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#51. Posted:
Joy
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there will be zombies or im not buying it...


amazing post bro.

-Thumper
#52. Posted:
Medion
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SoulCrate wrote
This thread is zombies only!

I will try to get you guys the newest and best information about zombies and find as many hints as possible.

Im going to start off with the pictures.



If you think the box light is fake-
"if you watch the trailer, it pops up, it doesnt move around like a flare would look like. Also look at the bottom of it, it is in front of the sun anyways.

And this isnt a real life picture, they dont care that much about "solar flares
" "

Zombie Airport
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1. This is just to show you how big the map might be. Just look around and you can see this is probably huge!

2. This is called a " airport windsock". What it does it tells you what was the wind is blowing. In the picture is down. But did you catch what i said? "airport"
How awesome right?

3.This looks like an M16. I could be wrong but i think it is. Now if you think about what the weapons were like on the trailer, the M16 seems to be kind of out dated. What this could also mean is that they are having older guns in zombies.

4. Mystery Box light. Its zombies.

5/5. Now yes this is obvious its trees, but they kind of look like palm trees?

6. Now to me this looks like a plane terminal. If you look at it closely you can see the roof part drops off a bit and then turns into a tunnel, kind of like where the people would board a plane.

Also notice how he is on the roof. Maybe its just for the video but it might be possible we can get up there to.





Zombie Poster
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From this picture I cant really gather much.

What I do see is an older shotgun, a skull, a machete and some rubble.

If you get anything from this, feel free to tell me and i will add it and give you credit!





Videos
Trailer


Interview with Mark








My Theories
In the interview with Mark he says its the "Biggest and most ambitious effort. Ever." Now what im hoping is that this they are going all out. I think the maps will be huge, many weapons, traps and everything.

Now with Moon, you guys saw what they did on there. They had a ton of things like teleporters, 2 different places to kill zombies( space and earth), they had launch pads and EVERYTHING!

Now think about what he said and how its their biggest effort. This is just un-imaginable.

Also with more pictures and videos being released I will add new theories.





Your Theories
These were compiled from what I see in the forums. Credit has been given in the quote title.
iiaMRoberttx wrote Ok, this is my first post on this site for awhile, so please bear with me. Playing nacht der untoten earlier on black ops i was looking at the loading screen, and trying to figure out what exactly is going on there. I noticed on the top of the screen, there is a comic style text box, with '...silence...' written inside. Not quite sure what this exactly meant i began thinking, i had seen the word 'silence' written on its own recently in relation to black ops 2. Then i remembered, TACITUS when translated into english from latin is 'silence'. So im thinking maybe this loading screen is possibly related to TACITUS or black ops 2 zombies.

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Afrochubman wrote [ Register or Signin to view external links. ]


1. Her hat says 1221, which may be referring to December 21, 2012, or something else.
2. She is holding a shotgun, which is a classic zombie killing gun.
3. She appears to have cleavage
4. She is holding a head of a zombie, which confirmed it was zombies.
5. This looks like a sword of some big knife.
6. This is a fire hydrant.


I'm thinking that she might be a NEW character including others, that could be survivers from the Earth getting hit by the missiles. If you look at her surrounding, it looks destroyed, or "post-apocalyptic". She also appears to be in surviver like attire. What do you guys think?






Easter Eggs
Ascension(Credit to MW3)-1.Anyway to help him for the first step you need to get a Gersh device, make your way to PhD flopper. Go down the steps and look to your left out the map, there should be a flashing box there. Throw the Gersh device at it and make sure you hit the box or it wont work, the man will then start talking and tell you it needs power.

2.Go to stammin up Lunar Lander and look in the corner with the stairs above it, there should be a screen that is on. Press X on that and he will tell you it needs more power.

3.To do this step wait until the monkey round and keep a monkey left alive at the end of the round. There are 4 buttons at 4 of the perks so you need to get 1 player at each perk and there should be a little red button next to Juggernog, speed cola, stammin up and PhD flopper, it's these perks all the time. Press the buttons all at the same time as your team mates (All buttons need to be pressed simultaneously). He will then speak to you again.
4.To do this step head your way down to the PaP machine and next to the clock there should be a pressure plate. I don't know if this has to be a monkey round or not. Stand on this and he will speak to you again. I think the next step maybe the clock next to juggernog but the host timed out and we havent got 4 people to do it with at the moment. The clock has been put up wrongly so I think this may be something to do with it or it might be something to do with blowing up the PaP rocket (to do this you need to spray at it with a ray gun). It might also be something to do with the little dolls of the characters like activate your own character at the same time.
5.Also after you done all that there will be Letters that start floating in the sky you must use the launcher pads to get them,
Sickle to stamina up- A
Home to sickle- N
Stamina to Home- U
Home to Stamina- L
stamina to Sickle- H
Sickle to Home- I
ph to home- E
Home to ph- T
stamina to ph- M
Ph to stamina- R
Sickle to Ph- Y
ph to sickle- S
These have to spell

LUNA

(when calling these have one person go to the area you want and call it DONT BUY IT)
once there all collected there will be something glowing in the construction yard and the scientist with keep saying we need more power..
Find the rest of the "car battery's" soo i wonder there that thing that glow's takes you.
6. so now if you go back to the place were i told you about with the computer... once again follow the little path around the bend and instead of turning to the left and goin under the stairs, stop and look forward, there should be a big object with lights on it, every time you succesfuly do a easter egg a light comes on and when all 4 are on it projects a small ball of light on the floor which makes the screaching sound if you look at it.
7.To do this you have to go to the orb then throw a gersch device at hit. Then all players have to simutaniosly shoot at it with the upgraded thundergun, ray gun, crossbow and the dolls!
8. You will now get the death machine for 90 seconds!

ShangriLa(Credit to xMODZFTWx)-Step 1:

Activate the power and start the Eclipse.

Step 2:

Match stones on ground. 1 person stays at bridge/mud and one person will be standing on the stones at the right side of the map. He will be telling what he is standing on and the 1 person walks on top of the stones to find the stones that the person is standing on.

Step 3:

Make sure you're in an Eclipse. Everyone go down the water slide except one person, wait for the 3 people to standing on the big platform at the end of the slide, then the last person comes down. It should turn day time.

Step 4:

Make sure you have the wonder weapon by now go to the water slide and you should hear a farting meteor coming from the sky. Shoot that down and shrink it. After you shrink it knife the meteor into the slide. Chase it to the Geyser jet thing that launches you up and launch up. The meteor should land on top of a stick just like the other two.

Step 5:

Make it Eclipse and Go to the cave where the guy is and you should hear him coughing.

Step 6:

There is a Valve next to where he is. Spin that till he stops coughing and starts to talk.

Step 7:

Probably the most difficult step because you HAVE to do this during the Eclipse, continue on with the rounds until you get a Napalm Zombie. Turn on the Eclipse. Take it throughout underground where you see each gas pressure leak and make it walk past it too make the gas turn on fire. Once done with that kill the Napalm, go back to where the Vavle is at and you should see a Lever to be pulled down, do so and make crawlers.

Step 8:

Now make sure 2 people have Spikemores and go to the cave closest to the bridge. Against the cave walls you will see 4 holes in the walls. Place the Spikemores facing towards the holes and have zombies walk past them so the Spikemores will activate and the spikes will plug the holes. Now press the brick on the rock that causes the pressure, where the water fall is at.

Step 9:

There are 12 Panels just like the ones that you stepped on earlier in the Easter Egg all around the map on walls that you have to knife. Knife them. Go to the Mine Cart and if you look in the forest in the background you will see a Tepee tent looking thing made out of wood. Throw a grenade at it and it should explode and turn to day light.

Step 10:

To the right of the cart on a table there should be a radio, listen to it.

Step 11:

Turn into Eclipse Go to the mud and you should see the wheel things against the walls. Make the one to the farthest wall on the right to the symbol that looks like this, "[|-" then go to the one behind it and put it to the symbol that looks like a Dot. Now go to the one diaganol from that one and put it to 3 Dots. Now go to the one behind it and put it to 4 Dots (the code you should of heard from the radio on the table was 16 1 3 4) it should now change to day time.

Step 12:

Now when its day time go to where you spawned and the dragon water fall thing the one to the right of the stairs should have a radio on the floor listen to that.

Step 13:

For this part you have to PaP the Wonder Weapon. Now there are 8 gongs, 4 in which make a music sounding tone and 4 that don't make that noise. Hit the gongs that make the music sounding tone at the same time in order to make music (they are different each time so use the crawler method to give you time to try and find your pattern. If you hit the gongs wrong, the crystal balls will turn red) If you did it right the Orbs will turn orange and have a Treyarch symbol spinning around them. Now turn eclipse. Now shoot the one that is near the Mine Cart right above the geyser power jet and stand under it and you should see the dynamite fall out. Now shoot the orb that is in spawn on top of the spikes that leads to the mud. If you did it right it should shoot a laser to all of the Orbs and shoot the meteor at the top of the temple and turn to day time.

Step 14:

Last step of the tutorial. Go to Eclipse mode. Everyone go to stand on the stones for pack a punch and go to pack a punch. The person with the dynamite stand against the broken wall and hold "X". After that your guy should say back up. Back up and it will turn to day time, the wall will not be there and you will see the stone. YOUR DONE!

Step 15?:

If you want more then one stone just do this whole tutorial and in front of the stairs after you get the first stone there is a last radio. Listen to it and you can restart the tutorial.

Moon(Credit to RevisIsland)-When the power has been activated, you'll need to play a round of "Samantha Says" on the four computers in the outside area near the beginning.

Step 2
Next, work your way to the labs. Here search for the "Hacker" nearby on one of the counters. Using the hacker, hack either one of the four red buttons along the wall. This will activate four switches nearby as well. You can locate them by searching for their green light that should be on by now.

Step 3
Now you need to hack all four of these switches. Once this has been accomplished, the four buttons you found on the wall earlier must be pressed in less than 2-3 seconds. When done properly, they will stay lit. This will open up the round hole in the pyramid front graving. Of course you'll be needing this for another step.

Step 4
When tunnel 6 has been breached, have someone hack the proper terminal from the Receiving Area so that the Digger leaves.

Step 5
Go back safely to tunnel 6 and see that a Black Egg has appeared near the M16. Knife it and you'll see it moving around the room. Follow it since it will get stuck in various places. Knife it again and open doors for it until it flies up onto a dish on top of the spatial base.

Step 6
Have someone use the Wave Gun on the tip of the Dish. This will cause the Egg to move again. Follow it through tunnel 11. It will go hide into some metal railing at some point. You can either shoot it from the wall next to Stamin-Up of throw a grenade at it. Keep moving it until it reaches the pyramid in the power room. It will fit in the hole you just opened.

Step 7
A tubular container will rise up from the right side of the pyramid. Next step consists in filling up this container with Zombie Souls. Kill around 25 zombies near the container. You'll see the souls flying up to the ceiling structure which will fill up the tank.

Step 8
Once filled up entirely, you'll hear a sound. Activate the switch right next to the container; this will open the pyramid, revealing Samantha.

At this point you will be awarded a Death Machine for 90 seconds. As well as the achievement "Cryogenic Slumber Party" unlocks.
This is only the first part of the Easter Egg. There is still another achievement to unlock! Starting from here is the part where you absolutely need Richtofen's Vrill Generator to proceed!

Part 2

Step 9
Head back to the "No Man's Land" (Area 51 where you began at). To your right stands a beam structure with some plates stores on it. Throw a grenade & the plates will fall off.

Step 10
Have someone throw a Gersch Device behind the crates, right where the plates have fallen. If done properly, the plates should now be on the Teleporter Pad.

Step 11
Go back onto the Moon. The plates should now be right in front of the Quick Revive. Have someone use a QED on them, after doing this they should now be right next to a computer in a corner of the same room.

Step 12
Look in the labs for a lead pipe. It is often hidden in one of the counters where the hacker spawns. Grab it and plug it into the machine back in the Receiving Area. Have Richtofen put the Vrill Generator in between.

Step 13
Have Richtofen repeatedly mash the X button on the computer keyboard for a few minutes. Wait until the voice over ends, the computer screen will STAY green.

Step 14
The Vrill Generator will now be powered up and shiny. Grab it and head back to the pyramid. Get near the engraving and put the Vrill Generator in it. There will be four tubular containers rising up from the corners of the pyramid base.

Step 15
Fill up the four tanks by killing around 25 zombies near each container. The same sound emits when a container is full.

Step 16
Activate the switch next to the pyramid again and the containers will be drained of their content. Have Richtofen grab the Vrill from the hole in the engraving upfront. Player Richtofen now earned permanent perks!

Step 17
Head back to the four "Samantha Says" consoles where you need to play three increasingly more difficult rounds.

Step 18
Time to head back to the power room. Have someone use a QED on the engraving to move the black egg again. (Tip: Go prone and get as close as possible to the engraving, then aim low at the golden ring then throw the QED).

Step 19
The Egg will fly back to the outside area, right next to the "Samantha Says" consoles. Use a Gersch Device on the egg.

Step 20
You'll see the Egg teleport onto three rockets outside of the playable area where they'll launch and head towards the Earth. The final achievement "Big Bang Theory" will unlock and all players will earn permanent perks. The Moon is now yours!





Characters
In a video interview they said they are doubling the character limit. This means that there can be 8 people in a game!

What this also means is that there will be more characters and bigger maps!
If you look at the zombie poster tab, that might be a new character.


Maps
Soon!





Previous Weapons
M1911

M14

Olympia

AK74u

MP40

Stakeout

MPL

MP5K

PM63

M16

HK21

RPK

M72 LAW

China Lake

CZ75

Python

AUG

FN FAL

FAMAS

Commando

G11

Galil

SPAS-12

HS10

Dragunov

L96A1

Ray Gun

Ballistic Knife

Refibrillator

Winter's Howl




Pack-a-Punch
These are the previous weapons and the pack-a-punched version of them.
(Credit to TheUglySod)
M1911: When Pack-A-Punched: Becomes Mustang & Sally- Basically Dual Wielded guns with explosive rocket-type ammo.

M14: When Pack-A-Punched: Becomes Mnesia- Basically just adds a grip, becomes automatic and adds more damage

Olympia: When Pack-A-Punched: Becomes Hades- Upgraded damage to gun

AK74u: When Pack-A-Punched: Becomes AK74fu2- Red dot sight with awesome reticle and upgraded damage to gun and larger clip

MP40: When Pack-A-Punched: Becomes The Afterburner- Larger clip and upgraded damage also seems to me it has less recoil.

Stakeout: When Pack-A-Punched: Becomes Raid- Add grip, larger clip and more damage

MPL: When Pack-A-Punched: Becomes MPL-LF- Adds red dot sight with cool reticle, larger clip and more damage.

MP5K: When Pack-A-Punched: Becomes MP115 Kollider- Grip, larger clip and more damage.

PM63: When Pack-A-Punched: Becomes Tokyo & Rose- Dual Wield, Higher fire rate and more damage.

M16: When Pack-A-Punched: Becomes SkullCrusher- Becomes fully automatic, adds a grenade launcher and more damage

HK21: When Pack-A-Punched: Becomes H115 Oscillator- Larger magazine and more damage

RPK: When Pack-A-Punched: Becomes R115 Resonator- Larger magazine and more damage

M72 LAW: When Pack-A-Punched: Becomes M72 Anarchy- Crazy fire burst with more rockets per reload (This thing is crazy)

China Lake: When Pack-A-Punched: Becomes China Beach (lol)- More damage per grenade and more grenades per reload (also seems like faster pump)

CZ75: When Pack-A-Punched: Becomes Calamity- Becomes fully automatic, larger clip and more damage

CZ75 Dual Wield: When Pack-A-Punched: Becomes Calamity & Jane- Both fully automatic, larger clips and more damage

Python: When Pack-A-Punched: Becomes Cobra- 12 bullets reload and more damage to the gut area

AUG: When Pack-A-Punched: Becomes AUG-50M3- Adds a masterkey (extremly lethal) and more damage to overall gun

FN FAL: When Pack-A-Punched: Becomes Epic Win: Adds a red dot, becomes 3 round burst and larger clip

FAMAS: When Pack-A-Punched: Becomes G16-GL35 (Giggles)- Becomes 3 round burst and a red dot sight

Commando: When Pack-A-Punched: Becomes Predator- Adds dual mags, larger clip and more damage

G11: When Pack-A-Punched: Becomes G115 Generator- Adds a low scope, becomes fully auto, and more damage

Galil: When Pack-A-Punched: Becomes Lemantation- Adds a red dot, larger clip and more damage

SPAS-12: When Pack-A-Punched: Becomes SPAZ-24- Fully automatic, More rounds per reload and more damage

HS10: When Pack-A-Punched: Becomes Typhoid & Mary- Becomes dual wield, and adds more damage

Dragunov: When Pack-A-Punched: Becomes D115 Disassembler- Adds an epic ACOG, Variable Zoom, Infered Scope (Idk how to explain it)

L96A1: When Pack-A-Punched: Becomes L115 Isolator- Adds variable zoom scope, larger clip and more damage

Ray Gun: When Pack-A-Punched: Becomes Porter's X2 Ray Gun- Becomes fully auto and ray becomes red when shot- more damage

Ballistic Knife: When Pack-A-Punched: Becomes The Krause
Refibrillator- When shot at a team (If they're down) they instantly become revived

Crossbow: When Pack-A-Punched: Becomes Awful Lawton- When shot- the explosive tip is zombie-attractive

Thundergun: When Pack-A-Punched: Becomes Zeus Cannon- Way more damage and more shots per reload

Spectre: When Pack-A-Punched: Becomes Phantom- Once upgraded, has a Reflex Sight and more damage.

Five Exclusive:

Winter's Howl: When Pack-a-Punched: Becomes Winter's Fury- More clip ammo and damage more freezing damage




My WishList
I have a few big things on my wish list.
First off, NO STUPID PEOPLE ROAMING AROUND! What i mean is people like George Romero and the guy on moon.

Special rounds i dont really mind, but they do get annoying.

I also want a few different modes of zombies.
Maybe something where you can rank up, just go for rounds, or just normal zombies.

I also want a big map and lots of easter eggs! Aswell as lots of guns!



Your Wishlists
]Post them!



It's not the box light... :facepalm: :facepalm: The light goes infront of the building... And the building is like 2 meters away... Some people need to learn... :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:
#53. Posted:
Apache9256
  • TTG Fanatic
Status: Offline
Joined: Apr 07, 201113Year Member
Posts: 4,528
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Joined: Apr 07, 201113Year Member
Posts: 4,528
Reputation Power: 197
Medion wrote
SoulCrate wrote
This thread is zombies only!

I will try to get you guys the newest and best information about zombies and find as many hints as possible.

Im going to start off with the pictures.



If you think the box light is fake-
"if you watch the trailer, it pops up, it doesnt move around like a flare would look like. Also look at the bottom of it, it is in front of the sun anyways.

And this isnt a real life picture, they dont care that much about "solar flares
" "

Zombie Airport
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1. This is just to show you how big the map might be. Just look around and you can see this is probably huge!

2. This is called a " airport windsock". What it does it tells you what was the wind is blowing. In the picture is down. But did you catch what i said? "airport"
How awesome right?

3.This looks like an M16. I could be wrong but i think it is. Now if you think about what the weapons were like on the trailer, the M16 seems to be kind of out dated. What this could also mean is that they are having older guns in zombies.

4. Mystery Box light. Its zombies.

5/5. Now yes this is obvious its trees, but they kind of look like palm trees?

6. Now to me this looks like a plane terminal. If you look at it closely you can see the roof part drops off a bit and then turns into a tunnel, kind of like where the people would board a plane.

Also notice how he is on the roof. Maybe its just for the video but it might be possible we can get up there to.





Zombie Poster
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From this picture I cant really gather much.

What I do see is an older shotgun, a skull, a machete and some rubble.

If you get anything from this, feel free to tell me and i will add it and give you credit!





Videos
Trailer


Interview with Mark








My Theories
In the interview with Mark he says its the "Biggest and most ambitious effort. Ever." Now what im hoping is that this they are going all out. I think the maps will be huge, many weapons, traps and everything.

Now with Moon, you guys saw what they did on there. They had a ton of things like teleporters, 2 different places to kill zombies( space and earth), they had launch pads and EVERYTHING!

Now think about what he said and how its their biggest effort. This is just un-imaginable.

Also with more pictures and videos being released I will add new theories.





Your Theories
These were compiled from what I see in the forums. Credit has been given in the quote title.
iiaMRoberttx wrote Ok, this is my first post on this site for awhile, so please bear with me. Playing nacht der untoten earlier on black ops i was looking at the loading screen, and trying to figure out what exactly is going on there. I noticed on the top of the screen, there is a comic style text box, with '...silence...' written inside. Not quite sure what this exactly meant i began thinking, i had seen the word 'silence' written on its own recently in relation to black ops 2. Then i remembered, TACITUS when translated into english from latin is 'silence'. So im thinking maybe this loading screen is possibly related to TACITUS or black ops 2 zombies.

[ Register or Signin to view external links. ]


Afrochubman wrote [ Register or Signin to view external links. ]


1. Her hat says 1221, which may be referring to December 21, 2012, or something else.
2. She is holding a shotgun, which is a classic zombie killing gun.
3. She appears to have cleavage
4. She is holding a head of a zombie, which confirmed it was zombies.
5. This looks like a sword of some big knife.
6. This is a fire hydrant.


I'm thinking that she might be a NEW character including others, that could be survivers from the Earth getting hit by the missiles. If you look at her surrounding, it looks destroyed, or "post-apocalyptic". She also appears to be in surviver like attire. What do you guys think?






Easter Eggs
Ascension(Credit to MW3)-1.Anyway to help him for the first step you need to get a Gersh device, make your way to PhD flopper. Go down the steps and look to your left out the map, there should be a flashing box there. Throw the Gersh device at it and make sure you hit the box or it wont work, the man will then start talking and tell you it needs power.

2.Go to stammin up Lunar Lander and look in the corner with the stairs above it, there should be a screen that is on. Press X on that and he will tell you it needs more power.

3.To do this step wait until the monkey round and keep a monkey left alive at the end of the round. There are 4 buttons at 4 of the perks so you need to get 1 player at each perk and there should be a little red button next to Juggernog, speed cola, stammin up and PhD flopper, it's these perks all the time. Press the buttons all at the same time as your team mates (All buttons need to be pressed simultaneously). He will then speak to you again.
4.To do this step head your way down to the PaP machine and next to the clock there should be a pressure plate. I don't know if this has to be a monkey round or not. Stand on this and he will speak to you again. I think the next step maybe the clock next to juggernog but the host timed out and we havent got 4 people to do it with at the moment. The clock has been put up wrongly so I think this may be something to do with it or it might be something to do with blowing up the PaP rocket (to do this you need to spray at it with a ray gun). It might also be something to do with the little dolls of the characters like activate your own character at the same time.
5.Also after you done all that there will be Letters that start floating in the sky you must use the launcher pads to get them,
Sickle to stamina up- A
Home to sickle- N
Stamina to Home- U
Home to Stamina- L
stamina to Sickle- H
Sickle to Home- I
ph to home- E
Home to ph- T
stamina to ph- M
Ph to stamina- R
Sickle to Ph- Y
ph to sickle- S
These have to spell

LUNA

(when calling these have one person go to the area you want and call it DONT BUY IT)
once there all collected there will be something glowing in the construction yard and the scientist with keep saying we need more power..
Find the rest of the "car battery's" soo i wonder there that thing that glow's takes you.
6. so now if you go back to the place were i told you about with the computer... once again follow the little path around the bend and instead of turning to the left and goin under the stairs, stop and look forward, there should be a big object with lights on it, every time you succesfuly do a easter egg a light comes on and when all 4 are on it projects a small ball of light on the floor which makes the screaching sound if you look at it.
7.To do this you have to go to the orb then throw a gersch device at hit. Then all players have to simutaniosly shoot at it with the upgraded thundergun, ray gun, crossbow and the dolls!
8. You will now get the death machine for 90 seconds!

ShangriLa(Credit to xMODZFTWx)-Step 1:

Activate the power and start the Eclipse.

Step 2:

Match stones on ground. 1 person stays at bridge/mud and one person will be standing on the stones at the right side of the map. He will be telling what he is standing on and the 1 person walks on top of the stones to find the stones that the person is standing on.

Step 3:

Make sure you're in an Eclipse. Everyone go down the water slide except one person, wait for the 3 people to standing on the big platform at the end of the slide, then the last person comes down. It should turn day time.

Step 4:

Make sure you have the wonder weapon by now go to the water slide and you should hear a farting meteor coming from the sky. Shoot that down and shrink it. After you shrink it knife the meteor into the slide. Chase it to the Geyser jet thing that launches you up and launch up. The meteor should land on top of a stick just like the other two.

Step 5:

Make it Eclipse and Go to the cave where the guy is and you should hear him coughing.

Step 6:

There is a Valve next to where he is. Spin that till he stops coughing and starts to talk.

Step 7:

Probably the most difficult step because you HAVE to do this during the Eclipse, continue on with the rounds until you get a Napalm Zombie. Turn on the Eclipse. Take it throughout underground where you see each gas pressure leak and make it walk past it too make the gas turn on fire. Once done with that kill the Napalm, go back to where the Vavle is at and you should see a Lever to be pulled down, do so and make crawlers.

Step 8:

Now make sure 2 people have Spikemores and go to the cave closest to the bridge. Against the cave walls you will see 4 holes in the walls. Place the Spikemores facing towards the holes and have zombies walk past them so the Spikemores will activate and the spikes will plug the holes. Now press the brick on the rock that causes the pressure, where the water fall is at.

Step 9:

There are 12 Panels just like the ones that you stepped on earlier in the Easter Egg all around the map on walls that you have to knife. Knife them. Go to the Mine Cart and if you look in the forest in the background you will see a Tepee tent looking thing made out of wood. Throw a grenade at it and it should explode and turn to day light.

Step 10:

To the right of the cart on a table there should be a radio, listen to it.

Step 11:

Turn into Eclipse Go to the mud and you should see the wheel things against the walls. Make the one to the farthest wall on the right to the symbol that looks like this, "[|-" then go to the one behind it and put it to the symbol that looks like a Dot. Now go to the one diaganol from that one and put it to 3 Dots. Now go to the one behind it and put it to 4 Dots (the code you should of heard from the radio on the table was 16 1 3 4) it should now change to day time.

Step 12:

Now when its day time go to where you spawned and the dragon water fall thing the one to the right of the stairs should have a radio on the floor listen to that.

Step 13:

For this part you have to PaP the Wonder Weapon. Now there are 8 gongs, 4 in which make a music sounding tone and 4 that don't make that noise. Hit the gongs that make the music sounding tone at the same time in order to make music (they are different each time so use the crawler method to give you time to try and find your pattern. If you hit the gongs wrong, the crystal balls will turn red) If you did it right the Orbs will turn orange and have a Treyarch symbol spinning around them. Now turn eclipse. Now shoot the one that is near the Mine Cart right above the geyser power jet and stand under it and you should see the dynamite fall out. Now shoot the orb that is in spawn on top of the spikes that leads to the mud. If you did it right it should shoot a laser to all of the Orbs and shoot the meteor at the top of the temple and turn to day time.

Step 14:

Last step of the tutorial. Go to Eclipse mode. Everyone go to stand on the stones for pack a punch and go to pack a punch. The person with the dynamite stand against the broken wall and hold "X". After that your guy should say back up. Back up and it will turn to day time, the wall will not be there and you will see the stone. YOUR DONE!

Step 15?:

If you want more then one stone just do this whole tutorial and in front of the stairs after you get the first stone there is a last radio. Listen to it and you can restart the tutorial.

Moon(Credit to RevisIsland)-When the power has been activated, you'll need to play a round of "Samantha Says" on the four computers in the outside area near the beginning.

Step 2
Next, work your way to the labs. Here search for the "Hacker" nearby on one of the counters. Using the hacker, hack either one of the four red buttons along the wall. This will activate four switches nearby as well. You can locate them by searching for their green light that should be on by now.

Step 3
Now you need to hack all four of these switches. Once this has been accomplished, the four buttons you found on the wall earlier must be pressed in less than 2-3 seconds. When done properly, they will stay lit. This will open up the round hole in the pyramid front graving. Of course you'll be needing this for another step.

Step 4
When tunnel 6 has been breached, have someone hack the proper terminal from the Receiving Area so that the Digger leaves.

Step 5
Go back safely to tunnel 6 and see that a Black Egg has appeared near the M16. Knife it and you'll see it moving around the room. Follow it since it will get stuck in various places. Knife it again and open doors for it until it flies up onto a dish on top of the spatial base.

Step 6
Have someone use the Wave Gun on the tip of the Dish. This will cause the Egg to move again. Follow it through tunnel 11. It will go hide into some metal railing at some point. You can either shoot it from the wall next to Stamin-Up of throw a grenade at it. Keep moving it until it reaches the pyramid in the power room. It will fit in the hole you just opened.

Step 7
A tubular container will rise up from the right side of the pyramid. Next step consists in filling up this container with Zombie Souls. Kill around 25 zombies near the container. You'll see the souls flying up to the ceiling structure which will fill up the tank.

Step 8
Once filled up entirely, you'll hear a sound. Activate the switch right next to the container; this will open the pyramid, revealing Samantha.

At this point you will be awarded a Death Machine for 90 seconds. As well as the achievement "Cryogenic Slumber Party" unlocks.
This is only the first part of the Easter Egg. There is still another achievement to unlock! Starting from here is the part where you absolutely need Richtofen's Vrill Generator to proceed!

Part 2

Step 9
Head back to the "No Man's Land" (Area 51 where you began at). To your right stands a beam structure with some plates stores on it. Throw a grenade & the plates will fall off.

Step 10
Have someone throw a Gersch Device behind the crates, right where the plates have fallen. If done properly, the plates should now be on the Teleporter Pad.

Step 11
Go back onto the Moon. The plates should now be right in front of the Quick Revive. Have someone use a QED on them, after doing this they should now be right next to a computer in a corner of the same room.

Step 12
Look in the labs for a lead pipe. It is often hidden in one of the counters where the hacker spawns. Grab it and plug it into the machine back in the Receiving Area. Have Richtofen put the Vrill Generator in between.

Step 13
Have Richtofen repeatedly mash the X button on the computer keyboard for a few minutes. Wait until the voice over ends, the computer screen will STAY green.

Step 14
The Vrill Generator will now be powered up and shiny. Grab it and head back to the pyramid. Get near the engraving and put the Vrill Generator in it. There will be four tubular containers rising up from the corners of the pyramid base.

Step 15
Fill up the four tanks by killing around 25 zombies near each container. The same sound emits when a container is full.

Step 16
Activate the switch next to the pyramid again and the containers will be drained of their content. Have Richtofen grab the Vrill from the hole in the engraving upfront. Player Richtofen now earned permanent perks!

Step 17
Head back to the four "Samantha Says" consoles where you need to play three increasingly more difficult rounds.

Step 18
Time to head back to the power room. Have someone use a QED on the engraving to move the black egg again. (Tip: Go prone and get as close as possible to the engraving, then aim low at the golden ring then throw the QED).

Step 19
The Egg will fly back to the outside area, right next to the "Samantha Says" consoles. Use a Gersch Device on the egg.

Step 20
You'll see the Egg teleport onto three rockets outside of the playable area where they'll launch and head towards the Earth. The final achievement "Big Bang Theory" will unlock and all players will earn permanent perks. The Moon is now yours!





Characters
In a video interview they said they are doubling the character limit. This means that there can be 8 people in a game!

What this also means is that there will be more characters and bigger maps!
If you look at the zombie poster tab, that might be a new character.


Maps
Soon!





Previous Weapons
M1911

M14

Olympia

AK74u

MP40

Stakeout

MPL

MP5K

PM63

M16

HK21

RPK

M72 LAW

China Lake

CZ75

Python

AUG

FN FAL

FAMAS

Commando

G11

Galil

SPAS-12

HS10

Dragunov

L96A1

Ray Gun

Ballistic Knife

Refibrillator

Winter's Howl




Pack-a-Punch
These are the previous weapons and the pack-a-punched version of them.
(Credit to TheUglySod)
M1911: When Pack-A-Punched: Becomes Mustang & Sally- Basically Dual Wielded guns with explosive rocket-type ammo.

M14: When Pack-A-Punched: Becomes Mnesia- Basically just adds a grip, becomes automatic and adds more damage

Olympia: When Pack-A-Punched: Becomes Hades- Upgraded damage to gun

AK74u: When Pack-A-Punched: Becomes AK74fu2- Red dot sight with awesome reticle and upgraded damage to gun and larger clip

MP40: When Pack-A-Punched: Becomes The Afterburner- Larger clip and upgraded damage also seems to me it has less recoil.

Stakeout: When Pack-A-Punched: Becomes Raid- Add grip, larger clip and more damage

MPL: When Pack-A-Punched: Becomes MPL-LF- Adds red dot sight with cool reticle, larger clip and more damage.

MP5K: When Pack-A-Punched: Becomes MP115 Kollider- Grip, larger clip and more damage.

PM63: When Pack-A-Punched: Becomes Tokyo & Rose- Dual Wield, Higher fire rate and more damage.

M16: When Pack-A-Punched: Becomes SkullCrusher- Becomes fully automatic, adds a grenade launcher and more damage

HK21: When Pack-A-Punched: Becomes H115 Oscillator- Larger magazine and more damage

RPK: When Pack-A-Punched: Becomes R115 Resonator- Larger magazine and more damage

M72 LAW: When Pack-A-Punched: Becomes M72 Anarchy- Crazy fire burst with more rockets per reload (This thing is crazy)

China Lake: When Pack-A-Punched: Becomes China Beach (lol)- More damage per grenade and more grenades per reload (also seems like faster pump)

CZ75: When Pack-A-Punched: Becomes Calamity- Becomes fully automatic, larger clip and more damage

CZ75 Dual Wield: When Pack-A-Punched: Becomes Calamity & Jane- Both fully automatic, larger clips and more damage

Python: When Pack-A-Punched: Becomes Cobra- 12 bullets reload and more damage to the gut area

AUG: When Pack-A-Punched: Becomes AUG-50M3- Adds a masterkey (extremly lethal) and more damage to overall gun

FN FAL: When Pack-A-Punched: Becomes Epic Win: Adds a red dot, becomes 3 round burst and larger clip

FAMAS: When Pack-A-Punched: Becomes G16-GL35 (Giggles)- Becomes 3 round burst and a red dot sight

Commando: When Pack-A-Punched: Becomes Predator- Adds dual mags, larger clip and more damage

G11: When Pack-A-Punched: Becomes G115 Generator- Adds a low scope, becomes fully auto, and more damage

Galil: When Pack-A-Punched: Becomes Lemantation- Adds a red dot, larger clip and more damage

SPAS-12: When Pack-A-Punched: Becomes SPAZ-24- Fully automatic, More rounds per reload and more damage

HS10: When Pack-A-Punched: Becomes Typhoid & Mary- Becomes dual wield, and adds more damage

Dragunov: When Pack-A-Punched: Becomes D115 Disassembler- Adds an epic ACOG, Variable Zoom, Infered Scope (Idk how to explain it)

L96A1: When Pack-A-Punched: Becomes L115 Isolator- Adds variable zoom scope, larger clip and more damage

Ray Gun: When Pack-A-Punched: Becomes Porter's X2 Ray Gun- Becomes fully auto and ray becomes red when shot- more damage

Ballistic Knife: When Pack-A-Punched: Becomes The Krause
Refibrillator- When shot at a team (If they're down) they instantly become revived

Crossbow: When Pack-A-Punched: Becomes Awful Lawton- When shot- the explosive tip is zombie-attractive

Thundergun: When Pack-A-Punched: Becomes Zeus Cannon- Way more damage and more shots per reload

Spectre: When Pack-A-Punched: Becomes Phantom- Once upgraded, has a Reflex Sight and more damage.

Five Exclusive:

Winter's Howl: When Pack-a-Punched: Becomes Winter's Fury- More clip ammo and damage more freezing damage




My WishList
I have a few big things on my wish list.
First off, NO STUPID PEOPLE ROAMING AROUND! What i mean is people like George Romero and the guy on moon.

Special rounds i dont really mind, but they do get annoying.

I also want a few different modes of zombies.
Maybe something where you can rank up, just go for rounds, or just normal zombies.

I also want a big map and lots of easter eggs! Aswell as lots of guns!



Your Wishlists
]Post them!



It's not the box light... :facepalm: :facepalm: The light goes infront of the building... And the building is like 2 meters away... Some people need to learn... :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:well arent you top sh*t?

And if you werent blind you would see that the light pops up, and doesnt fade in like a light glare.

And you would also be able to measure that the building isnt "like 2 meters away"

:facepalm:

dumbass
#54. Posted:
Medion
  • Wise One
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Joined: Nov 03, 201113Year Member
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Status: Offline
Joined: Nov 03, 201113Year Member
Posts: 582
Reputation Power: 13
SoulCrate wrote
Medion wrote
SoulCrate wrote
This thread is zombies only!

I will try to get you guys the newest and best information about zombies and find as many hints as possible.

Im going to start off with the pictures.



If you think the box light is fake-
"if you watch the trailer, it pops up, it doesnt move around like a flare would look like. Also look at the bottom of it, it is in front of the sun anyways.

And this isnt a real life picture, they dont care that much about "solar flares
" "

Zombie Airport
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1. This is just to show you how big the map might be. Just look around and you can see this is probably huge!

2. This is called a " airport windsock". What it does it tells you what was the wind is blowing. In the picture is down. But did you catch what i said? "airport"
How awesome right?

3.This looks like an M16. I could be wrong but i think it is. Now if you think about what the weapons were like on the trailer, the M16 seems to be kind of out dated. What this could also mean is that they are having older guns in zombies.

4. Mystery Box light. Its zombies.

5/5. Now yes this is obvious its trees, but they kind of look like palm trees?

6. Now to me this looks like a plane terminal. If you look at it closely you can see the roof part drops off a bit and then turns into a tunnel, kind of like where the people would board a plane.

Also notice how he is on the roof. Maybe its just for the video but it might be possible we can get up there to.





Zombie Poster
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From this picture I cant really gather much.

What I do see is an older shotgun, a skull, a machete and some rubble.

If you get anything from this, feel free to tell me and i will add it and give you credit!





Videos
Trailer


Interview with Mark








My Theories
In the interview with Mark he says its the "Biggest and most ambitious effort. Ever." Now what im hoping is that this they are going all out. I think the maps will be huge, many weapons, traps and everything.

Now with Moon, you guys saw what they did on there. They had a ton of things like teleporters, 2 different places to kill zombies( space and earth), they had launch pads and EVERYTHING!

Now think about what he said and how its their biggest effort. This is just un-imaginable.

Also with more pictures and videos being released I will add new theories.





Your Theories
These were compiled from what I see in the forums. Credit has been given in the quote title.
iiaMRoberttx wrote Ok, this is my first post on this site for awhile, so please bear with me. Playing nacht der untoten earlier on black ops i was looking at the loading screen, and trying to figure out what exactly is going on there. I noticed on the top of the screen, there is a comic style text box, with '...silence...' written inside. Not quite sure what this exactly meant i began thinking, i had seen the word 'silence' written on its own recently in relation to black ops 2. Then i remembered, TACITUS when translated into english from latin is 'silence'. So im thinking maybe this loading screen is possibly related to TACITUS or black ops 2 zombies.

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Afrochubman wrote [ Register or Signin to view external links. ]


1. Her hat says 1221, which may be referring to December 21, 2012, or something else.
2. She is holding a shotgun, which is a classic zombie killing gun.
3. She appears to have cleavage
4. She is holding a head of a zombie, which confirmed it was zombies.
5. This looks like a sword of some big knife.
6. This is a fire hydrant.


I'm thinking that she might be a NEW character including others, that could be survivers from the Earth getting hit by the missiles. If you look at her surrounding, it looks destroyed, or "post-apocalyptic". She also appears to be in surviver like attire. What do you guys think?






Easter Eggs
Ascension(Credit to MW3)-1.Anyway to help him for the first step you need to get a Gersh device, make your way to PhD flopper. Go down the steps and look to your left out the map, there should be a flashing box there. Throw the Gersh device at it and make sure you hit the box or it wont work, the man will then start talking and tell you it needs power.

2.Go to stammin up Lunar Lander and look in the corner with the stairs above it, there should be a screen that is on. Press X on that and he will tell you it needs more power.

3.To do this step wait until the monkey round and keep a monkey left alive at the end of the round. There are 4 buttons at 4 of the perks so you need to get 1 player at each perk and there should be a little red button next to Juggernog, speed cola, stammin up and PhD flopper, it's these perks all the time. Press the buttons all at the same time as your team mates (All buttons need to be pressed simultaneously). He will then speak to you again.
4.To do this step head your way down to the PaP machine and next to the clock there should be a pressure plate. I don't know if this has to be a monkey round or not. Stand on this and he will speak to you again. I think the next step maybe the clock next to juggernog but the host timed out and we havent got 4 people to do it with at the moment. The clock has been put up wrongly so I think this may be something to do with it or it might be something to do with blowing up the PaP rocket (to do this you need to spray at it with a ray gun). It might also be something to do with the little dolls of the characters like activate your own character at the same time.
5.Also after you done all that there will be Letters that start floating in the sky you must use the launcher pads to get them,
Sickle to stamina up- A
Home to sickle- N
Stamina to Home- U
Home to Stamina- L
stamina to Sickle- H
Sickle to Home- I
ph to home- E
Home to ph- T
stamina to ph- M
Ph to stamina- R
Sickle to Ph- Y
ph to sickle- S
These have to spell

LUNA

(when calling these have one person go to the area you want and call it DONT BUY IT)
once there all collected there will be something glowing in the construction yard and the scientist with keep saying we need more power..
Find the rest of the "car battery's" soo i wonder there that thing that glow's takes you.
6. so now if you go back to the place were i told you about with the computer... once again follow the little path around the bend and instead of turning to the left and goin under the stairs, stop and look forward, there should be a big object with lights on it, every time you succesfuly do a easter egg a light comes on and when all 4 are on it projects a small ball of light on the floor which makes the screaching sound if you look at it.
7.To do this you have to go to the orb then throw a gersch device at hit. Then all players have to simutaniosly shoot at it with the upgraded thundergun, ray gun, crossbow and the dolls!
8. You will now get the death machine for 90 seconds!

ShangriLa(Credit to xMODZFTWx)-Step 1:

Activate the power and start the Eclipse.

Step 2:

Match stones on ground. 1 person stays at bridge/mud and one person will be standing on the stones at the right side of the map. He will be telling what he is standing on and the 1 person walks on top of the stones to find the stones that the person is standing on.

Step 3:

Make sure you're in an Eclipse. Everyone go down the water slide except one person, wait for the 3 people to standing on the big platform at the end of the slide, then the last person comes down. It should turn day time.

Step 4:

Make sure you have the wonder weapon by now go to the water slide and you should hear a farting meteor coming from the sky. Shoot that down and shrink it. After you shrink it knife the meteor into the slide. Chase it to the Geyser jet thing that launches you up and launch up. The meteor should land on top of a stick just like the other two.

Step 5:

Make it Eclipse and Go to the cave where the guy is and you should hear him coughing.

Step 6:

There is a Valve next to where he is. Spin that till he stops coughing and starts to talk.

Step 7:

Probably the most difficult step because you HAVE to do this during the Eclipse, continue on with the rounds until you get a Napalm Zombie. Turn on the Eclipse. Take it throughout underground where you see each gas pressure leak and make it walk past it too make the gas turn on fire. Once done with that kill the Napalm, go back to where the Vavle is at and you should see a Lever to be pulled down, do so and make crawlers.

Step 8:

Now make sure 2 people have Spikemores and go to the cave closest to the bridge. Against the cave walls you will see 4 holes in the walls. Place the Spikemores facing towards the holes and have zombies walk past them so the Spikemores will activate and the spikes will plug the holes. Now press the brick on the rock that causes the pressure, where the water fall is at.

Step 9:

There are 12 Panels just like the ones that you stepped on earlier in the Easter Egg all around the map on walls that you have to knife. Knife them. Go to the Mine Cart and if you look in the forest in the background you will see a Tepee tent looking thing made out of wood. Throw a grenade at it and it should explode and turn to day light.

Step 10:

To the right of the cart on a table there should be a radio, listen to it.

Step 11:

Turn into Eclipse Go to the mud and you should see the wheel things against the walls. Make the one to the farthest wall on the right to the symbol that looks like this, "[|-" then go to the one behind it and put it to the symbol that looks like a Dot. Now go to the one diaganol from that one and put it to 3 Dots. Now go to the one behind it and put it to 4 Dots (the code you should of heard from the radio on the table was 16 1 3 4) it should now change to day time.

Step 12:

Now when its day time go to where you spawned and the dragon water fall thing the one to the right of the stairs should have a radio on the floor listen to that.

Step 13:

For this part you have to PaP the Wonder Weapon. Now there are 8 gongs, 4 in which make a music sounding tone and 4 that don't make that noise. Hit the gongs that make the music sounding tone at the same time in order to make music (they are different each time so use the crawler method to give you time to try and find your pattern. If you hit the gongs wrong, the crystal balls will turn red) If you did it right the Orbs will turn orange and have a Treyarch symbol spinning around them. Now turn eclipse. Now shoot the one that is near the Mine Cart right above the geyser power jet and stand under it and you should see the dynamite fall out. Now shoot the orb that is in spawn on top of the spikes that leads to the mud. If you did it right it should shoot a laser to all of the Orbs and shoot the meteor at the top of the temple and turn to day time.

Step 14:

Last step of the tutorial. Go to Eclipse mode. Everyone go to stand on the stones for pack a punch and go to pack a punch. The person with the dynamite stand against the broken wall and hold "X". After that your guy should say back up. Back up and it will turn to day time, the wall will not be there and you will see the stone. YOUR DONE!

Step 15?:

If you want more then one stone just do this whole tutorial and in front of the stairs after you get the first stone there is a last radio. Listen to it and you can restart the tutorial.

Moon(Credit to RevisIsland)-When the power has been activated, you'll need to play a round of "Samantha Says" on the four computers in the outside area near the beginning.

Step 2
Next, work your way to the labs. Here search for the "Hacker" nearby on one of the counters. Using the hacker, hack either one of the four red buttons along the wall. This will activate four switches nearby as well. You can locate them by searching for their green light that should be on by now.

Step 3
Now you need to hack all four of these switches. Once this has been accomplished, the four buttons you found on the wall earlier must be pressed in less than 2-3 seconds. When done properly, they will stay lit. This will open up the round hole in the pyramid front graving. Of course you'll be needing this for another step.

Step 4
When tunnel 6 has been breached, have someone hack the proper terminal from the Receiving Area so that the Digger leaves.

Step 5
Go back safely to tunnel 6 and see that a Black Egg has appeared near the M16. Knife it and you'll see it moving around the room. Follow it since it will get stuck in various places. Knife it again and open doors for it until it flies up onto a dish on top of the spatial base.

Step 6
Have someone use the Wave Gun on the tip of the Dish. This will cause the Egg to move again. Follow it through tunnel 11. It will go hide into some metal railing at some point. You can either shoot it from the wall next to Stamin-Up of throw a grenade at it. Keep moving it until it reaches the pyramid in the power room. It will fit in the hole you just opened.

Step 7
A tubular container will rise up from the right side of the pyramid. Next step consists in filling up this container with Zombie Souls. Kill around 25 zombies near the container. You'll see the souls flying up to the ceiling structure which will fill up the tank.

Step 8
Once filled up entirely, you'll hear a sound. Activate the switch right next to the container; this will open the pyramid, revealing Samantha.

At this point you will be awarded a Death Machine for 90 seconds. As well as the achievement "Cryogenic Slumber Party" unlocks.
This is only the first part of the Easter Egg. There is still another achievement to unlock! Starting from here is the part where you absolutely need Richtofen's Vrill Generator to proceed!

Part 2

Step 9
Head back to the "No Man's Land" (Area 51 where you began at). To your right stands a beam structure with some plates stores on it. Throw a grenade & the plates will fall off.

Step 10
Have someone throw a Gersch Device behind the crates, right where the plates have fallen. If done properly, the plates should now be on the Teleporter Pad.

Step 11
Go back onto the Moon. The plates should now be right in front of the Quick Revive. Have someone use a QED on them, after doing this they should now be right next to a computer in a corner of the same room.

Step 12
Look in the labs for a lead pipe. It is often hidden in one of the counters where the hacker spawns. Grab it and plug it into the machine back in the Receiving Area. Have Richtofen put the Vrill Generator in between.

Step 13
Have Richtofen repeatedly mash the X button on the computer keyboard for a few minutes. Wait until the voice over ends, the computer screen will STAY green.

Step 14
The Vrill Generator will now be powered up and shiny. Grab it and head back to the pyramid. Get near the engraving and put the Vrill Generator in it. There will be four tubular containers rising up from the corners of the pyramid base.

Step 15
Fill up the four tanks by killing around 25 zombies near each container. The same sound emits when a container is full.

Step 16
Activate the switch next to the pyramid again and the containers will be drained of their content. Have Richtofen grab the Vrill from the hole in the engraving upfront. Player Richtofen now earned permanent perks!

Step 17
Head back to the four "Samantha Says" consoles where you need to play three increasingly more difficult rounds.

Step 18
Time to head back to the power room. Have someone use a QED on the engraving to move the black egg again. (Tip: Go prone and get as close as possible to the engraving, then aim low at the golden ring then throw the QED).

Step 19
The Egg will fly back to the outside area, right next to the "Samantha Says" consoles. Use a Gersch Device on the egg.

Step 20
You'll see the Egg teleport onto three rockets outside of the playable area where they'll launch and head towards the Earth. The final achievement "Big Bang Theory" will unlock and all players will earn permanent perks. The Moon is now yours!





Characters
In a video interview they said they are doubling the character limit. This means that there can be 8 people in a game!

What this also means is that there will be more characters and bigger maps!
If you look at the zombie poster tab, that might be a new character.


Maps
Soon!





Previous Weapons
M1911

M14

Olympia

AK74u

MP40

Stakeout

MPL

MP5K

PM63

M16

HK21

RPK

M72 LAW

China Lake

CZ75

Python

AUG

FN FAL

FAMAS

Commando

G11

Galil

SPAS-12

HS10

Dragunov

L96A1

Ray Gun

Ballistic Knife

Refibrillator

Winter's Howl




Pack-a-Punch
These are the previous weapons and the pack-a-punched version of them.
(Credit to TheUglySod)
M1911: When Pack-A-Punched: Becomes Mustang & Sally- Basically Dual Wielded guns with explosive rocket-type ammo.

M14: When Pack-A-Punched: Becomes Mnesia- Basically just adds a grip, becomes automatic and adds more damage

Olympia: When Pack-A-Punched: Becomes Hades- Upgraded damage to gun

AK74u: When Pack-A-Punched: Becomes AK74fu2- Red dot sight with awesome reticle and upgraded damage to gun and larger clip

MP40: When Pack-A-Punched: Becomes The Afterburner- Larger clip and upgraded damage also seems to me it has less recoil.

Stakeout: When Pack-A-Punched: Becomes Raid- Add grip, larger clip and more damage

MPL: When Pack-A-Punched: Becomes MPL-LF- Adds red dot sight with cool reticle, larger clip and more damage.

MP5K: When Pack-A-Punched: Becomes MP115 Kollider- Grip, larger clip and more damage.

PM63: When Pack-A-Punched: Becomes Tokyo & Rose- Dual Wield, Higher fire rate and more damage.

M16: When Pack-A-Punched: Becomes SkullCrusher- Becomes fully automatic, adds a grenade launcher and more damage

HK21: When Pack-A-Punched: Becomes H115 Oscillator- Larger magazine and more damage

RPK: When Pack-A-Punched: Becomes R115 Resonator- Larger magazine and more damage

M72 LAW: When Pack-A-Punched: Becomes M72 Anarchy- Crazy fire burst with more rockets per reload (This thing is crazy)

China Lake: When Pack-A-Punched: Becomes China Beach (lol)- More damage per grenade and more grenades per reload (also seems like faster pump)

CZ75: When Pack-A-Punched: Becomes Calamity- Becomes fully automatic, larger clip and more damage

CZ75 Dual Wield: When Pack-A-Punched: Becomes Calamity & Jane- Both fully automatic, larger clips and more damage

Python: When Pack-A-Punched: Becomes Cobra- 12 bullets reload and more damage to the gut area

AUG: When Pack-A-Punched: Becomes AUG-50M3- Adds a masterkey (extremly lethal) and more damage to overall gun

FN FAL: When Pack-A-Punched: Becomes Epic Win: Adds a red dot, becomes 3 round burst and larger clip

FAMAS: When Pack-A-Punched: Becomes G16-GL35 (Giggles)- Becomes 3 round burst and a red dot sight

Commando: When Pack-A-Punched: Becomes Predator- Adds dual mags, larger clip and more damage

G11: When Pack-A-Punched: Becomes G115 Generator- Adds a low scope, becomes fully auto, and more damage

Galil: When Pack-A-Punched: Becomes Lemantation- Adds a red dot, larger clip and more damage

SPAS-12: When Pack-A-Punched: Becomes SPAZ-24- Fully automatic, More rounds per reload and more damage

HS10: When Pack-A-Punched: Becomes Typhoid & Mary- Becomes dual wield, and adds more damage

Dragunov: When Pack-A-Punched: Becomes D115 Disassembler- Adds an epic ACOG, Variable Zoom, Infered Scope (Idk how to explain it)

L96A1: When Pack-A-Punched: Becomes L115 Isolator- Adds variable zoom scope, larger clip and more damage

Ray Gun: When Pack-A-Punched: Becomes Porter's X2 Ray Gun- Becomes fully auto and ray becomes red when shot- more damage

Ballistic Knife: When Pack-A-Punched: Becomes The Krause
Refibrillator- When shot at a team (If they're down) they instantly become revived

Crossbow: When Pack-A-Punched: Becomes Awful Lawton- When shot- the explosive tip is zombie-attractive

Thundergun: When Pack-A-Punched: Becomes Zeus Cannon- Way more damage and more shots per reload

Spectre: When Pack-A-Punched: Becomes Phantom- Once upgraded, has a Reflex Sight and more damage.

Five Exclusive:

Winter's Howl: When Pack-a-Punched: Becomes Winter's Fury- More clip ammo and damage more freezing damage




My WishList
I have a few big things on my wish list.
First off, NO STUPID PEOPLE ROAMING AROUND! What i mean is people like George Romero and the guy on moon.

Special rounds i dont really mind, but they do get annoying.

I also want a few different modes of zombies.
Maybe something where you can rank up, just go for rounds, or just normal zombies.

I also want a big map and lots of easter eggs! Aswell as lots of guns!



Your Wishlists
]Post them!



It's not the box light... :facepalm: :facepalm: The light goes infront of the building... And the building is like 2 meters away... Some people need to learn... well arent you top sh*t?

And if you werent blind you would see that the light pops up, and doesnt fade in like a light glare.

And you would also be able to measure that the building isnt "like 2 meters away"


****
Light Glares don't have to fade in...
He is standing beside the edge of the building and he is like 2-10meters away... Genius.
:facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:
#55. Posted:
Apache9256
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Medion wrote
SoulCrate wrote
Medion wrote
SoulCrate wrote
This thread is zombies only!

I will try to get you guys the newest and best information about zombies and find as many hints as possible.

Im going to start off with the pictures.



If you think the box light is fake-
"if you watch the trailer, it pops up, it doesnt move around like a flare would look like. Also look at the bottom of it, it is in front of the sun anyways.

And this isnt a real life picture, they dont care that much about "solar flares
" "

Zombie Airport
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1. This is just to show you how big the map might be. Just look around and you can see this is probably huge!

2. This is called a " airport windsock". What it does it tells you what was the wind is blowing. In the picture is down. But did you catch what i said? "airport"
How awesome right?

3.This looks like an M16. I could be wrong but i think it is. Now if you think about what the weapons were like on the trailer, the M16 seems to be kind of out dated. What this could also mean is that they are having older guns in zombies.

4. Mystery Box light. Its zombies.

5/5. Now yes this is obvious its trees, but they kind of look like palm trees?

6. Now to me this looks like a plane terminal. If you look at it closely you can see the roof part drops off a bit and then turns into a tunnel, kind of like where the people would board a plane.

Also notice how he is on the roof. Maybe its just for the video but it might be possible we can get up there to.





Zombie Poster
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From this picture I cant really gather much.

What I do see is an older shotgun, a skull, a machete and some rubble.

If you get anything from this, feel free to tell me and i will add it and give you credit!





Videos
Trailer


Interview with Mark








My Theories
In the interview with Mark he says its the "Biggest and most ambitious effort. Ever." Now what im hoping is that this they are going all out. I think the maps will be huge, many weapons, traps and everything.

Now with Moon, you guys saw what they did on there. They had a ton of things like teleporters, 2 different places to kill zombies( space and earth), they had launch pads and EVERYTHING!

Now think about what he said and how its their biggest effort. This is just un-imaginable.

Also with more pictures and videos being released I will add new theories.





Your Theories
These were compiled from what I see in the forums. Credit has been given in the quote title.
iiaMRoberttx wrote Ok, this is my first post on this site for awhile, so please bear with me. Playing nacht der untoten earlier on black ops i was looking at the loading screen, and trying to figure out what exactly is going on there. I noticed on the top of the screen, there is a comic style text box, with '...silence...' written inside. Not quite sure what this exactly meant i began thinking, i had seen the word 'silence' written on its own recently in relation to black ops 2. Then i remembered, TACITUS when translated into english from latin is 'silence'. So im thinking maybe this loading screen is possibly related to TACITUS or black ops 2 zombies.

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Afrochubman wrote [ Register or Signin to view external links. ]


1. Her hat says 1221, which may be referring to December 21, 2012, or something else.
2. She is holding a shotgun, which is a classic zombie killing gun.
3. She appears to have cleavage
4. She is holding a head of a zombie, which confirmed it was zombies.
5. This looks like a sword of some big knife.
6. This is a fire hydrant.


I'm thinking that she might be a NEW character including others, that could be survivers from the Earth getting hit by the missiles. If you look at her surrounding, it looks destroyed, or "post-apocalyptic". She also appears to be in surviver like attire. What do you guys think?






Easter Eggs
Ascension(Credit to MW3)-1.Anyway to help him for the first step you need to get a Gersh device, make your way to PhD flopper. Go down the steps and look to your left out the map, there should be a flashing box there. Throw the Gersh device at it and make sure you hit the box or it wont work, the man will then start talking and tell you it needs power.

2.Go to stammin up Lunar Lander and look in the corner with the stairs above it, there should be a screen that is on. Press X on that and he will tell you it needs more power.

3.To do this step wait until the monkey round and keep a monkey left alive at the end of the round. There are 4 buttons at 4 of the perks so you need to get 1 player at each perk and there should be a little red button next to Juggernog, speed cola, stammin up and PhD flopper, it's these perks all the time. Press the buttons all at the same time as your team mates (All buttons need to be pressed simultaneously). He will then speak to you again.
4.To do this step head your way down to the PaP machine and next to the clock there should be a pressure plate. I don't know if this has to be a monkey round or not. Stand on this and he will speak to you again. I think the next step maybe the clock next to juggernog but the host timed out and we havent got 4 people to do it with at the moment. The clock has been put up wrongly so I think this may be something to do with it or it might be something to do with blowing up the PaP rocket (to do this you need to spray at it with a ray gun). It might also be something to do with the little dolls of the characters like activate your own character at the same time.
5.Also after you done all that there will be Letters that start floating in the sky you must use the launcher pads to get them,
Sickle to stamina up- A
Home to sickle- N
Stamina to Home- U
Home to Stamina- L
stamina to Sickle- H
Sickle to Home- I
ph to home- E
Home to ph- T
stamina to ph- M
Ph to stamina- R
Sickle to Ph- Y
ph to sickle- S
These have to spell

LUNA

(when calling these have one person go to the area you want and call it DONT BUY IT)
once there all collected there will be something glowing in the construction yard and the scientist with keep saying we need more power..
Find the rest of the "car battery's" soo i wonder there that thing that glow's takes you.
6. so now if you go back to the place were i told you about with the computer... once again follow the little path around the bend and instead of turning to the left and goin under the stairs, stop and look forward, there should be a big object with lights on it, every time you succesfuly do a easter egg a light comes on and when all 4 are on it projects a small ball of light on the floor which makes the screaching sound if you look at it.
7.To do this you have to go to the orb then throw a gersch device at hit. Then all players have to simutaniosly shoot at it with the upgraded thundergun, ray gun, crossbow and the dolls!
8. You will now get the death machine for 90 seconds!

ShangriLa(Credit to xMODZFTWx)-Step 1:

Activate the power and start the Eclipse.

Step 2:

Match stones on ground. 1 person stays at bridge/mud and one person will be standing on the stones at the right side of the map. He will be telling what he is standing on and the 1 person walks on top of the stones to find the stones that the person is standing on.

Step 3:

Make sure you're in an Eclipse. Everyone go down the water slide except one person, wait for the 3 people to standing on the big platform at the end of the slide, then the last person comes down. It should turn day time.

Step 4:

Make sure you have the wonder weapon by now go to the water slide and you should hear a farting meteor coming from the sky. Shoot that down and shrink it. After you shrink it knife the meteor into the slide. Chase it to the Geyser jet thing that launches you up and launch up. The meteor should land on top of a stick just like the other two.

Step 5:

Make it Eclipse and Go to the cave where the guy is and you should hear him coughing.

Step 6:

There is a Valve next to where he is. Spin that till he stops coughing and starts to talk.

Step 7:

Probably the most difficult step because you HAVE to do this during the Eclipse, continue on with the rounds until you get a Napalm Zombie. Turn on the Eclipse. Take it throughout underground where you see each gas pressure leak and make it walk past it too make the gas turn on fire. Once done with that kill the Napalm, go back to where the Vavle is at and you should see a Lever to be pulled down, do so and make crawlers.

Step 8:

Now make sure 2 people have Spikemores and go to the cave closest to the bridge. Against the cave walls you will see 4 holes in the walls. Place the Spikemores facing towards the holes and have zombies walk past them so the Spikemores will activate and the spikes will plug the holes. Now press the brick on the rock that causes the pressure, where the water fall is at.

Step 9:

There are 12 Panels just like the ones that you stepped on earlier in the Easter Egg all around the map on walls that you have to knife. Knife them. Go to the Mine Cart and if you look in the forest in the background you will see a Tepee tent looking thing made out of wood. Throw a grenade at it and it should explode and turn to day light.

Step 10:

To the right of the cart on a table there should be a radio, listen to it.

Step 11:

Turn into Eclipse Go to the mud and you should see the wheel things against the walls. Make the one to the farthest wall on the right to the symbol that looks like this, "[|-" then go to the one behind it and put it to the symbol that looks like a Dot. Now go to the one diaganol from that one and put it to 3 Dots. Now go to the one behind it and put it to 4 Dots (the code you should of heard from the radio on the table was 16 1 3 4) it should now change to day time.

Step 12:

Now when its day time go to where you spawned and the dragon water fall thing the one to the right of the stairs should have a radio on the floor listen to that.

Step 13:

For this part you have to PaP the Wonder Weapon. Now there are 8 gongs, 4 in which make a music sounding tone and 4 that don't make that noise. Hit the gongs that make the music sounding tone at the same time in order to make music (they are different each time so use the crawler method to give you time to try and find your pattern. If you hit the gongs wrong, the crystal balls will turn red) If you did it right the Orbs will turn orange and have a Treyarch symbol spinning around them. Now turn eclipse. Now shoot the one that is near the Mine Cart right above the geyser power jet and stand under it and you should see the dynamite fall out. Now shoot the orb that is in spawn on top of the spikes that leads to the mud. If you did it right it should shoot a laser to all of the Orbs and shoot the meteor at the top of the temple and turn to day time.

Step 14:

Last step of the tutorial. Go to Eclipse mode. Everyone go to stand on the stones for pack a punch and go to pack a punch. The person with the dynamite stand against the broken wall and hold "X". After that your guy should say back up. Back up and it will turn to day time, the wall will not be there and you will see the stone. YOUR DONE!

Step 15?:

If you want more then one stone just do this whole tutorial and in front of the stairs after you get the first stone there is a last radio. Listen to it and you can restart the tutorial.

Moon(Credit to RevisIsland)-When the power has been activated, you'll need to play a round of "Samantha Says" on the four computers in the outside area near the beginning.

Step 2
Next, work your way to the labs. Here search for the "Hacker" nearby on one of the counters. Using the hacker, hack either one of the four red buttons along the wall. This will activate four switches nearby as well. You can locate them by searching for their green light that should be on by now.

Step 3
Now you need to hack all four of these switches. Once this has been accomplished, the four buttons you found on the wall earlier must be pressed in less than 2-3 seconds. When done properly, they will stay lit. This will open up the round hole in the pyramid front graving. Of course you'll be needing this for another step.

Step 4
When tunnel 6 has been breached, have someone hack the proper terminal from the Receiving Area so that the Digger leaves.

Step 5
Go back safely to tunnel 6 and see that a Black Egg has appeared near the M16. Knife it and you'll see it moving around the room. Follow it since it will get stuck in various places. Knife it again and open doors for it until it flies up onto a dish on top of the spatial base.

Step 6
Have someone use the Wave Gun on the tip of the Dish. This will cause the Egg to move again. Follow it through tunnel 11. It will go hide into some metal railing at some point. You can either shoot it from the wall next to Stamin-Up of throw a grenade at it. Keep moving it until it reaches the pyramid in the power room. It will fit in the hole you just opened.

Step 7
A tubular container will rise up from the right side of the pyramid. Next step consists in filling up this container with Zombie Souls. Kill around 25 zombies near the container. You'll see the souls flying up to the ceiling structure which will fill up the tank.

Step 8
Once filled up entirely, you'll hear a sound. Activate the switch right next to the container; this will open the pyramid, revealing Samantha.

At this point you will be awarded a Death Machine for 90 seconds. As well as the achievement "Cryogenic Slumber Party" unlocks.
This is only the first part of the Easter Egg. There is still another achievement to unlock! Starting from here is the part where you absolutely need Richtofen's Vrill Generator to proceed!

Part 2

Step 9
Head back to the "No Man's Land" (Area 51 where you began at). To your right stands a beam structure with some plates stores on it. Throw a grenade & the plates will fall off.

Step 10
Have someone throw a Gersch Device behind the crates, right where the plates have fallen. If done properly, the plates should now be on the Teleporter Pad.

Step 11
Go back onto the Moon. The plates should now be right in front of the Quick Revive. Have someone use a QED on them, after doing this they should now be right next to a computer in a corner of the same room.

Step 12
Look in the labs for a lead pipe. It is often hidden in one of the counters where the hacker spawns. Grab it and plug it into the machine back in the Receiving Area. Have Richtofen put the Vrill Generator in between.

Step 13
Have Richtofen repeatedly mash the X button on the computer keyboard for a few minutes. Wait until the voice over ends, the computer screen will STAY green.

Step 14
The Vrill Generator will now be powered up and shiny. Grab it and head back to the pyramid. Get near the engraving and put the Vrill Generator in it. There will be four tubular containers rising up from the corners of the pyramid base.

Step 15
Fill up the four tanks by killing around 25 zombies near each container. The same sound emits when a container is full.

Step 16
Activate the switch next to the pyramid again and the containers will be drained of their content. Have Richtofen grab the Vrill from the hole in the engraving upfront. Player Richtofen now earned permanent perks!

Step 17
Head back to the four "Samantha Says" consoles where you need to play three increasingly more difficult rounds.

Step 18
Time to head back to the power room. Have someone use a QED on the engraving to move the black egg again. (Tip: Go prone and get as close as possible to the engraving, then aim low at the golden ring then throw the QED).

Step 19
The Egg will fly back to the outside area, right next to the "Samantha Says" consoles. Use a Gersch Device on the egg.

Step 20
You'll see the Egg teleport onto three rockets outside of the playable area where they'll launch and head towards the Earth. The final achievement "Big Bang Theory" will unlock and all players will earn permanent perks. The Moon is now yours!





Characters
In a video interview they said they are doubling the character limit. This means that there can be 8 people in a game!

What this also means is that there will be more characters and bigger maps!
If you look at the zombie poster tab, that might be a new character.


Maps
Soon!





Previous Weapons
M1911

M14

Olympia

AK74u

MP40

Stakeout

MPL

MP5K

PM63

M16

HK21

RPK

M72 LAW

China Lake

CZ75

Python

AUG

FN FAL

FAMAS

Commando

G11

Galil

SPAS-12

HS10

Dragunov

L96A1

Ray Gun

Ballistic Knife

Refibrillator

Winter's Howl




Pack-a-Punch
These are the previous weapons and the pack-a-punched version of them.
(Credit to TheUglySod)
M1911: When Pack-A-Punched: Becomes Mustang & Sally- Basically Dual Wielded guns with explosive rocket-type ammo.

M14: When Pack-A-Punched: Becomes Mnesia- Basically just adds a grip, becomes automatic and adds more damage

Olympia: When Pack-A-Punched: Becomes Hades- Upgraded damage to gun

AK74u: When Pack-A-Punched: Becomes AK74fu2- Red dot sight with awesome reticle and upgraded damage to gun and larger clip

MP40: When Pack-A-Punched: Becomes The Afterburner- Larger clip and upgraded damage also seems to me it has less recoil.

Stakeout: When Pack-A-Punched: Becomes Raid- Add grip, larger clip and more damage

MPL: When Pack-A-Punched: Becomes MPL-LF- Adds red dot sight with cool reticle, larger clip and more damage.

MP5K: When Pack-A-Punched: Becomes MP115 Kollider- Grip, larger clip and more damage.

PM63: When Pack-A-Punched: Becomes Tokyo & Rose- Dual Wield, Higher fire rate and more damage.

M16: When Pack-A-Punched: Becomes SkullCrusher- Becomes fully automatic, adds a grenade launcher and more damage

HK21: When Pack-A-Punched: Becomes H115 Oscillator- Larger magazine and more damage

RPK: When Pack-A-Punched: Becomes R115 Resonator- Larger magazine and more damage

M72 LAW: When Pack-A-Punched: Becomes M72 Anarchy- Crazy fire burst with more rockets per reload (This thing is crazy)

China Lake: When Pack-A-Punched: Becomes China Beach (lol)- More damage per grenade and more grenades per reload (also seems like faster pump)

CZ75: When Pack-A-Punched: Becomes Calamity- Becomes fully automatic, larger clip and more damage

CZ75 Dual Wield: When Pack-A-Punched: Becomes Calamity & Jane- Both fully automatic, larger clips and more damage

Python: When Pack-A-Punched: Becomes Cobra- 12 bullets reload and more damage to the gut area

AUG: When Pack-A-Punched: Becomes AUG-50M3- Adds a masterkey (extremly lethal) and more damage to overall gun

FN FAL: When Pack-A-Punched: Becomes Epic Win: Adds a red dot, becomes 3 round burst and larger clip

FAMAS: When Pack-A-Punched: Becomes G16-GL35 (Giggles)- Becomes 3 round burst and a red dot sight

Commando: When Pack-A-Punched: Becomes Predator- Adds dual mags, larger clip and more damage

G11: When Pack-A-Punched: Becomes G115 Generator- Adds a low scope, becomes fully auto, and more damage

Galil: When Pack-A-Punched: Becomes Lemantation- Adds a red dot, larger clip and more damage

SPAS-12: When Pack-A-Punched: Becomes SPAZ-24- Fully automatic, More rounds per reload and more damage

HS10: When Pack-A-Punched: Becomes Typhoid & Mary- Becomes dual wield, and adds more damage

Dragunov: When Pack-A-Punched: Becomes D115 Disassembler- Adds an epic ACOG, Variable Zoom, Infered Scope (Idk how to explain it)

L96A1: When Pack-A-Punched: Becomes L115 Isolator- Adds variable zoom scope, larger clip and more damage

Ray Gun: When Pack-A-Punched: Becomes Porter's X2 Ray Gun- Becomes fully auto and ray becomes red when shot- more damage

Ballistic Knife: When Pack-A-Punched: Becomes The Krause
Refibrillator- When shot at a team (If they're down) they instantly become revived

Crossbow: When Pack-A-Punched: Becomes Awful Lawton- When shot- the explosive tip is zombie-attractive

Thundergun: When Pack-A-Punched: Becomes Zeus Cannon- Way more damage and more shots per reload

Spectre: When Pack-A-Punched: Becomes Phantom- Once upgraded, has a Reflex Sight and more damage.

Five Exclusive:

Winter's Howl: When Pack-a-Punched: Becomes Winter's Fury- More clip ammo and damage more freezing damage




My WishList
I have a few big things on my wish list.
First off, NO STUPID PEOPLE ROAMING AROUND! What i mean is people like George Romero and the guy on moon.

Special rounds i dont really mind, but they do get annoying.

I also want a few different modes of zombies.
Maybe something where you can rank up, just go for rounds, or just normal zombies.

I also want a big map and lots of easter eggs! Aswell as lots of guns!



Your Wishlists
]Post them!



It's not the box light... :facepalm: :facepalm: The light goes infront of the building... And the building is like 2 meters away... Some people need to learn... well arent you top sh*t?

And if you werent blind you would see that the light pops up, and doesnt fade in like a light glare.

And you would also be able to measure that the building isnt "like 2 meters away"


****
Light Glares don't have to fade in...
He is standing beside the edge of the building and he is like 2-10meters away... Genius.
:facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:your an idiot hahaha
#56. Posted:
simenpus
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ive already pre ordered it ^^
#57. Posted:
Medion
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SoulCrate wrote your an idiot hahaha

You obviously don't like being wrong.. I donate to charity for dumbasses like you... I might aswell stop since it looks like nothing is improving. :trollin: :trollin: :trollin:
#58. Posted:
simenpus
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AllStarGamerx wrote The 'Box light' is not the Box Light, its just what happens when the sunlight meets your camera, look at the bottom of the light, its infront of the build, its to small to be the box light, and ITS NOT


so if i go out with my camera and take a picture and get some light in the lens it will be a big blue flare 100meters up in the sky?
#59. Posted:
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in the previous weapons what is winters howl?
#60. Posted:
Medion
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simenpus wrote
AllStarGamerx wrote The 'Box light' is not the Box Light, its just what happens when the sunlight meets your camera, look at the bottom of the light, its infront of the build, its to small to be the box light, and ITS NOT


so if i go out with my camera and take a picture and get some light in the lens it will be a big blue flare 100meters up in the sky?

It would cover the whole picture hight post the time.
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