You are viewing our Forum Archives. To view or take place in current topics click here.
RUSH or QUICKSCOPE
RUSH
0.00% (0 votes)
0.00% (0 votes)
QUICKSCOPE
100.00% (1 vote)
100.00% (1 vote)
Total Votes: 1
NonModded Zombies/ MSG xTempered DelayedFor 1hr Will Update
Posted:
NonModded Zombies/ MSG xTempered DelayedFor 1hr Will UpdatePosted:
Status: Offline
Joined: Jul 05, 201212Year Member
Posts: 12
Reputation Power: 0
Status: Offline
Joined: Jul 05, 201212Year Member
Posts: 12
Reputation Power: 0
MUST HAVE MIC!
Human Class:
M4A1 (Cannot Use)
M9
Claymore
Smoke Grenade
Sleight of Hand
Stopping Power
Commando
Copycat
Zombies Class:
Ump45
M9 Tac Knife
Throwing Knife
Smoke Grenade
Marathon
Lightweight
Ninja
Copycat
Standard Killstreaks: Only Humans Can Use
UAV
Predator
Nuke
Game Rules:
Game will run off of a points system in your clan tag. Every kill will count as a hundred points. // Example: Game will start first round everyone will use M9 only by the end of the game if you have 10 kills equaling 1000 game score you will update your clan tag and put 1000 and can either save them or spend points on anything equal or below 1000 points.
Forbidden Map Spots/Weapon Attachments
No Shotgun Attachment
No Heartbeat Attachment
Afghan: None
Derail: None
Estate: None
Favela: None
Highrise: Rooftop
Invasion: None
Karachi: Wall glitch
Quarry: None
Rundown: None
Rust: None
Scrapyard: None
Skidrow: None
Sub-base: Submarine
Terminal: Top of Plane
Underpass: Hidden Hut (By Bottom of Hill
Wasteland: None
All Attachments: 200
Weapon/Perk Prices:
Tier 1 Perks:
Marathon: 2000
Sleight of Hand: Standard (free)
Scavenger: 3000
Bling: 2500
One Man Army: 4500
Tier 2 Perks:
Stopping Power: Standard (free)
Lightweight: 2000
Hardline: 2000
Cold-Blooded: 3000 (Zombies Only)
Danger Close: 4000
Tier 3 Perks
Commando: Standard Human (free) Zombies 3000
Steady Aim: 2500
Scrambler: 2500 (Zombies Only)
Ninja: Standard Zombies (free) Humans: 1500
Sitrep: 2500 (Zombies Only)
Last Stand: N/A
Assault Rifles:
M4A1: 1000
Famas: 1200
Scar-H: 1500
Tar-21: 1700
FAL: 1000
M16:1500
ACR: 3000
F2000: 1000
AK-47: 2000
Sub Machinegun:
MP5: 1200
Ump45: 2000
Vector: 1500
P90: 1700
Mini-Uzi: 1200
Light MachingGun:
L86: 5000
RPD:5500
MG4: 4800
AUG: 3800
M240: 4800
Sniper Rifles:
Intervention: 2000
Barret .50 Cal: 2500
WA2000: 2500
M21: 2800
Riot Shield: 5500
Machine Pistols:
PP2000: 1500
G18: 1500
Raffica: 1500
TMP: 2000
Shotguns:
Spaz-12: 2000
AA-12: 2000
Striker: 1200
Ranger: 1000
M1014: 1500
Model: 2300
HandGun:
USP.45: 300
44. Magnum: 500
M9: Standard (free)
Desert Eagle: 300
All Secondary Launchers: N/A
Equipment:
Frag: 1000 (Zombies N/A)
Semtex: 1000 (Zombies N/A)
Throwing knife: 800 (Standard Zombies)
Tactical Insertion: 1500 (Zombies Only)
Blast Shield: 1500 (Zombies Only)
Claymore: Standard (free) (Zombies N/A)
C4: 1800 (Zombies N/A)
Special Grenade:
Flash Grenade: 600 (Zombies N/A)
Stun Grenade: 600 (Zombies N/A)
Smoke Grenade: Standard Human/Zombies
KillStreaks:
All Killstreaks 1000
Human Class:
M4A1 (Cannot Use)
M9
Claymore
Smoke Grenade
Sleight of Hand
Stopping Power
Commando
Copycat
Zombies Class:
Ump45
M9 Tac Knife
Throwing Knife
Smoke Grenade
Marathon
Lightweight
Ninja
Copycat
Standard Killstreaks: Only Humans Can Use
UAV
Predator
Nuke
Game Rules:
Game will run off of a points system in your clan tag. Every kill will count as a hundred points. // Example: Game will start first round everyone will use M9 only by the end of the game if you have 10 kills equaling 1000 game score you will update your clan tag and put 1000 and can either save them or spend points on anything equal or below 1000 points.
Forbidden Map Spots/Weapon Attachments
No Shotgun Attachment
No Heartbeat Attachment
Afghan: None
Derail: None
Estate: None
Favela: None
Highrise: Rooftop
Invasion: None
Karachi: Wall glitch
Quarry: None
Rundown: None
Rust: None
Scrapyard: None
Skidrow: None
Sub-base: Submarine
Terminal: Top of Plane
Underpass: Hidden Hut (By Bottom of Hill
Wasteland: None
All Attachments: 200
Weapon/Perk Prices:
Tier 1 Perks:
Marathon: 2000
Sleight of Hand: Standard (free)
Scavenger: 3000
Bling: 2500
One Man Army: 4500
Tier 2 Perks:
Stopping Power: Standard (free)
Lightweight: 2000
Hardline: 2000
Cold-Blooded: 3000 (Zombies Only)
Danger Close: 4000
Tier 3 Perks
Commando: Standard Human (free) Zombies 3000
Steady Aim: 2500
Scrambler: 2500 (Zombies Only)
Ninja: Standard Zombies (free) Humans: 1500
Sitrep: 2500 (Zombies Only)
Last Stand: N/A
Assault Rifles:
M4A1: 1000
Famas: 1200
Scar-H: 1500
Tar-21: 1700
FAL: 1000
M16:1500
ACR: 3000
F2000: 1000
AK-47: 2000
Sub Machinegun:
MP5: 1200
Ump45: 2000
Vector: 1500
P90: 1700
Mini-Uzi: 1200
Light MachingGun:
L86: 5000
RPD:5500
MG4: 4800
AUG: 3800
M240: 4800
Sniper Rifles:
Intervention: 2000
Barret .50 Cal: 2500
WA2000: 2500
M21: 2800
Riot Shield: 5500
Machine Pistols:
PP2000: 1500
G18: 1500
Raffica: 1500
TMP: 2000
Shotguns:
Spaz-12: 2000
AA-12: 2000
Striker: 1200
Ranger: 1000
M1014: 1500
Model: 2300
HandGun:
USP.45: 300
44. Magnum: 500
M9: Standard (free)
Desert Eagle: 300
All Secondary Launchers: N/A
Equipment:
Frag: 1000 (Zombies N/A)
Semtex: 1000 (Zombies N/A)
Throwing knife: 800 (Standard Zombies)
Tactical Insertion: 1500 (Zombies Only)
Blast Shield: 1500 (Zombies Only)
Claymore: Standard (free) (Zombies N/A)
C4: 1800 (Zombies N/A)
Special Grenade:
Flash Grenade: 600 (Zombies N/A)
Stun Grenade: 600 (Zombies N/A)
Smoke Grenade: Standard Human/Zombies
KillStreaks:
All Killstreaks 1000
You are viewing our Forum Archives. To view or take place in current topics click here.