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mod menu svg codes
Posted:
mod menu svg codesPosted:
Status: Offline
Joined: Oct 13, 201113Year Member
Posts: 16
Reputation Power: 0
Status: Offline
Joined: Oct 13, 201113Year Member
Posts: 16
Reputation Power: 0
this is a menu i made 3svgs but dosent scroll and i do not have a clue why if you can help please reply
main menu
noclip
godmode
allweapons
dropweapons
tripple tap
jump
pause players
un pause players
mods on
svg1
1. activeaction
bind button_back vstr m1;cg_ScoresColor_Zombie "0 1 0 1";vstr c1
2. c1
bind dpad_down vstr DN;bind dpad_up vstr UP;vstr c2
3. c2
bind2 button_x vstr X;bind button_b vstr moo;vstr c3
4. m1
^5[no_clip];godmode;weapons;drop_weapon;tripple_tap;vstr m11
5. m11
jump;set DN vstr m2;set UP vstr m8;set X noclip
6. m2
^5[godmode];weapons;drop_weapon;tripple_tap;jump;vstr m22
7. m22
pause_game;set DN vstr m3;set UP vstr m1;set X god
8. m3
^5[weapons];drop_weapon;tripple_tap;jump;pause_game;vstr m33
9. m33
set DN vstr m4;set UP vstr m2;set X give all
10.m4
^5[drop_weapon];tripple_tap;jump;pause_game;mods_on;vstr m44
11.m44
no_clip;set DN vstr m5;set UP vstr m3;set X dropweapon
svg2
1.m5
^5[tripple_tap];jump;pause_game;mods_on;no_clip;vstr m55
2.m55
godmode;set DN vstr m6;set UP vstr m4;vstr m51
3.m51
set X perk_weapRateMultiplier "0.001"
4.m6
^5[jump];pause_game;mods_on;no_clip;godmode;vstr m66
5.m66
weapons;set DN vstr m7;set UP vstr m5;set X vstr m61
6.m61
toggle jump_height 0 999;g_gravity "175";vstr m62
7.m62
bg_fallDamageMaxHeight "999";bg_fallDamageMinHeight "998"
8.m7
^5[pause_game];mods_on;no_clip;godmode;weapons;vstr m77
9.m77
tripple_tap;set DN vstr m8;set UP vstr m6;set X vstr vstr p1
10.p1
toggle jump_height 0 999;toggle G_Ai 0 1;toggle g_speed 0 200
11.moo
set DN vstr om;set UP vstr om;bind button_x "+reload"
svg3
1.m8
^5[mods_on];no_clip;godmode;weapons;tripple_tap;vstr m88
2.m88
jump;set UP vstr m1;set DN vstr m7;set X vstr i1
3.i1
give zombie_knuckle_crack;vstr m61;vstr i2
4.i2
zombie_devgui power;toggle r_specularMap 2;vstr i3
5.c3
developer_script 1;bind dpad_left zombie_devgui money;vstr c4
6.c4
bind dpad_right zombie_devgui nuke
7.i3
give ray_gun;give tesla_gun;player_sustainAmmo "1";vstr i4
8.i4
superuser "1";developeruser "1:;cg_laserForceOn "1";vstr i5
9.i5
ui_playerPartyColor 1 0 0 1;god
10.om
mod_menu_off
controls
dpad up-scroll up
dpad down-scroll down
b-turn off menu
back-turn menu on
x-select mod
main menu
noclip
godmode
allweapons
dropweapons
tripple tap
jump
pause players
un pause players
mods on
svg1
1. activeaction
bind button_back vstr m1;cg_ScoresColor_Zombie "0 1 0 1";vstr c1
2. c1
bind dpad_down vstr DN;bind dpad_up vstr UP;vstr c2
3. c2
bind2 button_x vstr X;bind button_b vstr moo;vstr c3
4. m1
^5[no_clip];godmode;weapons;drop_weapon;tripple_tap;vstr m11
5. m11
jump;set DN vstr m2;set UP vstr m8;set X noclip
6. m2
^5[godmode];weapons;drop_weapon;tripple_tap;jump;vstr m22
7. m22
pause_game;set DN vstr m3;set UP vstr m1;set X god
8. m3
^5[weapons];drop_weapon;tripple_tap;jump;pause_game;vstr m33
9. m33
set DN vstr m4;set UP vstr m2;set X give all
10.m4
^5[drop_weapon];tripple_tap;jump;pause_game;mods_on;vstr m44
11.m44
no_clip;set DN vstr m5;set UP vstr m3;set X dropweapon
svg2
1.m5
^5[tripple_tap];jump;pause_game;mods_on;no_clip;vstr m55
2.m55
godmode;set DN vstr m6;set UP vstr m4;vstr m51
3.m51
set X perk_weapRateMultiplier "0.001"
4.m6
^5[jump];pause_game;mods_on;no_clip;godmode;vstr m66
5.m66
weapons;set DN vstr m7;set UP vstr m5;set X vstr m61
6.m61
toggle jump_height 0 999;g_gravity "175";vstr m62
7.m62
bg_fallDamageMaxHeight "999";bg_fallDamageMinHeight "998"
8.m7
^5[pause_game];mods_on;no_clip;godmode;weapons;vstr m77
9.m77
tripple_tap;set DN vstr m8;set UP vstr m6;set X vstr vstr p1
10.p1
toggle jump_height 0 999;toggle G_Ai 0 1;toggle g_speed 0 200
11.moo
set DN vstr om;set UP vstr om;bind button_x "+reload"
svg3
1.m8
^5[mods_on];no_clip;godmode;weapons;tripple_tap;vstr m88
2.m88
jump;set UP vstr m1;set DN vstr m7;set X vstr i1
3.i1
give zombie_knuckle_crack;vstr m61;vstr i2
4.i2
zombie_devgui power;toggle r_specularMap 2;vstr i3
5.c3
developer_script 1;bind dpad_left zombie_devgui money;vstr c4
6.c4
bind dpad_right zombie_devgui nuke
7.i3
give ray_gun;give tesla_gun;player_sustainAmmo "1";vstr i4
8.i4
superuser "1";developeruser "1:;cg_laserForceOn "1";vstr i5
9.i5
ui_playerPartyColor 1 0 0 1;god
10.om
mod_menu_off
controls
dpad up-scroll up
dpad down-scroll down
b-turn off menu
back-turn menu on
x-select mod
#2. Posted:
Status: Offline
Joined: May 02, 201113Year Member
Posts: 558
Reputation Power: 22
Status: Offline
Joined: May 02, 201113Year Member
Posts: 558
Reputation Power: 22
Very good so far but you should try make it even better by putting it scrolling.. So like you press back it changes menus or if you use D-Pad down it goes down a mod.. like a simple mod menu but in a svg
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#3. Posted:
Status: Offline
Joined: Oct 13, 201113Year Member
Posts: 16
Reputation Power: 0
Status: Offline
Joined: Oct 13, 201113Year Member
Posts: 16
Reputation Power: 0
irishwill2008 wrote Very good so far but you should try make it even better by putting it scrolling.. So like you press back it changes menus or if you use D-Pad down it goes down a mod.. like a simple mod menu but in a svgi did make it scroll mate if you look at the code, but it dosent work for some reason im asking if anyone can find out whats wrong with it
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