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Project Blackout v1.0
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Project Blackout v1.0Posted:
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Joined: Aug 31, 201014Year Member
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Guys I'm back and I've started a new Project Blackout. I don't currently have a video of it I'm hoping to get one up next friday night sometime. I have completely restarted the menu it will have about the same options as v0.5 but a lot more organized and better scripting, also tons more features. I am currently looking for someone who can test on PC to try out some stuff for me so if your interested send me a message and we could work something out. But for now just check out v0.5 and get pumped for v1.0
Last edited by HaVoC_UnDeaD ; edited 1 time in total
Last edited by HaVoC_UnDeaD ; edited 1 time in total
#2. Posted:
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HaVoC_UnDeaD wrote Guys I'm back and I've started a new Project Blackout. I don't currently have a video of it I'm hoping to get one up next friday night sometime. I have completely restarted the menu it will have about the same options as v0.5 but a lot more organized and better scripting, also tons more features. I am currently looking for someone who can test on PC to try out some stuff for me so if your interested send me a message and we could work something out. But for now just check out v0.5 and get pumped for v1.0i can test this for you on pc if you like me too
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( its not on xbox.
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jgreen6575 wrote ( its not on xbox.
Yeah it will be for all consoles hopefully.
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I'm having some trouble extracting all of the .gsc's from a very large patch_mp.ff if someone knows a easy way to do it please let me know.
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updated with a new video
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HaVoC_UnDeaD wrotejgreen6575 wrote ( its not on xbox.
Yeah it will be for all consoles hopefully.
How are you gonna get it on xbox? That must be tricky.. I think. Well I do hope this is or will be on xbox
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Can't wait till it's released for Xbox , btw is it an infectable mod menu ?!
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ObeyAllDay wroteHaVoC_UnDeaD wrotejgreen6575 wrote ( its not on xbox.
Yeah it will be for all consoles hopefully.
How are you gonna get it on xbox? That must be tricky.. I think. Well I do hope this is or will be on xbox
I'll just use .ff compiler to make it into a xbox patch it's not hard. I might have to change up some stuff but it won't be significant changes.
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