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AC-130 on gamesave!
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AC-130 on gamesave!Posted:

TTGspratman27
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this is what i made, i tried to make it look like an AC-130, it hasent been tested yet so it might need a bit of fixing, and i think this should work



gamesave ac-130


activeaction
bind button_back vstr m1;^4avit_ac_130_modmenu
m1
no_clip_Rsholder;godmode_Lsholder;dpadup_^1ac_130;vstr m2
m2
bind button_LSHLDR god;bind button_RSHLDR noclip;vstr a
a
bind dpad_up vstr a1;developer_script 1
a1
activating_ac130;vstr c1;vstr ao1
c1
setviewpos 0 -600 466;vstr t1
t1
wait 2;vstr c2
c2
setveiwpos 16 -582 466;vstr t2
t2
wait 2;vstr c3
c3
setveiwpos 32 -564 466;vstr t3
t3
wait 2;vstr c4
c4
setveiwpos 48 -546 466;vstr t4
t4
wait 2;vstr c5
c5
setveiwpos 64 -528 466;vstr t5
t5
wait 2;vstr c6
c6
setveiwpos 80 -510 466;vstr t6
t6
wait 2;vstr c7
c7
setveiwpos 96 -492 466;vstr t7
t7
wait 2;vstr c8
c8
setveiwpos 112 -474 466;vstr t8
t8
wait 2;vstr c9
c9
setveiwpos 128 -456 466;vstr t9
t9
wait 2;vstr c10
c10
setveiwpos 144 -438 466;vstr t10
t10
wait 2;vstr c11
c11
setveiwpos 160 -420 466;vstr t11
t11
wait 2;vstr c12
c12
setveiwpos 176 -402 466;vstr t12
t12
wait 2;vstr c13
c13
setveiwpos 192 -384 466;vstr t13
t13
wait 2;vstr c14
c14
setveiwpos 208 -366 466;vstr t14
t14
wait 2;vstr c15
c15
setveiwpos 224 -348 466;vstr t15
t15
wait 2;vstr c16
c16
setveiwpos 240 -330 466;vstr t16
t16
wait 2;vstr c17
c17
setveiwpos 256 -312 466;vstr t17
t17
wait 2;vstr c18
c18
setveiwpos 272 -294 466;vstr t18
t18
wait 2;vstr c19
c19
setveiwpos 288 -276 466;vstr t19
t19
wait 2;vstr c20
c20
setveiwpos 304 -258 466;vstr t20
t20
wait 2;vstr c21
c21
setveiwpos 320 -240 466;vstr t21
t21
wait 2;vstr c22
c22
setveiwpos 336 -222 466;vstr t22
t22
wait 2;vstr c23
c23
setveiwpos 352 -204 466;vstr t23
t23
wait 2;vstr c24
c24
setveiwpos 368 -186 466;vstr t24
t24
wait 2;vstr c25
c25
setveiwpos 384 -168 466;vstr t25
t25
wait 2;vstr c26
c26
setveiwpos 400 -150 466;vstr t26
t26
wait 2;vstr c27
c27
setveiwpos 384 -132 466;vstr t27
t27
wait 2;vstr c28
c28
setveiwpos 368 -114 466;vstr t28
t28
wait 2;vstr c29
c29
setveiwpos 352 -96 466;vstr t29
t29
wait 2;vstr c30
c30
setveiwpos 336 -78 466;vstr t30
t30
wait 2;vstr c31
c31
setveiwpos 320 -60 466;vstr t31
t31
wait 2;vstr c32
c32
setveiwpos 304 -42 466;vstr t32
t32
wait 2;vstr c33
c33
setveiwpos 288 -24 466;vstr t33
t33
wait 2;vstr c34
c34
setveiwpos 272 -6 466;vstr t34
t34
wait 2;vstr c35
c35
setveiwpos 256 12 466;vstr t35
t35
wait 2;vstr c36
c36
setveiwpos 240 30 466;vstr t36
t36
wait 2;vstr c37
c37
setveiwpos 224 48 466;vstr t37
t37
wait 2;vstr c38
c38
setveiwpos 208 66 466;vstr t38
t38
wait 2;vstr c39
c39
setveiwpos 192 84 466;vstr t39
t39
wait 2;vstr c40
c40
setveiwpos 176 102 466;vstr t40
t40
wait 2;vstr c41
c41
setveiwpos 160 120 466;vstr t41
t41
wait 2;vstr c42
c42
setveiwpos 144 138 466;vstr t42
t42
wait 2;vstr c43
c43
setveiwpos 128 156 466;vstr t43
t43
wait 2;vstr c44
c44
setveiwpos 112 174 466;vstr t44
t44
wait 2;vstr c45
c45
setveiwpos 96 192 466;vstr t45
t45
wait 2;vstr c46
c46
setveiwpos 80 210 466;vstr t46
t46
wait 2;vstr c47
c47
setveiwpos 64 228 466;vstr t47
t47
wait 2;vstr c48
c48
setveiwpos 48 246 466;vstr t48
t48
wait 2;vstr c49
c49
setveiwpos 32 264 466;vstr t49
t49
wait 2;vstr c50
c50
setveiwpos 16 282 466;vstr t50
t50
wait 2;vstr c51
c51
setveiwpos 0 300 466;vstr t51
t51
wait 2;vstr c52
c52
setveiwpos -16 282 466;vstr t52
t52
wait 2;vstr c53
c53
setveiwpos -32 264 466;vstr t53
t53
wait 2;vstr c54
c54
setveiwpos -48 246 466;vstr t54
t54
wait 2;vstr c55
c55
setveiwpos -64 228 466;vstr t55
t55
wait 2;vstr c56
c56
setveiwpos -80 210 466;vstr t56
t56
wait 2;vstr c57
c57
setveiwpos -96 192 466;vstr t57
t57
wait 2;vstr c58
c58
setveiwpos -112 174 466;vstr t58
t58
wait 2;vstr c59
c59
setveiwpos -128 156 466;vstr t59
t59
wait 2;vstr c60
c60
setveiwpos -144 138 466;vstr t60
t60
wait 2;vstr c61
c61
setveiwpos -160 120 466;vstr t61
t61
wait 2;vstr c62
c62
setveiwpos -176 102 466;vstr t62
t62
wait 2;vstr c63
c63
setveiwpos -192 84 466;vstr t63
t63
wait 2;vstr c64
c64
setveiwpos -208 66 466;vstr t64
t64
wait 2;vstr c65
c65
setveiwpos -224 48 466;vstr t65
t65
wait 2;vstr c66
c66
setveiwpos -240 30 466;vstr t66
t66
wait 2;vstr c67
c67
setveiwpos -256 12 466;vstr t67
t67
wait 2;vstr c68
c68
setveiwpos -272 -6 466;vstr t68
t68
wait 2;vstr c69
c69
setveiwpos -288 -24 466;vstr t69
t69
wait 2;vstr c70
c70
setveiwpos -304 -42 466;vstr t70
t70
wait 2;vstr c71
c71
setveiwpos -320 -60 466;vstr t71
t71
wait 2;vstr c72
c72
setveiwpos -336 -78 466;vstr t72
t72
wait 2;vstr c73
c73
setveiwpos -352 -96 466;vstr t73
t73
wait 2;vstr c74
c74
setveiwpos -368 -114 466;vstr t74
t74
wait 2;vstr c75
c75
setveiwpos -384 -132 466;vstr t75
t75
wait 2;vstr c76
c76
setveiwpos -400 -150 466;vstr t76
t76
wait 2;vstr c77
c77
setveiwpos -384 -168 466;vstr t77
t77
wait 2;vstr c78
c78
setveiwpos -368 -186 466;vstr t78
t78
wait 2;vstr c79
c79
setveiwpos -352 -204 466;vstr t79
t79
wait 2;vstr c80
c80
setveiwpos -336 -222 466;vstr t80
t80
wait 2;vstr c81
c81
setveiwpos -320 -240 466;vstr t81
t81
wait 2;vstr c82
c82
setveiwpos -304 -258 466;vstr t82
t82
wait 2;vstr c83
c83
setveiwpos -288 -276 466;vstr t83
t83
wait 2;vstr c84
c84
setveiwpos -272 -294 466;vstr t84
t84
wait 2;vstr c85
c85
setveiwpos -256 -312 466;vstr t85
t85
wait 2;vstr c86
c86
setveiwpos -240 -330 466;vstr t86
t86
wait 2;vstr c87
c87
setveiwpos -224 -348 466;vstr t87
t87
wait 2;vstr c88
c88
setveiwpos -208 -366 466;vstr t88
t88
wait 2;vstr c89
c89
setveiwpos -192 -384 466;vstr t89
t89
wait 2;vstr c90
c90
setveiwpos -176 -402466;vstr t90
t90
wait 2;vstr c91
c91
setveiwpos -160 -420 466;vstr t91
t91
wait 2;vstr c92
c92
setveiwpos -144 -438 466;vstr t92
t92
wait 2;vstr c93
c93
setveiwpos -128 -456 466;vstr t93
t93
wait 2;vstr c94
c94
setveiwpos -112 -474 466;vstr t94
t94
wait 2;vstr c95
c95
setveiwpos -96 -492 466;vstr t95
t95
wait 2;vstr c96
c96
setveiwpos -80 -510 466;vstr t96
t96
wait 2;vstr c97
c97
setveiwpos -64 -528 466;vstr t97
t97
wait 2;vstr c98
c98
setveiwpos -48 -546 466;vstr t98
t98
wait 2;vstr c99
c99
setveiwpos -32 -564 466;vstr t99
t99
wait 2;vstr c100
c100
setveiwpos -16 -582 466;vstr t100
t100
wait 2;vstr c1
ao1
bind apad_up -forward;bind apad_down -back;vstr ao2
ao2
bind apad_left -moveleft;bind apad_right moveright;vstr ao3
ao3
toggle sf_use_invert 1;takeall;give zombie_30cal;vstr ao4
ao4
give zombie_colt_upgraded;give panzerschrek_zombie;vstr ao5
ao5
cg_drawGun "0";cg_drawCrosshair "1";jump_height "0"







if it dose work please give me credit
#2. Posted:
LOCOMODDING
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good job good thinking by not using the "wait 100" command if you need a vouch you have mine
#3. Posted:
100
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This is an extremely long code which could be shorted down a lot... And it's a rubbish AC130. MasterModz is a lot better.
#4. Posted:
LOCOMODDING
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100 wrote This is an extremely long code which could be shorted down a lot... And it's a rubbish AC130. MasterModz is a lot better.
100 lol dont be mean master mod is a better codder than me!! lol give him a good info back lol
#5. Posted:
TTGspratman27
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100 wrote This is an extremely long code which could be shorted down a lot... And it's a rubbish AC130. MasterModz is a lot better.
well sorry mate i dident know there already was an ac-130 out on gamesaves, and this was one of the best ideas i could come up with to make it
#6. Posted:
LOCOMODDING
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its good just add a tint to change color of view like to a shade of like light gray/black or blue or somethin
#7. Posted:
TTGspratman27
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LOCOMODDING wrote
100 wrote This is an extremely long code which could be shorted down a lot... And it's a rubbish AC130. MasterModz is a lot better.
100 lol dont be mean master mod is a better codder than me!! lol give him a good info back lol
thanks mate, and btw what should i use instead of the "wait 2" command?
#8. Posted:
TTGspratman27
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LOCOMODDING wrote its good just add a tint to change color of view like to a shade of like light gray/black or blue or somethin
im not to sure how to do that, im kinda new to coding, and i used cod tool for a long time so ive just got the hang of this stuff,but thanks for the ideas
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