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#341. Posted:
JakesLobbies-
  • TTG Addict
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Joined: Apr 23, 201212Year Member
Posts: 2,587
Reputation Power: 116
Status: Offline
Joined: Apr 23, 201212Year Member
Posts: 2,587
Reputation Power: 116
// -----------------------------------------------------------------------------------------------------
// LUXART
// By Lt.Caine
// Copyright 2010 Luxart
// -----------------------------------------------------------------------------------------------------
// INI SCRIPT CONFIGURATION FILE
// For: Emergency Lighting System / ELS (ELS.asi) V6-R1.14-091110
// -----------------------------------------------------------------------------------------------------


// -----------------------------------------------------------------------------------------------------
// INSTRUCTIONS
//
// - Change the values following the = signs in the [ ] sections below with what you wish.
// - Brief explanations have been provided in some sections.
// - For keyboard key IDs refer to the reference section at the end of this file.
// - For color IDs you must also refer to the reference section.
// - Should you want to make the ELS compatible with any other vehicle in GTAIV, simply create
// a new section below with the vehicle's name as it appears in vehicles.img or handling.cfg,
// and configure it just like the existing vehicle sections.
// - Halogen_Only in the vehicle sections refers to whether the car model supports only halogen rotator
// primary light flashing patterns.
// - Offst_SLights in the vehicle sections refers to the offset position of the secondary environmental
// lights relative to the vehicle. A greater value moves the lights further to the rear of the
// vehicle, whereas 0 maintains them in their default position. Editing this value is only
// really necessary for larger vehicles, such as ambulances, fire trucks and buses.
//
// -----------------------------------------------------------------------------------------------------



[ CONTROLS ]

ToggleLightsPri = 74 // J by default
ToggleLightsSec = 75 // K by default
ToggleLightsWrn = 76 // L by default
BrowseModePri = 85 // U by default -- Info. panel must be toggled on for effect
BrowseModeSec = 73 // I by default -- Info. panel must be toggled on for effect
BrowseModeWrn = 79 // O by default -- Info. panel must be toggled on for effect
ToggleInfoPanel = 77 // M by default -- Alt key must be pressed as well
ToggleAutoMode = 84 // T by default -- Alt key must be pressed as well
ToggleHazLights = 89 // Y by default -- Alt key must be pressed as well
ToggleSirens = 71 // G by default



[ GLOBAL VALUES ]

Resolution_W = 1920 // Your game resolution width -- Default 1920, do not alter
Resolution_H = 1080 // Your game resolution height -- Default 1080, do not alter

DisplayLocation = 2 // 0 Off / 1 Only on with info. panel / 2 Always on when in a vehicle

Range_LightsF = 7 // Range of headlight environment lights
Intens_LightsF = 9 // Intensity headlight environment lights
Range_LightsP = 90 // Range of primary environment lights
Intens_LightsP = 2 // Intensity of primary environment lights

FlashSoundFx = 1 // Enables or disables ticking sound when lights are active

FlashDelaySP = 0 // Flash speed delay for ELS lights in SP (in milliseconds) / higher is slower
FlashDelayMP = 0 // Flash speed delay for ELS lights in MP (in milliseconds) / higher is slower

Ai_ELS_SP = 1 // Toggles ELS on/off for AI in SP
Ai_ELS_MP = 0 // Toggles ELS on/off for AI in MP / Not recommended with other players




[ AMBULANCE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 3

[ FBI ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ FIRETRUCK ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 3

[ NOOSE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 2
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ NSTOCKADE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 3
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE2 ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE3 ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICE4 ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLICEB ] // EFLC

Active = 0
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 0

[ POLPATRIOT ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 3

[ PSTOCKADE ]

Active = 1
Halogen_Only = 0
Color_Light1L = 0
Color_Light2L = 0
Color_Light3R = 0
Color_Light4R = 0
Color_Light7L = 3
Color_Light8C = 3
Color_Light9R = 3
Offst_SLights = 5




// -----------------------------------------------------------------------------------------------------
// REFERENCE
//
// Active Determines whether the ELS can be enabled on that vehicle / 0 for OFF, 1 for ON
// Halogen_Only Determines whether the model is intended for halogen only lighting patterns
// Offst_SLights Y axis offset of secondary environment lights relative to vehicle
//
// Red 0
// Blue 1
// White 2
// Amber 3
// Green 4
//
//
// 008 Backspace
// 009 Tab
// 012 Clear
// 013 Enter
// 016 Shift
// 017 Ctrl
// 018 Alt
// 019 Pause
// 020 Caps Lock
// 027 Esc
// 032 Spacebar
// 033 Pg Up
// 034 Pg Dn
// 035 End
// 036 Home
// 037 Left
// 038 Up
// 039 Right
// 040 Down
// 042 Print
// 044 Print Screen
// 045 Ins
// 046 Del
// 047 Help
// 048 0
// 049 1
// 050 2
// 051 3
// 052 4
// 053 5
// 054 6
// 055 7
// 056 8
// 057 9
// 065 A
// 066 B
// 067 C
// 068 D
// 069 E
// 070 F
// 071 G
// 072 H
// 073 I
// 074 J
// 075 K
// 076 L
// 077 M
// 078 N
// 079 O
// 080 P
// 081 Q
// 082 R
// 083 S
// 084 T
// 085 U
// 086 V
// 087 W
// 088 X
// 089 Y
// 090 Z
// 096 Numpad 0
// 097 Numpad 1
// 098 Numpad 2
// 099 Numpad 3
// 100 Numpad 4
// 101 Numpad 5
// 102 Numpad 6
// 103 Numpad 7
// 104 Numpad 8
// 105 Numpad 9
// 106 Multiply
// 107 Add
// 108 Separator
// 109 Subtract
// 110 Decimal
// 111 Divide
// 112 F1
// 113 F2
// 114 F3
// 115 F4
// 116 F5
// 117 F6
// 118 F7
// 119 F8
// 120 F9
// 121 F10
// 122 F11
// 123 F12
// 144 Num Lock
// 145 Scroll Lock
// 160 Left Shift
// 161 Right Shift
// 162 Left Ctrl
// 163 Right Ctrl
//
// -----------------------------------------------------------------------------------------------------
#342. Posted:
FalconModderV2
  • Ladder Climber
Status: Offline
Joined: Mar 11, 201212Year Member
Posts: 307
Reputation Power: 16
Status: Offline
Joined: Mar 11, 201212Year Member
Posts: 307
Reputation Power: 16
1.svg
Activeaction Bind2 button_start vstr a
a Bind2 button_x vstr XX;Bind dpad_down vstr DN;vstr b
b Developer_script 1;vstr c
c con_gameMsgWindow0MsgTime 99999;vstr d
d con_gameMsgWindow0MsgTime 99999;vstr e
e bind button_back vstr B2
B2 ^2MainMenu;Set DN Vstr B3;Set Up Vstr B6;Set XX Vstr AA1
b3 ^3GameMenu;Set DN Vstr B4;Set Up Vstr B2;Set XX Vstr BB1
B4 ^5Visionmenu;Set DN Vstr B5;Set Up Vstr B3;Set XX Vstr CC1
B5 ^6Funmenu;Set DN Vstr B6;Set Up Vstr B4;Set XX Vstr DD1
B6 ^1Randommenu;Set DN Vstr B7;Set Up Vstr B5;Set XX Vstr EE1
B7 ^2Infection;Set DN Vstr B8;Set Up Vstr B7;Set XX Vstr FF1
B8 ^3Roundmenu/PerK;Set DN Vstr B9;Set up Vstr B8;Set XX Vstr GG1
B9 ^5Kickmenu;Set DN Vstr B10;Set up Vstr B9;Set XX Vstr HH1
B10 ^6Dvar;Set DN Vstr B2;set UP Vstr B6;Set XX Vstr II1




2.SVG MAIN MENU
AA1 ^2GodMode;Set DN Vstr AA2;Set Up Vstr AA5;Set XX God

AA2 ^2NoClip;Set DN Vstr AA3;Set Up Vstr AA1;Set XX NoClip

AA3 ^2GiveAll;Set DN Vstr AA4;Set Up Vstr AA2;Set XX Give All

AA4 ^2UnlimitedAmmo;Set DN Vstr AA5;Set Up Vstr AA3;Set XX Vstr Ammo
Ammo Toggle Player_SustainAmmo 1 0

AA5 ^2DropWeapons;Set DN Vstr AA6;Set Up Vstr AA4;Set XX vstr Drop
Drop dropweapon

AA6 ^2Wallhack;Set DN vstr AA5;Set UP vstr AA6;set XX vstr uf
uf toggle r_znear 5 50

AA7 ^2Thirdperson;Set DN Vstr AA3;Set UP Vstr AA7;Set XX Vstr thi
thi toggle cg_thirdperson



3.SVG GAME MENU
BB1 ^3Gravity;Set DN Vstr BB2;Set Up Vstr BB5;Set XX Vstr gravi
gravi toggle g_gravity 100 175 300

BB2 ^3jump_height;Set DN Vstr BB3;Set Up Vstr BB1;Set XX Vstr jump
jump toggle jump_height 0 999

BB3 ^3player_speed;Set DN Vstr BB4;Set Up Vstr BB2;Set XX Vstr speed
speed Toggle g_speed 0 400 600 999

BB4 ^3game_speed;Set DN Vstr BB5;Set Up Vstr BB3;Set XX vstr gamesp
gamesp Toggle timescale 1 5 10 0.2

BB5 ^3pro_mod;Set DN Vstr BB5;Set Up Vstr BB4;Set XX vstr promod
promod Toggle cg_fov 80 105 5 65

BB6 ^3Freezezombie;Set DN Vstr BB1;Set UP Vstr BB3;Set XX Vstr free
free toggle G_Ai 0 1



4.SVG VISION MENU
CC1 ^5Snow;Set DN Vstr CC2;Set Up Vstr CC5;Set XX Vstr sno
sno toggle r_colorMap 1 2 3 0

CC2 ^5cartoon;Set DN Vstr CC3;Set Up Vstr CC1;Set XX Vstr cart
cart toggle r_fullbright 1 0

CC3 ^5chrome;Set DN Vstr CC4;Set Up Vstr CC2;Set XX Vstr chro
chro toggle r_specularMap 2 0

CC4 ^5Flame;Set DN Vstr CC5;Set Up Vstr CC3;Set XX vstr fla
fla toggle r_flameFX_enable 1 0

CC5 ^5water;Set DN Vstr CC6;Set Up Vstr CC4;Set XX Vstr wate
wate toggle r_watersheetingfx_enable 1 0

CC6 ^5Gas;Set DN vstr CC7;Set up vstr CC5;Set XX vstr gas
gas toggle r_poisonFX_debug_enable 1 0

CC7 ^5Black_White;Set DN Vstr CC5;Set UP Vstr CC6;Set XX Vstr bla
bla toggle r_revivefx_debug 1 0

CC8 ^5Fog;Set DN Vstr CC1;Set UP Vstr CC7;Set XX Vstr fo
fo toggle R_Fog 0 1



5.SVG FUN MENU
DD1 ^6Paintball;Set DN Vstr DD2;Set Up Vstr DD3;Set XX vstr paint
paint Collectible_Add Collectible_Paintball;Set XX Vstr Ball
ball Collectible_Remove Collectible_Paintball;Set XX Vstr Paint

DD2 ^6Morphine;Set DN Vstr DD3;Set Up Vstr DD1;Set XX vstr morp
morp collectible_add collectible_morphine;set XX vstr hine
hine collectible_remove collectible_morphine;Set XX vstr morp

DD3
^6Dirtyharry;Set DN Vstr DD4;Set Up Vstr DD2;Set XX vstr dirty
dirty collectible_add collectible_dirtyharry;Set XX vstr harry
harry collectible_remove collectible_dirtyharry;Set XX vstr dirty



6.SVG RANDOM MENU
EE1 ^1Deletezombies;Set DN Vstr EE2;Set Up Vstr ???;Set XX vstr del
del ai axis delete

EE2 ^1Notarget;Set DN Vstr EE3;Set Up Vstr EE1;Set XX vstr not
not notarget

EE3 ^1Lasersight;Set DN Vstr EE4;Set Up Vstr EE2;Set XX vSTR laser
laser toggle cg_laserForceOn 1 0

EE4 ^1Demigod;Set DN Vstr EE5;Set Up Vstr EE3;Set XX Vstr demi
demi demigod

EE5 ^1Restartgame;Set DN Vstr EE1;Set Up Vstr EE4;Set XX Vstr rest
rest kill



7.SVG INFECTION
FF1 ^2Spawn_Nuke;Set DN Vstr FF2;Set Up Vstr FF4;Set XX Vstr Nuke
Nuke zombie_devgui nuke

FF2 ^2Spawn_Zombie;Set DN Vstr FF3;Set Up Vstr FF3;Set XX Vstr rev
rev debug_dynamic_ai_spawning 1

FF3 ^2power;Set DN vstr FF4;Set Up Vstr FF2;set XX Vstr power
power zombie_devgui power

FF4 ^2100.000;Set DN Vstr FF5;set UP Vstr FF4;Set XX Vstr m
m zombie_devgui money

FF5 ^2Insta Kill;Set Dn Vstr FF2;Set UP Vstr FF6;Set XX Vstr rou
rou zombie_devgui insta_kill

FF6 ^2Monkey;Set DN FF1;Set UP Vstr FF5;Set XX Vstr monk
monk zombie_devgui give_monkey




8.SVG ROUND MENU/PERK MENU
GG1 ^3Round_1337;Set DN Vstr GG2;Set UP Vstr GG4;Set XX vstr third
third scr_zombie_round 1337;Set XX Vstr roun
roun zombie_devgui round

GG2 ^3Next_Round;Set DN Vstr GG3;Set UP Vstr GG3;Set XX Vstr nex
nex zombie_devgui round_next

GG3 ^3prev:Round;Set DN Vstr GG4;Set UP Vstr GG4;Set XX Vstr prevv
prevv zombie_devgui round_prev

GG4 ^3Speed_Cola;Set DN Vstr GG5;set UP Vstr GG5;Set XX Vstr WALL
WALL zombie_devgui specialty_fastreload

GG5 ^3Quick Revive;Set DN vstr GG6;set UP Vstr GG7;Set XX Vstr quick
quick zombie_devgui specialty_quickrevive

GG6 ^3Double Tap;Set DN Vstr GG7;Set UP Vstr GG3;Set XX vstr tapp
tapp zombie_devgui specialty_rof

GG7 ^3Jugg;set DN vstr GG1;Set UP Vstr GG5;set XX Vstr ju
ju zombie_devgui specialty_armorvest



9.SVG KICK MENU
HH1 ^6Player2;Set DN Vstr HH2;Set Up Vstr HH4;Set XX ClientKick 1
HH2 ^6Player3;Set DN Vstr HH3;Set Up Vstr HH1;Set XX ClientKick 2
HH3 ^6Player4;Set DN Vstr HH4;Set Up Vstr HH2;Set XX ClientKick 3
HH4 ^6Kickall;Set DN Vstr HH5;Set UP Vstr HH3;Set XX kick all
HH5 ^6DashBoard;Set DN Vstr HH6;set UP vstr HH5;Set XX quit



10.SVG DVAR MENU
II1 ^6Box_Never_Move;Set DN Vstr II2;Set UP vstr II3;Set XX Vstr ran
ran magic_chest_movable 0

II2 ^6Dogs_Never_Move;Set DN Vstr II3;Set UP Vstr II4;Set XX Vstr hu
hu Zombie_dog_animset human

II3 ^6Far_Melee;Set DN Vstr II4;Set UP Vstr II5;Set XX Vstr mel
mel player_meleeRange 999

II4 ^6Triple_Tap;Set DN Vstr II5;Set UP Vstr II6;Set XX Vstr tri
tri perk_weapRateMultiplier 0.001

II5 ^6Far_Revive;Set DN Vstr II6;Set UP Vstr II7;Set XX Vstr farre
farre Revive_Trigger_Radius 99999

II6 ^6No_Fall_Damange;Set DN Vstr II7;Set UP Vstr II8;Set XX Vstr ma
ma bg_fallDamageMaxHeight 9999

Credit go's to FalconModderV2 on TTG
#343. Posted:
VisionLobbies
  • Ladder Climber
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Joined: Oct 01, 201014Year Member
Posts: 379
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Status: Offline
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Posts: 379
Reputation Power: 17
Hosting strafe run need 2 more people
#344. Posted:
M27
  • Rising Star
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Joined: Aug 13, 201113Year Member
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Joined: Aug 13, 201113Year Member
Posts: 778
Reputation Power: 32
how to mod grand theft auto 4 xbox 360 2012 thats what i copy and pasted yesterday <--- if this is how u play.
#345. Posted:
Cmarshhh
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Joined: Aug 31, 201014Year Member
Posts: 4,965
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Joined: Aug 31, 201014Year Member
Posts: 4,965
Reputation Power: 230
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#346. Posted:
Kid_Cudder
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Joined: Aug 23, 201113Year Member
Posts: 543
Reputation Power: 21
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weird? my computer saved it from last night... and the computer was shut off.
#347. Posted:
TTGLay
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Posts: 378
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Zeebo
thats what i paste
#348. Posted:
ZZ9_Will
  • Prospect
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Posts: 609
Reputation Power: 38
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#349. Posted:
Sanchezio
  • Rising Star
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Joined: Apr 06, 201113Year Member
Posts: 764
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' '
Well, havent copied anything lately
#350. Posted:
Causes
  • Resident Elite
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Joined: Feb 26, 201212Year Member
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Posts: 260
Reputation Power: 9
Visa i mappTa bort frn listan

FL_Studio_10_5_Producer_Edition_[AiR]_o-Demonoid.me-o_9266970.318.torrent
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