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[Release] Real MW3 Infections (systemlink)
Posted:
[Release] Real MW3 Infections (systemlink)Posted:
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Joined: Apr 23, 201212Year Member
Posts: 9
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Firstly id like to say these are the only real system link infections but they reset after you leave the game unfortunately, But there is stuff like setFromDvar and SetDvarFromTime in the xex in TU14.
Instructions
Copy CLT.dll and the default_mp_launcher.xex to your tu14 directory on your jtag
start a system link game
on a retail system, join the system link game and once you have picked a class move around for a couple of seconds
then on the jtag hit the BACK button, it should say infections completed. There you go you got mods.
Note
ActiveAction, UI_MAPNAME,vstr are patched and cannot be used for mods. ActiVeAction and vstr are completely gone out of the xex except for their scripts.
Mods included are promod and several others.
The reason why I am releasing this is because I couldnt get the mods to stick for a new match.
Heres the Download link:
[ Register or Signin to view external links. ]
click on link below to see the infections:
[ Register or Signin to view external links. ]
credit goes to clt42 for making the custom xex
Last edited by coder1234 ; edited 1 time in total
Instructions
Copy CLT.dll and the default_mp_launcher.xex to your tu14 directory on your jtag
start a system link game
on a retail system, join the system link game and once you have picked a class move around for a couple of seconds
then on the jtag hit the BACK button, it should say infections completed. There you go you got mods.
Note
ActiveAction, UI_MAPNAME,vstr are patched and cannot be used for mods. ActiVeAction and vstr are completely gone out of the xex except for their scripts.
Mods included are promod and several others.
The reason why I am releasing this is because I couldnt get the mods to stick for a new match.
Heres the Download link:
[ Register or Signin to view external links. ]
click on link below to see the infections:
[ Register or Signin to view external links. ]
credit goes to clt42 for making the custom xex
Last edited by coder1234 ; edited 1 time in total
#2. Posted:
Status: Offline
Joined: Jan 24, 201212Year Member
Posts: 208
Reputation Power: 10
Status: Offline
Joined: Jan 24, 201212Year Member
Posts: 208
Reputation Power: 10
Work ? I have not a jtag... I can't test. Proof ?
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#3. Posted:
Status: Offline
Joined: Aug 14, 201014Year Member
Posts: 141
Reputation Power: 6
Status: Offline
Joined: Aug 14, 201014Year Member
Posts: 141
Reputation Power: 6
i sware you cannt play online with jtags?
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#4. Posted:
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Joined: Jul 11, 201014Year Member
Posts: 72
Reputation Power: 3
Status: Offline
Joined: Jul 11, 201014Year Member
Posts: 72
Reputation Power: 3
DRUNKCRUNK wrote i sware you cannt play online with jtags?
omg he doesnt play with jtag he infect himself with the jtag!!!!
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#5. Posted:
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Joined: Apr 23, 201212Year Member
Posts: 9
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TTG_Maester wrote Work ? I have not a jtag... I can't test. Proof ?i posted a link to a video of the mods in action what other proof do you want ?
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#6. Posted:
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Joined: Apr 23, 201212Year Member
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DRUNKCRUNK wrote i sware you cannt play online with jtags?only a couple of people can but most modders use dev kits now anyway
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#7. Posted:
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Joined: Aug 14, 201014Year Member
Posts: 141
Reputation Power: 6
Status: Offline
Joined: Aug 14, 201014Year Member
Posts: 141
Reputation Power: 6
lol clearly i need to hop on the band wagon but thanks for clarifying. Im an apple / sony hacker so when it comes to xbox its totally different then both in ways. Okay i just may purchase a jtag and start messing around.
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#8. Posted:
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Joined: Apr 23, 201212Year Member
Posts: 9
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DRUNKCRUNK wrotei know what you mean, took me ages to learn cplusplus and c# which is the most used languages for the cod games if i was you id get a dev kit as you can do way more on that then a jtag, deffinity worth the investment.
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