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#11. Posted:
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smokester118 wrote Do you need a jtag to use the dvars?
Yes these DVARS are for use in GPD's using Sewerwaste or Cents method
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#12. Posted:
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freeze zombies? O.o that's sweet!
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#13. Posted:
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Is it just me or does give all **** everything up? lol...
Every time i use it i just automatically start switching weapons and then the game eventually kicks me...
Every time i use it i just automatically start switching weapons and then the game eventually kicks me...
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#14. Posted:
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xXKUSHXxXModsXx wrote Is it just me or does give all **** everything up? lol...
Every time i use it i just automatically start switching weapons and then the game eventually kicks me...
Yes this does happen because certain weapons are not precached so i would recommend not using it
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#15. Posted:
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Awesome, def sticky worthy considering the usefulness
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#16. Posted:
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invite me host modded zombies gamertag sukysuky5dollrz
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#17. Posted:
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Cleaned up and updated
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#18. Posted:
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added new Weapons along with 2 visions check them out
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#19. Posted:
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Since no one wants to test my gpd here are the codes I used...
cg_hudGrenadeIndicatorStartColor 0 0 1 1;cg_hudGrenadeIndicatorTargetColor 1 0 0 1- changes the color of the grenades from purple to red
r_colorMap 1 2 3 0 - changes the color of the map from white>black>normal
perk_weapSpreadMultiplier 0.001 - super steady aim (need headshot daquiri on CoTD)
grenadeBounceRestitutionMax 999
grenadeBumpFreq 999 \
grenadeBumpMag 999 Super Bounce Grenades
grenadeBumpMax 999 /
grenadeCurveMax 2000 \
grenadeWobbleSideMag 2000 Tornado Grenade
grenadeWobbleSideDamp 2000 /
grenadeRestThreshold 999 - Sticky Grenade (only sticks to the floors)
lowAmmoWarningPulseFreq 10 - Makes the Low Ammo Warning Pulse Fast 1= slow 10= fast
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#20. Posted:
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-ACTIVEz- wrote Since no one wants to test my gpd here are the codes I used...
cg_hudGrenadeIndicatorStartColor 0 0 1 1;cg_hudGrenadeIndicatorTargetColor 1 0 0 1- changes the color of the grenades from purple to red
r_colorMap 1 2 3 0 - changes the color of the map from white>black>normal
perk_weapSpreadMultiplier 0.001 - super steady aim (need headshot daquiri on CoTD)
grenadeBounceRestitutionMax 999
grenadeBumpFreq 999 \
grenadeBumpMag 999 Super Bounce Grenades
grenadeBumpMax 999 /
grenadeCurveMax 2000 \
grenadeWobbleSideMag 2000 Tornado Grenade
grenadeWobbleSideDamp 2000 /
grenadeRestThreshold 999 - Sticky Grenade (only sticks to the floors)
lowAmmoWarningPulseFreq 10 - Makes the Low Ammo Warning Pulse Fast 1= slow 10= fast
I added them to the post thank you
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