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Black Ops II New Info!!!
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Black Ops II New Info!!!Posted:

xVGxSPRINKLZZ
  • Challenger
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Joined: Jun 22, 201113Year Member
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Status: Offline
Joined: Jun 22, 201113Year Member
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Reputation Power: 4
To start off, this is all information gathered from a trusted source. Here it is.



To clarify what elite is, it is a side-pro perk you can choose when leveling up the base perk. These elite perks ONLY work if paired with another BASE perk.



-Perks- (Only new and modified!) (Perk slot not yet defined!)

1. Spy - Appear as a friend on the map. (Disadvantage is, you're always spotted even without a UAV, and when shooting, you turn red on the map)

b. Pro - Detect enemy spies. They will still always be spotted on the radar.

c. Elite - If Pilot is active, your airship will be marked as an ally.



2. Escape Artist - When going prone, you feign death (You cannot shoot during)

b. Pro - When approaching death, the enemies crosshairs will turn to white, and your name will dissapear.

c. Elite - if Diver is active - You realistically fall into your feign death instead of diving.



3. Audiophile - Players with silenced weapons will show on your radar if they are shooting at you or close around you.

b. Pro - Footsteps are louder

c. Elite - If bladesman is active - kniving will show up on the radar



4. Defuser - Throw all equipment but cookable grenades up to 2x farther - a hollow circle will show up around your crosshairs, and the circle will fill in 3 seconds. When the circle is full, it will throw 2x farther, when it is empty, it will throw 1x as far.

b. Pro - Be able to take semtex off of players and throw them elsewhere, and be able to pick up any enemy equipment and use it as your own.

c. Elite - if quickdraw is active - the circle will fill in 1.5 seconds.



5. Juggernaut - Regenerate health faster while moving

b. Pro - Regenerate health faster while crouched

c. Elite - If scavenger is active - you are able to drop ammo packs for your team.



6. Diver - You can dive into cover (A.K.A. Dolphin Dive) - and while diving you can still shoot, however when you land it takes awhile to regain focus.

b. Pro - You crawl 2x faster

c. Elite - With Extreme conditioning active - You can sprint while crawling to crawl faster (3x) instead of getting up.



7. Pilot - Your flying killstreak's kills will count towards your next killstreak.

b. Pro - Your controllable flying killstreaks will last until they are shot down.

c. Elite - With blind eye active - Your uncontrollable flying killstreaks will not show on the map.



8. Technician - Any land killstreak's kills will count towards your next killstreak.

b. Pro - Your Advnaced UAVS will disable the enemies UAV

c. Elite - If defuser is active, your sentries cannot be taken down instantly.



9. Bladesman - You have 2 knives in each hand instead of just one in one hand. (This essentially makes knives kill twice as fast.)

b. Pro - You have a chance of dodging the incoming players knife.

c. Elite - If assasin is active - kniving will be completely silent and not show on the killfeed, unless countered by audiophile elite.



10. Conciousness - While standing, you are just as accurate as when you are prone

b. Pro - Your bullets cause more flinching.

c. Elite - If marksman is active - shooting your enemy will mark him on the mini map.



11. Focus - Be able to shoot while sprinting, even at the deduction of accuracy.

b. Pro - Be able to shoot while jumping, even at the deduction of accuracy.

c. Elite - If stalker is active - when jumping, equipment does less damage to you.



12. Deep Impact - Your bullets shoot through hard surfaces.

b. Pro - Your bullets gain 50% damage with each person they go through.

c. Elite - if steady aim is active - when hip-firing, your bullets have 10% more damage with each person they go through.



-NEW!!-

--Knife Melee Slot--

1. Default Knife - takes 2 swipes to kill, you need to put it away, and take it back out like usual.

2. Tactical knife - takes 4 swipes to kill, as long as you are pushing the melee button however, it will keep knifing

3. Tactical hammer - takes longer to get out, takes 4 swipes to kill, you need to put it away and take it back out like usual, but against riot shields and machines it takes only 1 swipe to destroy.

4. Throwing knifes - Start with 4, fast to get out, fairly accurate, but takes 2 to kill and is ranged

5. Tomahawks - Start with 2, slow to get out, fairly innacurate, and takes 1 to kill and is ranged

6. Ballistic knife - [Disallows use of equipment] - A tactical knife in one hand, while a ballistic knife is in the other. You start with 2 ballistic knives, and they kill in 1 shot. These knives take a moderate time to get out. (With Bladesman on, you start with 3 ballistic knives and one ballistic knife in each hand.)



-Guns- (More than EVER!!) (These are the ones announced or finished so far)



Assault Rifles


Submachine Guns


Shotguns


Sniper Rifles


Light Machine Guns


Pistols


Explosives




AK74

Mp5SD

Model 590

Psg-1

Type 67

M973

SA-7 Grail / 9k32 Strela-2



Ruger Mini-14

PA3(DM)

Model 1300

PSL

Enfield L7

Steyr GB

Stinger



Type 65

SW M76

Model 1100

SVD

M240

Skorpion

Redeye



Valmet M76

Type 64

Spas-12

Model 700

AS70

MEU

Arwen 37



M70

UZI

CAWS

M76




Python

M26 Grenade



R1 Rifle

Ares FMG

Featherlight







Mini-Uzi

HG 84 Grenade



Valmet M60

AKS-74U

Stakeout










M67 Grenade



AKM-63

Mac 10

Saiga-12










Sticky Grenade



AMD-65

MPL

Striker















Commando





















Type 64





















AR-18






















Attachments

-Attached Weapon Rack (Weapons attached to primary for quick weapon switching) (Only works when paired with pistols)

-Attached Pistol (For snipers only)

-Attached Shotgun (For Assault Rifles only)

-Attached Bayonette (For Assault Rifles and Snipers only)

-Laser

-Red dot sight

-Reflex scope

-Thermal Scope

-Acog Scope

-Extended Mags

-Dual Mags

-Rapid Fire

-Grenade Launcher (Grenades drop significantly more)

-Grip

-Perfected Ironsights (Ironsights that make it easier to see your bearings)
#2. Posted:
Proximity
  • Resident Elite
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Joined: Oct 15, 201113Year Member
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Joined: Oct 15, 201113Year Member
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Reputation Power: 7
Seems legit... :trollin:

Wheres the source/proof?
#3. Posted:
PlazmaMods
  • Prospect
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Joined: May 12, 201113Year Member
Posts: 637
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Status: Offline
Joined: May 12, 201113Year Member
Posts: 637
Reputation Power: 29
I Think its fake as treyarch would not use speech like that and also i doubt they would copy so many perk names from mw3
#4. Posted:
Wagmiree
  • TTG Senior
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Joined: Jun 11, 201212Year Member
Posts: 1,693
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Status: Offline
Joined: Jun 11, 201212Year Member
Posts: 1,693
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There is no possible way most of them perks will be in the game, would completely ruin the game. ****.
#5. Posted:
shadow1
  • TTG Senior
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Joined: Sep 13, 201014Year Member
Posts: 1,641
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Status: Offline
Joined: Sep 13, 201014Year Member
Posts: 1,641
Reputation Power: 48
This is just the same information we got like 2 months ago.
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