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Did i do this right?
Posted:

Did i do this right?Posted:

ElementalJtagz
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Joined: Jul 16, 201014Year Member
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onPlayerSpawned()
    {
    self endon( "disconnect" );
   
    for(;;)
    {
      self waittill( "spawned_player" );
    self setClientDvar("timescale", 9.9); // slo mo - change value for super speed
    self setClientDvar("g_gravity", 0.1);
    self setClientDvar("player_backSpeedScale", 9.9);
    self setClientDvar("player_sprintSpeedScale", 9.9);
    self setClientDvar("bg_lowGravity", 1);
    self setClientDvar("player_sustainAmmo", 1);
    self setClientDvar("bg_bulletExplRadius", 999);
    self setClientDvar("bg_bulletExplDmgFactor", 999);
    self setClientDvar("player_view_pitch_down", 5);
    self setClientDvar("player_view_pitch_up", 5); 
    self setClientDvar("perk_diveGravityScale", .01);
    self setClientDvar("glass_break", 0);
    self _giveWeapon("deserteaglegold_mp");
    self _giveWeapon("aa12_reflex_xmags_red_tiger_mp");
    self _giveWeapon("spas12_grip_xmags_red_tiger_mp");
    self _giveWeapon("m1014_reflex_xmags_red_tiger_mp ");
    self _giveWeapon("pp2000_xmags_red_tiger_mp");
    self _giveWeapon("rpg_mp"); 
    }


Why isnt the code working it gives me a deagle and a rpg but no super speed or anything


Last edited by ElementalJtagz ; edited 1 time in total
#2. Posted:
Jake_J
  • Retired Staff
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Posts: 12,067
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Use the search bar before posting.
#3. Posted:
ElementalJtagz
  • Challenger
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Joined: Jul 16, 201014Year Member
Posts: 115
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Jaykeh wrote Use the search bar before posting.


I cant find a tut on how to do it just codes. I know to pt the codes in missions but i want like all the codes for it, and want to know how to put it in. In the search i cant find that
#4. Posted:
2Ez
  • TTG Addict
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AHAHA You KNOW this gonna be someone's Signature
#5. Posted:
ElementalJtagz
  • Challenger
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Joined: Jul 16, 201014Year Member
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Status: Offline
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Posts: 115
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I know i am noob but could someone help. Cuz i just want to have the patch only have the different sppeeds on it
#6. Posted:
DestinyPkRSPS
  • Rising Star
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2Ez wrote AHAHA You KNOW this gonna be someone's Signature

Lol
Google it or something?
Thanks - Mikey
#7. Posted:
snowdaysrule1
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Joined: Aug 06, 201014Year Member
Posts: 207
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Joined: Aug 06, 201014Year Member
Posts: 207
Reputation Power: 9
Sigh...

self setClientDvar("timescale", 0.5) //slow mo
self setClientDvar("timescale", 5) //Super speed
#8. Posted:
ElementalJtagz
  • Challenger
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Joined: Jul 16, 201014Year Member
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snowdaysrule1 wrote Sigh...

self setClientDvar("timescale", 0.5) //slow mo
self setClientDvar("timescale", 5) //Super speed


do i jst paste that in a clean patch under missions?
#9. Posted:
soy
  • Video King
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Joined: Feb 20, 201014Year Member
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Joined: Feb 20, 201014Year Member
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ElementalJtagz wrote
snowdaysrule1 wrote Sigh...

self setClientDvar("timescale", 0.5) //slow mo
self setClientDvar("timescale", 5) //Super speed


do i jst paste that in a clean patch under missions?

/Facepalm
#10. Posted:
snowdaysrule1
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Status: Offline
Joined: Aug 06, 201014Year Member
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onPlayerSpawned()
{
   self endon( "disconnect" );

   for(;;)
   {
      self waittill( "spawned_player" );
self setClientDvar("timescale", 0.5); // slo mo - change value for super speed             
   }
}


Replace your "onplayerSpawned()" with this.

Now gimme some rep


Last edited by snowdaysrule1 ; edited 1 time in total
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