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What is your all-time favorite Nazi Zombie map?
Nacht der Untoten
2.30% (7 votes)
2.30% (7 votes)
Verrückt
2.62% (8 votes)
2.62% (8 votes)
Shi No Numa
2.95% (9 votes)
2.95% (9 votes)
Der Riese
29.51% (90 votes)
29.51% (90 votes)
Kino der Toten
5.90% (18 votes)
5.90% (18 votes)
Five
2.62% (8 votes)
2.62% (8 votes)
Ascension
21.31% (65 votes)
21.31% (65 votes)
Call of the Dead
8.85% (27 votes)
8.85% (27 votes)
Shangri-La
2.95% (9 votes)
2.95% (9 votes)
Moon
20.98% (64 votes)
20.98% (64 votes)
Total Votes: 305
#131. Posted:
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I hope the FAMAS comes back in Zombies.
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#132. Posted:
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Very Nice Post, it deserves a sticky
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#133. Posted:
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Revis you did it again, read your whole post very intrigued to read your next one, good job again.
Anyways my opinions and thought stand, haven't really thought of anything new but will post here to let you know my ideas.
Anyways my opinions and thought stand, haven't really thought of anything new but will post here to let you know my ideas.
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#134. Posted:
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wtswasthat wrote Revis you did it again, read your whole post very intrigued to read your next one, good job again.
Anyways my opinions and thought stand, haven't really thought of anything new but will post here to let you know my ideas.
Please do post your ideas when you get some, and thanks glad you like reading my stuff i try to make it as enjoyable as possible and trust me as we get closer to BO2 there will be plenty of more things to read into about zombies.
Pidgeot wrote I hope the FAMAS comes back in Zombies.
Famas was pretty good not my fave but its a good gun for the first few rounds.
Taught wrote Very Nice Post, it deserves a sticky
appreciate it man ill just gotta keep pushing and hopefully ill get the sticky!!!
UPDATED!
This update consists of just about 3 more new videos and several new, news items for you guys to read about.
Go check it out!!!!
Next update: most likely tomorrow morning or later today!
Stay Tuned!!!!!!
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#135. Posted:
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I love all of the maps... and the crazy guns
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#136. Posted:
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Just thought of this, (can't think of a good name) but a random drop that's uncommon like fire sale but allows all perks to be bought at half the original price.
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#137. Posted:
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wtswasthat wrote Just thought of this, (can't think of a good name) but a random drop that's uncommon like fire sale but allows all perks to be bought at half the original price.
Nice idea!!!!
This is actually a really cool idea im going to put it in right now i cant think of a name either but if i do ill let u know!
Thanks for posting.
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#138. Posted:
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UPDATED!!!
Brand new pieces of news in this one guys very intriguing and as always all about zombies!
GO and read them and Stay Tuned for more to come in the next days!!!!!
Brand new pieces of news in this one guys very intriguing and as always all about zombies!
GO and read them and Stay Tuned for more to come in the next days!!!!!
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#139. Posted:
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I am back to share my ideas about Blops 2 zombies, as zombies has been my favorite thing ever in the Call of Duty's. Anyways moving on to the ideas;
Leveling up- Instead of separating the online rank up system from the non ranked zombie mode treyarch should include ranking up, however good zombie players last to wave 50+ and have over a total of 4k kills so i think that every 100 kills counts as a 100 points to ranking up.
Bigger Maps/ 2 part maps- When you get back from teleporting from the PaP room in Kino you get lucky sometimes to catch a break from slaughtering the undead and try to find hidden tapes or walk around in some rooms, well why not have that but instead of a tiny room its a totally different part of the map and it takes you to a place where there is no round, and zombies never stop coming until you find the other teleporter back to the round based map (much like a51 from moon), of course this will have to mean that all players need to teleport at the same time unfortunately.
Closing Doors- maybe not the greatest idea; for humans not the idea in general; but the ability to close the door you bought for half the price to open it, the door will need to be re bought to open and when closing the door and locking yourself or your friends and you the zombies will be all forced through the windows in the room, this concluding that closing the doors may be helpful a little bit but a death trap in the long run. Although this idea will lead to many trolling activities on closing the doors on randoms that have no points.
Teleporters - Not just for using to go to PaP area but like how Der Riese had but the ability to teleport to another teleporter on the map; best if described (Using the map Der Riese) if player B goes down in the type 100 room, player A in the mp40 room could teleport to the type 100 room to save his downed ally.
PERKS:-To buy a pro perk just go to the machine and buy the perk twice; Second time buy is twice as much money
Ghost- more of a selfish perk to buy but makes it so zombies will target you when everyone else is down or is on the opposite side of the map.
Ghost Pro- Hellhounds don't attack you
Scrambler- Zombies become confused when around you and take longer to decide if you and nearby team mates are humans
Scrambler Pro- Zombies mark you as a zombie and ignore you until everyone else is down.
Serial Zombie Stabber (SZS)- Knife is x2 deadlier than normal
SZS Pro - Invulnerable when in the knifing action
Gas Mask- Nova crawlers gas doesn't do anything
Gas Mask Pro- Nova Crawlers explosions don't harm you
side note to revis: In my new ideas to this thread/ your future threads i will be keeping what i said in all the previous ones. the new ideas will be marked with a whole line of equal signs just to let you know where the old ones left off and the new ones begin.
Last edited by wtswasthat ; edited 1 time in total
Leveling up- Instead of separating the online rank up system from the non ranked zombie mode treyarch should include ranking up, however good zombie players last to wave 50+ and have over a total of 4k kills so i think that every 100 kills counts as a 100 points to ranking up.
Bigger Maps/ 2 part maps- When you get back from teleporting from the PaP room in Kino you get lucky sometimes to catch a break from slaughtering the undead and try to find hidden tapes or walk around in some rooms, well why not have that but instead of a tiny room its a totally different part of the map and it takes you to a place where there is no round, and zombies never stop coming until you find the other teleporter back to the round based map (much like a51 from moon), of course this will have to mean that all players need to teleport at the same time unfortunately.
Closing Doors- maybe not the greatest idea; for humans not the idea in general; but the ability to close the door you bought for half the price to open it, the door will need to be re bought to open and when closing the door and locking yourself or your friends and you the zombies will be all forced through the windows in the room, this concluding that closing the doors may be helpful a little bit but a death trap in the long run. Although this idea will lead to many trolling activities on closing the doors on randoms that have no points.
Teleporters - Not just for using to go to PaP area but like how Der Riese had but the ability to teleport to another teleporter on the map; best if described (Using the map Der Riese) if player B goes down in the type 100 room, player A in the mp40 room could teleport to the type 100 room to save his downed ally.
PERKS:-To buy a pro perk just go to the machine and buy the perk twice; Second time buy is twice as much money
Ghost- more of a selfish perk to buy but makes it so zombies will target you when everyone else is down or is on the opposite side of the map.
Ghost Pro- Hellhounds don't attack you
Scrambler- Zombies become confused when around you and take longer to decide if you and nearby team mates are humans
Scrambler Pro- Zombies mark you as a zombie and ignore you until everyone else is down.
Serial Zombie Stabber (SZS)- Knife is x2 deadlier than normal
SZS Pro - Invulnerable when in the knifing action
Gas Mask- Nova crawlers gas doesn't do anything
Gas Mask Pro- Nova Crawlers explosions don't harm you
side note to revis: In my new ideas to this thread/ your future threads i will be keeping what i said in all the previous ones. the new ideas will be marked with a whole line of equal signs just to let you know where the old ones left off and the new ones begin.
Last edited by wtswasthat ; edited 1 time in total
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#140. Posted:
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i have a suggestion
Keep everything they have made keep everything all maps all guns all perks everything and on multi-player do the same KEEP EVERYTHING!
Keep everything they have made keep everything all maps all guns all perks everything and on multi-player do the same KEEP EVERYTHING!
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