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#11. Posted:
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Joined: Jun 27, 200915Year Member
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Good tutorial, deserves rep and stuff.
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#12. Posted:
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How big of a ban risk is it?
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#13. Posted:
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Joined: Oct 27, 201113Year Member
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hey cool it worked nice work on the post and thnx for the tut it was nice and easy to understand
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#14. Posted:
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Joined: Dec 11, 201013Year Member
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I shouldn't think this would be a bannable offense (Well no risk of ban anyway) As there are countless games where you can mod the savegames, and nothing has come of it. (other than WaW)
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#15. Posted:
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Joined: Jul 28, 201014Year Member
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Looks really good mate.
But tbh i dont want to take the risk.
Zeon
But tbh i dont want to take the risk.
Zeon
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#16. Posted:
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Joined: Apr 28, 201113Year Member
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Will try this when I get home!
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#17. Posted:
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You should probably give credit to maker of the save editor. I think it was Idlehands88 at 360haven (Not advertising, It's just right that you give credit when giving somebody else's content out)
I've used this countless times now and the only problem that I've come across is that the mob spawners will only spawn pigs, thats my only problem.
I've used this countless times now and the only problem that I've come across is that the mob spawners will only spawn pigs, thats my only problem.
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#18. Posted:
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Joined: Jan 13, 201212Year Member
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Motto: Death can have me when it earns me
Motto: Death can have me when it earns me
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Motto: Death can have me when it earns me
Can't wait to try the dupe glitch tomorrow with my friend , This ought to be fun
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#19. Posted:
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Joined: Dec 24, 201013Year Member
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Cape wrote How big of a ban risk is it?It is a small risk for modding your inventory.
BryiantG wrote Can't wait to try the dupe glitch tomorrow with my friend , This ought to be funThe dupe glitch is patched unfortunately.
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#20. Posted:
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Joined: Feb 21, 201113Year Member
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can not seem to get this to work, but thanks anyway
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