info
Nacht der Untoten
"You drove them deep into the heart of Reich. You thought they were dead. You were wrong."
Nacht der Untoten description
Nacht der Untoten or "Night of the Undead" is the first map of the Zombies campaign. It is also the smallest and simplest, there are only three rooms in this map. The Zombies in this map are less deadly than the ones in the others, as they do not reach through windows, they do not run as fast and they're the least smart in terms of AI. The zombies also look more human in this one and they just groan and moan. This was the only map not to include perks, until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Call of Duty: Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Nazi Zombies game mode and does not advance the zombie story arc, it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a building in the multiplayer map Airfield, the building in the map therefore earning the name "Zombie House". However, it has nothing to do with that map story-wise. The version in Call of Duty: Black Ops features every power up (excluding Fire Sale, Death Machine, Lightning Bolt, Bonfire Sale, and Random Perk Bottle) including the power-up icon, instead of the text and remaining time at the bottom. Cold War weapons are available in the Mystery Box, and zombies can now reach through the windows to hit the players, and a new musical Easter egg called Undone is now available.
Nacht der Untoten description
Nacht der Untoten or "Night of the Undead" is the first map of the Zombies campaign. It is also the smallest and simplest, there are only three rooms in this map. The Zombies in this map are less deadly than the ones in the others, as they do not reach through windows, they do not run as fast and they're the least smart in terms of AI. The zombies also look more human in this one and they just groan and moan. This was the only map not to include perks, until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Call of Duty: Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Nazi Zombies game mode and does not advance the zombie story arc, it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a building in the multiplayer map Airfield, the building in the map therefore earning the name "Zombie House". However, it has nothing to do with that map story-wise. The version in Call of Duty: Black Ops features every power up (excluding Fire Sale, Death Machine, Lightning Bolt, Bonfire Sale, and Random Perk Bottle) including the power-up icon, instead of the text and remaining time at the bottom. Cold War weapons are available in the Mystery Box, and zombies can now reach through the windows to hit the players, and a new musical Easter egg called Undone is now available.
Verrckt
"Electroshock therapy. Chemically engineered beverages. Hordes of Undead Nazis. Find the power to unite and send them back to their graves!"
Verrckt description
Verrckt is the second map in the Zombies campaign. It is based off Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows, deal more damage and run faster. This is also the first map to include traps, perks, and Bouncing Betties, as well as the first map to require the electricity to be turned on. There are ten rooms in this map, which require 'points' to open. This is the first map where the mystery box can be transported by the teddy bear and reappear somewhere else. This level takes place in Wittenau Sanatorium in Berlin, Germany, and this is the only map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room. This map also introduces the PPSh-41, available from the Mystery Box.
Verrckt description
Verrckt is the second map in the Zombies campaign. It is based off Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows, deal more damage and run faster. This is also the first map to include traps, perks, and Bouncing Betties, as well as the first map to require the electricity to be turned on. There are ten rooms in this map, which require 'points' to open. This is the first map where the mystery box can be transported by the teddy bear and reappear somewhere else. This level takes place in Wittenau Sanatorium in Berlin, Germany, and this is the only map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room. This map also introduces the PPSh-41, available from the Mystery Box.
Shi No Numa
"Maggot ridden corpses. Bug infested swamp. Hundreds of undead Imperial Army. Choose your tactic and defend for your lives!"
Shi No Numa description
Shi No Numa is the third map in the Zombies campaign, and is the first not to feature Nazi Zombies. The max zombie running speed has been reduced from a full sprint back to the original "zombie run", possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three (Starting Room, Warning Room and Mystery Box Spawn). This is the second map where the electricity doesn't have to be turned on. This map, along with Shangri-La and Moon, has perk machines that spawn randomly (save for Mule Kick). This is also the second map where the mystery box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitches or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can destroy up to 10 zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated 'trap'. In this map, the Zombies backstory unfolds for the four main characters. This is the first map not based on a map built into the game.
Shi No Numa description
Shi No Numa is the third map in the Zombies campaign, and is the first not to feature Nazi Zombies. The max zombie running speed has been reduced from a full sprint back to the original "zombie run", possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three (Starting Room, Warning Room and Mystery Box Spawn). This is the second map where the electricity doesn't have to be turned on. This map, along with Shangri-La and Moon, has perk machines that spawn randomly (save for Mule Kick). This is also the second map where the mystery box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitches or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can destroy up to 10 zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated 'trap'. In this map, the Zombies backstory unfolds for the four main characters. This is the first map not based on a map built into the game.
Der Riese
"The Giant is rising. Face the might of the Nazi Zombies in their heartland. This is where it all began. This is where the master plan took shape. Is this where it all ends?"
Der Riese description
Der Riese is the fourth map in the Zombies game mode. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-A-Punch machine, which for 5000 points, upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where perk machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every 5 rounds. It is the first map to have teleporters, the Monkey bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16.
Der Riese description
Der Riese is the fourth map in the Zombies game mode. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-A-Punch machine, which for 5000 points, upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where perk machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every 5 rounds. It is the first map to have teleporters, the Monkey bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16.
Kino der Toten
"Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
Kino der Toten
Kino der Toten is the fifth map in the Zombies game mode, introduced in Call of Duty: B
black Ops. The four original characters are playable. It has almost all the features from Der Riese, including the Bowie Knife, Teleporters, Pack-a-Punch Machine, and Monkey Bomb, although the Wunderwaffe DG-2 does not return. A new Wonder Weapon, the Thundergun, makes it first appearance, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new Gas Zombies. It is the third map to require the electricity to be turned on, and is the first Zombies map to not have the Mystery Box spawn in a fixed location. It is also available on the iPhone version of Call of Duty: Black Ops Zombies.
Kino der Toten
Kino der Toten is the fifth map in the Zombies game mode, introduced in Call of Duty: B
black Ops. The four original characters are playable. It has almost all the features from Der Riese, including the Bowie Knife, Teleporters, Pack-a-Punch Machine, and Monkey Bomb, although the Wunderwaffe DG-2 does not return. A new Wonder Weapon, the Thundergun, makes it first appearance, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new Gas Zombies. It is the third map to require the electricity to be turned on, and is the first Zombies map to not have the Mystery Box spawn in a fixed location. It is also available on the iPhone version of Call of Duty: Black Ops Zombies.
"Five"
"The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
"Five"
"Five" is the sixth map in the Zombies game mode, introduced in Call of Duty: Black Ops. The playable characters in this map are President John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. A new Wonder Weapon, the Winter's Howl, has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the Pentagon Thief. The Pentagon Thief substitutes the Hellhounds, which do not appear in the map. Also new to this map are the incomplete Electro-Shock defenses, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced. This map will be available on the iPhone version of Call of Duty: Black Ops Zombies in the future.
"Five"
"Five" is the sixth map in the Zombies game mode, introduced in Call of Duty: Black Ops. The playable characters in this map are President John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. A new Wonder Weapon, the Winter's Howl, has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the Pentagon Thief. The Pentagon Thief substitutes the Hellhounds, which do not appear in the map. Also new to this map are the incomplete Electro-Shock defenses, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced. This map will be available on the iPhone version of Call of Duty: Black Ops Zombies in the future.
Dead Ops Arcade
Dead Ops Arcade is an arcade based Zombies game in Call of Duty: Black Ops and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the computer. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "Insert Coin" achievement for 5G and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade feature on the iOS version of Black Ops Zombies.
Ascension
"The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. The countdown to the zombie apocalypse has begun."
Ascension
Ascension is the eighth map in the Zombies game mode, released on February 1, 2011, as part of the First Strike map pack on Xbox 360. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but it was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is a new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons debut, the Gersch Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four primary characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Dr. Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Call of Duty: Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism easter egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based on Launch. Ascension is also available on the iOS version of Black Ops Zombies.
Ascension
Ascension is the eighth map in the Zombies game mode, released on February 1, 2011, as part of the First Strike map pack on Xbox 360. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but it was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is a new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons debut, the Gersch Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four primary characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Dr. Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Call of Duty: Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism easter egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based on Launch. Ascension is also available on the iOS version of Black Ops Zombies.
Call of the Dead
"A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare."
Call of the Dead
Call of the Dead is the ninth map in Zombies game mode, released on May 3, 2011, in the Escalation map pack for Xbox 360 and later on June 10, 2011, for PS3. It is the first to feature real life celebrities as the playable characters. The celebrities are Sarah Michelle Gellar, Robert Englund, Michael Rooker, and Danny Trejo. It also features George A. Romero as a special boss-zombie that spawns before round 1. The map is also the first to include regular Ziplines and the Flinger. There are two new Wonder Weapons, the V-R11 and the Scavenger. It also introduces a new Perk-a-Cola called the Deadshot Daiquiri. The Original Characters Trapped is an Easter Egg in this map where the player must help the four 'original' characters escape to Paradise. The Wunderwaffe DG-2 makes a reappearance as a Power-Up (called the Lightning Bolt), awarded after completing the Original Characters Trapped Easter Egg.
Call of the Dead
Call of the Dead is the ninth map in Zombies game mode, released on May 3, 2011, in the Escalation map pack for Xbox 360 and later on June 10, 2011, for PS3. It is the first to feature real life celebrities as the playable characters. The celebrities are Sarah Michelle Gellar, Robert Englund, Michael Rooker, and Danny Trejo. It also features George A. Romero as a special boss-zombie that spawns before round 1. The map is also the first to include regular Ziplines and the Flinger. There are two new Wonder Weapons, the V-R11 and the Scavenger. It also introduces a new Perk-a-Cola called the Deadshot Daiquiri. The Original Characters Trapped is an Easter Egg in this map where the player must help the four 'original' characters escape to Paradise. The Wunderwaffe DG-2 makes a reappearance as a Power-Up (called the Lightning Bolt), awarded after completing the Original Characters Trapped Easter Egg.
Shangri-La
"A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
Shangri-La
Shangri-La is the tenth map in Zombies game mode, included in the Annihilation DLC. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game. This map has elements from the map "Jungle " in it.
Shangri-La
Shangri-La is the tenth map in Zombies game mode, included in the Annihilation DLC. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game. This map has elements from the map "Jungle " in it.
Moon
"I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the earth. (John F. Kennedy, 1961)"
Moon
Moon is the eleventh map in the Zombies game mode, included in the Rezurrection DLC. It starts off at Area 51, where for the second time, Hellhounds spawn with Zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device, a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major easter egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies.
Moon
Moon is the eleventh map in the Zombies game mode, included in the Rezurrection DLC. It starts off at Area 51, where for the second time, Hellhounds spawn with Zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device, a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major easter egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies.
Story Of Zombies
Dr. Ludvig Maxis and his scientist team, Group 935, were tasked with creating an army of super soldiers and new technology for the government project christened "Der Riese" or "The Giant". In his experiments, Maxis used Element 115 to create the zombies. The zombies, however, couldn't be controlled and would always be killed when they went berserk.
While this was going on, Dr. Edward Richtofen was testing 115 on living test subjects to create his super soldiers at a Siberian facility. In his experiments, Richtofen used Takeo Masaki, Nikolai Belinski, and an unknown Mexican. When Richtofen accidentally killed the Mexican, he replaced him with Tank Dempsey. Dempsey had recently been captured when he went to spy on the asylum to rescue Dr. Peter McCain, an OSS spy sent to infiltrate Group 935. After being captured, a Marine Recon team was sent in after him to the abandoned asylum. Richtofen, however, already suspected Peter McCain (along with Harvey Yena), and the team was killed. The testing affected each of the subjects' minds, making Dempsey extremely aggressive, quieting Takeo into only reciting Japanese proverbs, and making Nikolai functionless without vodka. It also had the side effect of erasing their recent memories, making them forget how Richtofen captured them and what he did to them.
Maxis also invented 115-powered teleporters, but they would always destroy anything sent through them. All of these experiments were done with his assistant, Dr. Richtofen. Without Maxis, Richtofen and Schuster would complete the first successful teleportation with a walnut using a very small amount of 115. When Maxis found out about this, he criticized Richtofen for not working on his project and that teleporting a walnut wasn't a big deal. Maxis then told Richtofen that he was going to make a deal with the Nazi party for money and equipment in exchange for weapons. These new weapons Group 935 created were also powered by 115. Maxis created the Ray Gun based on plans received from Shi No Numa. Richtofen created the Monkey Bomb and Wunderwaffe DG-2 from 115. Maxis promised to mass-produce the DG-2 to his superiors, but his growing infatuation with Sophia slowed his progress and infuriated Richtofen, who was secretly plotting to overthrow him and take control of Group 935. Richtofen continued his teleporter tests with Schuster behind Maxis' back. Richtofen was the first human test subject and was first sent to the M.P.D., which he believed to be of alien origin. When he touched it, he felt static and started hearing whispering. He was then teleported to a jungle. Dr. Scheuster got worried and planned to scrap the teleporter when Richtofen had been gone for a few days, but he returned as Schuster was talking about it and told him that there was work to be done. Richtofen sounded much crazier and Scheuster noticed this change.
Two Group 935 scientists, Dr. Groph and Dr. Schuster, were stationed at the Moon base and were trying to figure out how to work the M.P.D.. When Schuster killed a rat, its soul was absorbed by a glass vial protruding from the machine. The pair then proceeded to kill many people until the device was filled with souls. The bodies were buried on the moon, leaving them open to zombification. When they finished, they contacted Richtofen who told them that he was going finally going to get rid of the Maxises, indicating that the two scientists were aware of his scheme.
Unbeknownst to Maxis, Richtofen had already mastered teleportation while Maxis was still trying to master it. Maxis was getting frustrated that he could not send a subject to the mainframe Maxis and then used his daughter Samantha's dog, Fluffy, as a teleporter test subject but once again failed. The dog was teleported, but instead of being destroyed like past test subjects, she was zombified (the first hellhound). When Samantha came running in and started questioning her dad about what happened to her dog, Maxis tried to stop her and get out of the room. Richtofen then followed through with his previously-planned betrayal by locking Maxis and his daughter in the room with the hellhound, he then activated the teleporter which he then thought killed Samantha and Maxis.
Little did Richtofen know that Maxis' teleporter actually worked and sent Samantha to the Moon base. In her fear, she ran into the M.P.D. and became the one to control the zombies. When Richtofen was informed of what had occurred he warned the pair of scientists about the hellhound and then told them to find a way to get Maxis. When Maxis was found, they let him approach his daughter to calm her down. After apologizing for his actions, Maxis told Samantha to kill all of the Group 935 members for betraying him and was subsequently shot. Samantha then proceeded to fulfill her father's request by unleashing the zombies.
Richtofen retreated with his super-soldiers to Shi No Numa to think things through. When the zombies attacked Richtofen he realized that Samantha will stop at nothing to seek revenge. Richtofen planed to recover all of the equipment to take control of the zombies. Richtofen then took the group to Der Riese, which had been abandoned since the zombie takeover. The group used the Wunderwaffe DG-2's 115 to overcharge the Teleporter, making it capable of time travel. Richtofen was apparently unaware of this possibility until he tried it. He seemed unconcerned that he and his partners have been teleported to an abandoned theater in Germany in an unknown year. Although he didn't know what year it was, Richtofen knew about the theater as it was the place Maxis would unveil the Teleporter to the German high command. Since Maxis was killed, the theater was abandoned.
Sometime prior the characters' arrival at the Soviet Cosmodrome, Yuri Kravcheski was transferred to work on sending monkeys into space, much to his dismay. His transfer was caused by his superior, Gersch, who he holds a grudge against. As the radio messages progress, Yuri notices the teddy bear and the Matryoshka Dolls and wonders how a child could be let into the station. A child then slowly drives Yuri insane. Yuri, in his state of insanity, finishes the Gersch Device and has Gersch activate it, letting in the zombies and trapping Gersch. Yuri soon realizes his mistake and is heard screaming at the end of the last recording.
After the events of Kino der Toten, the main characters somehow reach an abandoned Soviet Cosmodrome. The characters then hear Gersch, who tells them that the mechanism must be repaired. He is referring to the Kassimir Mechanism, which must be repaired by completing different tasks. After all of the tasks are completed and the mechanism is repaired, Gersch is freed.
While the events of Ascension are occurring in Russia, the events of "Five" are also unfolding in the Pentagon. A piece of Intel reveals that all Wunderwaffe materials were to be moved to American-controlled installations. As a mainframe is visible behind one of the windows in "Five", it is apparent that it was moved there as per this order. While John F. Kennedy, Robert McNamara, Fidel Castro, and Richard Nixon are negotiating, zombies break into the Pentagon with only the four of them left to fight them. While fighting, they call Dempsey, Takeo, Nikolai, and Richtofen using three red telephones spread across the Pentagon. Their calls show that they're running out of ammo and will soon be defeated.
As they continue fighting, the three super-soldier test subjects slowly regain their memories. Takeo is the first to remember, and remarks to himself that some day when the group is finished fighting zombies Richtofen will get what he deserves. He also shows his observations of the other two. He believes Nikolai drinks vodka because he wishes to forget the past and can't function when he remembers it, perhaps meaning Nikolai is beyond hope. Tank, on the other hand, is slowly making progress, as he remembers that he'd seen Richtofen before the fight at Shi No Numa. Takeo notes his shifting memories and believes Tank is finally remembering what Richtofen did to him.
Sometime in the present, George A. Romero stumbled upon Group 935's research while making a WWII film. He and the cast took a ship out to an abandoned lab in Siberia. After he and the ship's crew were zombified, only the cast, made up of Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker, remained. This set the stage for Call of the Dead. After the Kassimir Mechanism was completed in Ascension, it overloaded the teleporter and sent the original characters to a Group 935 facility in Siberia, where they were trapped behind a locked door. The celebrities then proceeded to help them escape to Paradise. Richtofen then asked the celebrities to help him obtain the Golden Rod, which they did. Richtofen thanks the group by giving them the DG-2 to help them fight the zombies. In reality, the group could've escaped after the security system was disabled. It is unknown what became of the celebrities after helping the group escape.
Shangri-La, however, does not live up to its name, as its inhabitants have all been zombified before the group's arrival. Richtofen now states that this the last step to controlling the world before he is teleported there. The temple houses a mining facility filled with Element 115, explaining the inhabitants' zombification.
Prior to the group's arrival to Shangri-La, two explorers, Brock and Gary went on an expedition to prove their theories on Argatha. Brock later figures out that the temple wasn't built by an ancient civilization, but by people in the modern era interpreting it. After investigating the temple, the pair accidentally activated the temple's time travel and died in the resulting Zombie attack. The group travels back in time and helps the pair survive. The pair's changing fate is illustrated by the radio that changes message and location as the group helps them. When the group finally create the Focusing Stone, it lands on an altar with Richtofen's name on it, meaning the temple was in fact another Group 935 facility and explaining Richtofen's knowledge of its location. The two explorers are then sent back to the moment they discovered the temple, indicating that they're stuck in a never-ending loop.
Now in possession of both the Golden Rod and the Focusing Stone, Richtofen believes he can now control the zombies. The group then travels to Area 51 so they can get to the moon via a teleporter to a top-secret Moon facility named Griffin Station. When the group reaches Area 51, it is already overrun. Due to the Element 115 on the moon, astronauts and scientists sent there have been zombified before the group's arrival. The people killed by Groph and Schuster contributed even more to the zombie horde.
Richtofen then has the group complete the M.P.D.. When the device is completed, it opens up to reveal Samantha Maxis suspended in the air. As it turns out, the device acts like a prison and keeps her cryogenically frozen so she can be used to control the zombies. Richtofen goes to a terminal to power up the Golden Rod (or V Device) and the Focusing Stone, which he fuses together. However, he encounters Dr. Maxis inside the terminal, who tries to stop him. Richtofen switches souls with Samantha to gain control of the zombies. Richtofen finally thinks everything has gone his way, until Takeo, Tank, and Nikolai decide to stop him. Dr. Maxis, sensing Richtofen's betrayal, prepared a backup plan in case Richtofen got this far. The group then fires the missiles located on the Moon, which destroys the Earth's atmosphere. Richtofen is now only in control of the zombies on the moon, greatly lessening the damage he could cause.
While this was going on, Dr. Edward Richtofen was testing 115 on living test subjects to create his super soldiers at a Siberian facility. In his experiments, Richtofen used Takeo Masaki, Nikolai Belinski, and an unknown Mexican. When Richtofen accidentally killed the Mexican, he replaced him with Tank Dempsey. Dempsey had recently been captured when he went to spy on the asylum to rescue Dr. Peter McCain, an OSS spy sent to infiltrate Group 935. After being captured, a Marine Recon team was sent in after him to the abandoned asylum. Richtofen, however, already suspected Peter McCain (along with Harvey Yena), and the team was killed. The testing affected each of the subjects' minds, making Dempsey extremely aggressive, quieting Takeo into only reciting Japanese proverbs, and making Nikolai functionless without vodka. It also had the side effect of erasing their recent memories, making them forget how Richtofen captured them and what he did to them.
Maxis also invented 115-powered teleporters, but they would always destroy anything sent through them. All of these experiments were done with his assistant, Dr. Richtofen. Without Maxis, Richtofen and Schuster would complete the first successful teleportation with a walnut using a very small amount of 115. When Maxis found out about this, he criticized Richtofen for not working on his project and that teleporting a walnut wasn't a big deal. Maxis then told Richtofen that he was going to make a deal with the Nazi party for money and equipment in exchange for weapons. These new weapons Group 935 created were also powered by 115. Maxis created the Ray Gun based on plans received from Shi No Numa. Richtofen created the Monkey Bomb and Wunderwaffe DG-2 from 115. Maxis promised to mass-produce the DG-2 to his superiors, but his growing infatuation with Sophia slowed his progress and infuriated Richtofen, who was secretly plotting to overthrow him and take control of Group 935. Richtofen continued his teleporter tests with Schuster behind Maxis' back. Richtofen was the first human test subject and was first sent to the M.P.D., which he believed to be of alien origin. When he touched it, he felt static and started hearing whispering. He was then teleported to a jungle. Dr. Scheuster got worried and planned to scrap the teleporter when Richtofen had been gone for a few days, but he returned as Schuster was talking about it and told him that there was work to be done. Richtofen sounded much crazier and Scheuster noticed this change.
Two Group 935 scientists, Dr. Groph and Dr. Schuster, were stationed at the Moon base and were trying to figure out how to work the M.P.D.. When Schuster killed a rat, its soul was absorbed by a glass vial protruding from the machine. The pair then proceeded to kill many people until the device was filled with souls. The bodies were buried on the moon, leaving them open to zombification. When they finished, they contacted Richtofen who told them that he was going finally going to get rid of the Maxises, indicating that the two scientists were aware of his scheme.
Unbeknownst to Maxis, Richtofen had already mastered teleportation while Maxis was still trying to master it. Maxis was getting frustrated that he could not send a subject to the mainframe Maxis and then used his daughter Samantha's dog, Fluffy, as a teleporter test subject but once again failed. The dog was teleported, but instead of being destroyed like past test subjects, she was zombified (the first hellhound). When Samantha came running in and started questioning her dad about what happened to her dog, Maxis tried to stop her and get out of the room. Richtofen then followed through with his previously-planned betrayal by locking Maxis and his daughter in the room with the hellhound, he then activated the teleporter which he then thought killed Samantha and Maxis.
Little did Richtofen know that Maxis' teleporter actually worked and sent Samantha to the Moon base. In her fear, she ran into the M.P.D. and became the one to control the zombies. When Richtofen was informed of what had occurred he warned the pair of scientists about the hellhound and then told them to find a way to get Maxis. When Maxis was found, they let him approach his daughter to calm her down. After apologizing for his actions, Maxis told Samantha to kill all of the Group 935 members for betraying him and was subsequently shot. Samantha then proceeded to fulfill her father's request by unleashing the zombies.
Richtofen retreated with his super-soldiers to Shi No Numa to think things through. When the zombies attacked Richtofen he realized that Samantha will stop at nothing to seek revenge. Richtofen planed to recover all of the equipment to take control of the zombies. Richtofen then took the group to Der Riese, which had been abandoned since the zombie takeover. The group used the Wunderwaffe DG-2's 115 to overcharge the Teleporter, making it capable of time travel. Richtofen was apparently unaware of this possibility until he tried it. He seemed unconcerned that he and his partners have been teleported to an abandoned theater in Germany in an unknown year. Although he didn't know what year it was, Richtofen knew about the theater as it was the place Maxis would unveil the Teleporter to the German high command. Since Maxis was killed, the theater was abandoned.
Sometime prior the characters' arrival at the Soviet Cosmodrome, Yuri Kravcheski was transferred to work on sending monkeys into space, much to his dismay. His transfer was caused by his superior, Gersch, who he holds a grudge against. As the radio messages progress, Yuri notices the teddy bear and the Matryoshka Dolls and wonders how a child could be let into the station. A child then slowly drives Yuri insane. Yuri, in his state of insanity, finishes the Gersch Device and has Gersch activate it, letting in the zombies and trapping Gersch. Yuri soon realizes his mistake and is heard screaming at the end of the last recording.
After the events of Kino der Toten, the main characters somehow reach an abandoned Soviet Cosmodrome. The characters then hear Gersch, who tells them that the mechanism must be repaired. He is referring to the Kassimir Mechanism, which must be repaired by completing different tasks. After all of the tasks are completed and the mechanism is repaired, Gersch is freed.
While the events of Ascension are occurring in Russia, the events of "Five" are also unfolding in the Pentagon. A piece of Intel reveals that all Wunderwaffe materials were to be moved to American-controlled installations. As a mainframe is visible behind one of the windows in "Five", it is apparent that it was moved there as per this order. While John F. Kennedy, Robert McNamara, Fidel Castro, and Richard Nixon are negotiating, zombies break into the Pentagon with only the four of them left to fight them. While fighting, they call Dempsey, Takeo, Nikolai, and Richtofen using three red telephones spread across the Pentagon. Their calls show that they're running out of ammo and will soon be defeated.
As they continue fighting, the three super-soldier test subjects slowly regain their memories. Takeo is the first to remember, and remarks to himself that some day when the group is finished fighting zombies Richtofen will get what he deserves. He also shows his observations of the other two. He believes Nikolai drinks vodka because he wishes to forget the past and can't function when he remembers it, perhaps meaning Nikolai is beyond hope. Tank, on the other hand, is slowly making progress, as he remembers that he'd seen Richtofen before the fight at Shi No Numa. Takeo notes his shifting memories and believes Tank is finally remembering what Richtofen did to him.
Sometime in the present, George A. Romero stumbled upon Group 935's research while making a WWII film. He and the cast took a ship out to an abandoned lab in Siberia. After he and the ship's crew were zombified, only the cast, made up of Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker, remained. This set the stage for Call of the Dead. After the Kassimir Mechanism was completed in Ascension, it overloaded the teleporter and sent the original characters to a Group 935 facility in Siberia, where they were trapped behind a locked door. The celebrities then proceeded to help them escape to Paradise. Richtofen then asked the celebrities to help him obtain the Golden Rod, which they did. Richtofen thanks the group by giving them the DG-2 to help them fight the zombies. In reality, the group could've escaped after the security system was disabled. It is unknown what became of the celebrities after helping the group escape.
Shangri-La, however, does not live up to its name, as its inhabitants have all been zombified before the group's arrival. Richtofen now states that this the last step to controlling the world before he is teleported there. The temple houses a mining facility filled with Element 115, explaining the inhabitants' zombification.
Prior to the group's arrival to Shangri-La, two explorers, Brock and Gary went on an expedition to prove their theories on Argatha. Brock later figures out that the temple wasn't built by an ancient civilization, but by people in the modern era interpreting it. After investigating the temple, the pair accidentally activated the temple's time travel and died in the resulting Zombie attack. The group travels back in time and helps the pair survive. The pair's changing fate is illustrated by the radio that changes message and location as the group helps them. When the group finally create the Focusing Stone, it lands on an altar with Richtofen's name on it, meaning the temple was in fact another Group 935 facility and explaining Richtofen's knowledge of its location. The two explorers are then sent back to the moment they discovered the temple, indicating that they're stuck in a never-ending loop.
Now in possession of both the Golden Rod and the Focusing Stone, Richtofen believes he can now control the zombies. The group then travels to Area 51 so they can get to the moon via a teleporter to a top-secret Moon facility named Griffin Station. When the group reaches Area 51, it is already overrun. Due to the Element 115 on the moon, astronauts and scientists sent there have been zombified before the group's arrival. The people killed by Groph and Schuster contributed even more to the zombie horde.
Richtofen then has the group complete the M.P.D.. When the device is completed, it opens up to reveal Samantha Maxis suspended in the air. As it turns out, the device acts like a prison and keeps her cryogenically frozen so she can be used to control the zombies. Richtofen goes to a terminal to power up the Golden Rod (or V Device) and the Focusing Stone, which he fuses together. However, he encounters Dr. Maxis inside the terminal, who tries to stop him. Richtofen switches souls with Samantha to gain control of the zombies. Richtofen finally thinks everything has gone his way, until Takeo, Tank, and Nikolai decide to stop him. Dr. Maxis, sensing Richtofen's betrayal, prepared a backup plan in case Richtofen got this far. The group then fires the missiles located on the Moon, which destroys the Earth's atmosphere. Richtofen is now only in control of the zombies on the moon, greatly lessening the damage he could cause.
Achievements/Trophies
Call of Duty : World at War
Map pack 2 - Shi No Numa
Hammer Time (10 / Bronze Trophy ) - Obtained by repairing 200 windows.
Dead Air (10 / Bronze Trophy ) - Obtained by activating "The One."
Perk-a-Holic (20 / Bronze Trophy ) - Obtained by having all perks at the same time.
It's a Trap! (20 / Bronze Trophy ) - Obtained by killing at least one zombie with three different traps in one round.
Weapon of Minor Destruction (20 / Bronze Trophy ) - Obtained by using a Nuke to kill one zombie.
Big Brawler (30 / Bronze Trophy ) - Obtained by killing 10 zombies while Insta-Kill is on.
Fertilizer Man (30 / Bronze Trophy ) - Obtained by killing 200 zombies in one life.
Big Baller (30 / Silver Trophy ) - Obtained by getting 75,000 in a single game.
Deadhead (30 / Silver Trophy ) - Obtained by killing 150 zombies with headshots.
Soul Survivor (50 / Silver Trophy ) - Obtained by not getting downed till round 15.
Map pack 3 - Der RieseEdit
Elevate your Senses (25 / Bronze Trophy ) - Obtained by activating the Fly Trap.
Locksmith (25 / Bronze Trophy ) - Obtained by opening all doors in Der Riese.
40 Knives (25 / Bronze Trophy ) - Obtained by killing 40 zombies with the Bowie Knife.
Der Electrician (25 / Bronze Trophy ) - Obtained by linking all the teleporters by round 7.
Frequent Flyer (25 / Bronze Trophy ) - Obtained by teleporting 8 times.
Wacker Packer (25 / Bronze Trophy ) - Obtained by using any weapon to Pack-a-Punch.
The Might of the Monkey (25 / Bronze Trophy ) - Obtained by using the Monkey Bomb.
Perkaholics Anonymous (25 / Silver Trophy ) - Obtained by surviving to round 20 without perks.
Acquire Waffle Weapons (25 / Silver Trophy ) - Obtained by getting the Ray Gun, Wunderwaffe DG-2, and the Monkey Bomb at one time.
Pack Addict (25 / Silver Trophy ) - Obtained by uprgrading 5 weapons in one life.
Hammer Time (10 / Bronze Trophy ) - Obtained by repairing 200 windows.
Dead Air (10 / Bronze Trophy ) - Obtained by activating "The One."
Perk-a-Holic (20 / Bronze Trophy ) - Obtained by having all perks at the same time.
It's a Trap! (20 / Bronze Trophy ) - Obtained by killing at least one zombie with three different traps in one round.
Weapon of Minor Destruction (20 / Bronze Trophy ) - Obtained by using a Nuke to kill one zombie.
Big Brawler (30 / Bronze Trophy ) - Obtained by killing 10 zombies while Insta-Kill is on.
Fertilizer Man (30 / Bronze Trophy ) - Obtained by killing 200 zombies in one life.
Big Baller (30 / Silver Trophy ) - Obtained by getting 75,000 in a single game.
Deadhead (30 / Silver Trophy ) - Obtained by killing 150 zombies with headshots.
Soul Survivor (50 / Silver Trophy ) - Obtained by not getting downed till round 15.
Map pack 3 - Der RieseEdit
Elevate your Senses (25 / Bronze Trophy ) - Obtained by activating the Fly Trap.
Locksmith (25 / Bronze Trophy ) - Obtained by opening all doors in Der Riese.
40 Knives (25 / Bronze Trophy ) - Obtained by killing 40 zombies with the Bowie Knife.
Der Electrician (25 / Bronze Trophy ) - Obtained by linking all the teleporters by round 7.
Frequent Flyer (25 / Bronze Trophy ) - Obtained by teleporting 8 times.
Wacker Packer (25 / Bronze Trophy ) - Obtained by using any weapon to Pack-a-Punch.
The Might of the Monkey (25 / Bronze Trophy ) - Obtained by using the Monkey Bomb.
Perkaholics Anonymous (25 / Silver Trophy ) - Obtained by surviving to round 20 without perks.
Acquire Waffle Weapons (25 / Silver Trophy ) - Obtained by getting the Ray Gun, Wunderwaffe DG-2, and the Monkey Bomb at one time.
Pack Addict (25 / Silver Trophy ) - Obtained by uprgrading 5 weapons in one life.
Call of Duty: Black Ops
Insert Coin (5 / Bronze Trophy ) - Obtained by playind Dead Ops Arcade for the first time.
See Me, Stab Me, Heal Me (15 / Bronze Trophy ) - Obtained by Pack-a-Punching the Ballistic Knife and shoot it to revive a downed teammate.
Sacrificial Lamb (15 / Bronze Trophy ) - Obtained by killing 6 zombies by getting shot or shooting a person with the Pack-a-Punched Crossbow.
Hands Off the Merchandise (20 / Bronze Trophy ) - Obtained by killing the Pentagon Thief before he steals your loadout.
Easy Rhino (10 / Silver Trophy ) - Obtained by using the Speed Boost to kill 20 zombies.
The Collector (20 / Silver Trophy ) - Obtained by buying all wall-off guns in a single game.
First Strike map pack - AscensionEdit
The Eagle has Landers (35 / Bronze Trophy ) - Obtained by using all 3 Lunar Landers.
They are going THROUGH! (35 / Bronze Trophy ) - Obtained using the Gersch Device to kill 5 zombies.
Chimp on the Barbie (35 / Bronze Trophy ) - Obtained by killing a monkey with the Fire Trap.
Space Race (45 / Silver Trophy ) - Obtained by Pack-a-Punching a weapon before round 8.
Escalation map pack - Call of the DeadEdit
Stuntman (20 / Bronze Trophy ) - Obtained by making a zombie explode with the VR-11.
Shooting on Location (20 / Bronze Trophy ) - Obtained by killing 10 zombies with a Scavenger shot over 100 feet away.
Quiet on the Set (30 / Bronze Trophy ) - Obtained by killing the Director.
Stand-in (35 / Bronze Trophy ) - Obtained by sending the crew to Paradise on solo or co-op.
Ensemble Cast (45 / Silver Trophy ) - Obtained by sending the "Crew" to Paridise on co-op.
Annihilation map pack - Shangri-LaEdit
Monkey See, Monkey Don't (5 / Bronze Trophy ) - Obtained by getting something from the monkeys.
Small Consolation (10 / Bronze Trophy ) - Obtained by using the 31-79 JGb215 on each type of zombie.
Blinded By the Fright (30 / Bronze Trophy ) - Obtained by killing a Shrieker Zombie while blinded by it.
Zomb Disposal (30 / Bronze Trophy ) - Obtained by disposing of a Napalm Zombie without it harming any players.
Time Travel Will Tell (75 / Silver Trophy ) - Obtained by acquiring the Focusing Stone.
Rezurrection map pack - MoonEdit
One Small Hack for Man (5 / Bronze Trophy ) - Obtained by hacking something
One Giant Leap (5 / Bronze Trophy ) - Obtained by becoming trapped in the Receiving Area and free yourself through resurrection in co-op.
Ground Control (10 / Bronze Trophy ) - Obtained by preventing each excavator from breaching the base in one game.
Fully Armed and Operational (25 / Bronze Trophy ) - Obtained by acquiring 3 Pack-a-Punched weapons at the same time.
Perks in Spaaaaace (30 / Bronze Trophy ) - Obtained by purchasing every Perk in one game.
Cryogenic Slumber Party (75 / Silver Trophy ) - Obtained by completing the first half of Richtofen's Grand Scheme.
Big Bang Theory (100 ) - Obtained by gaining sweet, sweet, revenge.
See Me, Stab Me, Heal Me (15 / Bronze Trophy ) - Obtained by Pack-a-Punching the Ballistic Knife and shoot it to revive a downed teammate.
Sacrificial Lamb (15 / Bronze Trophy ) - Obtained by killing 6 zombies by getting shot or shooting a person with the Pack-a-Punched Crossbow.
Hands Off the Merchandise (20 / Bronze Trophy ) - Obtained by killing the Pentagon Thief before he steals your loadout.
Easy Rhino (10 / Silver Trophy ) - Obtained by using the Speed Boost to kill 20 zombies.
The Collector (20 / Silver Trophy ) - Obtained by buying all wall-off guns in a single game.
First Strike map pack - AscensionEdit
The Eagle has Landers (35 / Bronze Trophy ) - Obtained by using all 3 Lunar Landers.
They are going THROUGH! (35 / Bronze Trophy ) - Obtained using the Gersch Device to kill 5 zombies.
Chimp on the Barbie (35 / Bronze Trophy ) - Obtained by killing a monkey with the Fire Trap.
Space Race (45 / Silver Trophy ) - Obtained by Pack-a-Punching a weapon before round 8.
Escalation map pack - Call of the DeadEdit
Stuntman (20 / Bronze Trophy ) - Obtained by making a zombie explode with the VR-11.
Shooting on Location (20 / Bronze Trophy ) - Obtained by killing 10 zombies with a Scavenger shot over 100 feet away.
Quiet on the Set (30 / Bronze Trophy ) - Obtained by killing the Director.
Stand-in (35 / Bronze Trophy ) - Obtained by sending the crew to Paradise on solo or co-op.
Ensemble Cast (45 / Silver Trophy ) - Obtained by sending the "Crew" to Paridise on co-op.
Annihilation map pack - Shangri-LaEdit
Monkey See, Monkey Don't (5 / Bronze Trophy ) - Obtained by getting something from the monkeys.
Small Consolation (10 / Bronze Trophy ) - Obtained by using the 31-79 JGb215 on each type of zombie.
Blinded By the Fright (30 / Bronze Trophy ) - Obtained by killing a Shrieker Zombie while blinded by it.
Zomb Disposal (30 / Bronze Trophy ) - Obtained by disposing of a Napalm Zombie without it harming any players.
Time Travel Will Tell (75 / Silver Trophy ) - Obtained by acquiring the Focusing Stone.
Rezurrection map pack - MoonEdit
One Small Hack for Man (5 / Bronze Trophy ) - Obtained by hacking something
One Giant Leap (5 / Bronze Trophy ) - Obtained by becoming trapped in the Receiving Area and free yourself through resurrection in co-op.
Ground Control (10 / Bronze Trophy ) - Obtained by preventing each excavator from breaching the base in one game.
Fully Armed and Operational (25 / Bronze Trophy ) - Obtained by acquiring 3 Pack-a-Punched weapons at the same time.
Perks in Spaaaaace (30 / Bronze Trophy ) - Obtained by purchasing every Perk in one game.
Cryogenic Slumber Party (75 / Silver Trophy ) - Obtained by completing the first half of Richtofen's Grand Scheme.
Big Bang Theory (100 ) - Obtained by gaining sweet, sweet, revenge.
This post took me a long time so please take the time to like the topic and keep it alive!!
-RitZ-
Last edited by ThePirateBay ; edited 3 times in total
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Great Lobby And Great Connection I Recomend Him
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#3. Posted:
Status: Offline
Joined: May 05, 201113Year Member
Posts: 1,442
Reputation Power: 57
Status: Offline
Joined: May 05, 201113Year Member
Posts: 1,442
Reputation Power: 57
Really good topic ;D
Btw, if anyone ever wants to play zombies with me my GT is RainbowDashTPG
Btw, if anyone ever wants to play zombies with me my GT is RainbowDashTPG
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#4. Posted:
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
any feedback anyone?????
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#5. Posted:
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
what di you think of the post and do you think i should add anything
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#6. Posted:
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Joined: Aug 20, 201113Year Member
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Status: Offline
Joined: Aug 20, 201113Year Member
Posts: 348
Reputation Power: 20
-RitZ- wrote what di you think of the post and do you think i should add anything
You have copied and pasted it from the internert GTOH
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#7. Posted:
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 320
Reputation Power: 14
iXNOVALPR3D wrote-RitZ- wrote what di you think of the post and do you think i should add anything
You have copied and pasted it from the internert GTOH
and ou would expect me to type all that?????
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