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Would you pay $10 to make a regular KV work with our method? (Just run an XEX/memory editing)

Yes
79.44% (255 votes)
No
20.56% (66 votes)

Total Votes: 321

#81. Posted:
iTzThE1NOnlY
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rkhunter wrote Thanks, but please edit your post so that you don't quote the whole thing. We might need to make changes and it's just plain unnecessary.
Nice setup you Have going Here.....I have a Few questions I would Like to Ask Before I delve into the Keyvault world....Is there a way to contact you off site????
#82. Posted:
imryan
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when i saw this i thought you was on about its a never ending kv lol
#83. Posted:
Misterturtle
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TTG_THE1NONLY wrote
rkhunter wrote Thanks, but please edit your post so that you don't quote the whole thing. We might need to make changes and it's just plain unnecessary.
Nice setup you Have going Here.....I have a Few questions I would Like to Ask Before I delve into the Keyvault world....Is there a way to contact you off site????



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#84. Posted:
Misterturtle
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eltorofootball wrote I love you ! I want to buy 10KVs off you. lol Actually I want to test 1 first and then buy the other 9. Do you have an AIM so we can talk?



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#85. Posted:
Colorado880
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Just wondering but does this mean 20 people can be on the same KV and not lag at all?
#86. Posted:
Misterturtle
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Colorado880 wrote Just wondering but does this mean 20 people can be on the same KV and not lag at all?



No, but people cannot share it as it is bound to your CPU key, so we can control how many people are on it. We dont over stack them so it will never DC
#87. Posted:
-Chaos
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TTG_F3AR wrote
rkhunter wrote
TTG_Dominated wrote Does this mean there is no chance of getting Xmas lights from these kvs?

Yep

How come you got 500 posts?


F3AR


And he's trusted?
#88. Posted:
Colorado880
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Misterturtle wrote
Colorado880 wrote Just wondering but does this mean 20 people can be on the same KV and not lag at all?



No, but people cannot share it as it is bound to your CPU key, so we can control how many people are on it. We dont over stack them so it will never DC
Ok that makes sense. Thats smart
#89. Posted:
dusanity
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do u guys have type 2 ?
#90. Posted:
Misterturtle
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dusanity wrote do u guys have type 2 ?



Types do not matter, our method can make any console use type 1's. But yes we mostly use type 2's
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