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NAND help :-) plZ thanx
Posted:
NAND help :-) plZ thanxPosted:
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Joined: May 04, 201113Year Member
Posts: 634
Reputation Power: 2
Status: Offline
Joined: May 04, 201113Year Member
Posts: 634
Reputation Power: 2
I put my jtag on the new dash with flash 360...
That's all good.
But now
When I try copy my NAND it says I have sum bad blocks
I think its in the frist 50
It's a zephr jtag 16 mb
I still have frist NAND before I updated that has no bad blocks..
Would that nand still have old dash ???
And do u use that NAND to put dev kit on jtag???
Or
The new NAND with bad blocks and could I put dev on
And still be ok
And do I have to put system files on my hdd ???
That's all good.
But now
When I try copy my NAND it says I have sum bad blocks
I think its in the frist 50
It's a zephr jtag 16 mb
I still have frist NAND before I updated that has no bad blocks..
Would that nand still have old dash ???
And do u use that NAND to put dev kit on jtag???
Or
The new NAND with bad blocks and could I put dev on
And still be ok
And do I have to put system files on my hdd ???
#2. Posted:
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Joined: Jun 02, 201212Year Member
Posts: 255
Reputation Power: 11
Status: Offline
Joined: Jun 02, 201212Year Member
Posts: 255
Reputation Power: 11
Just try to do it untill it stops wait a min then then turn it off and back off and it should give you the dash you wont just fill in all that stuff when you turn your xbox off... Hope it works for you!!!!!
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#3. Posted:
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Joined: Jun 19, 201014Year Member
Posts: 5,070
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Status: Offline
Joined: Jun 19, 201014Year Member
Posts: 5,070
Reputation Power: 216
if its working then your fine, i cant think of a reason why you would randomly get bad blocks out of a clean nand, open your original nand and see if has bad blocks then build the lastest kernel from that and recheck for bad blocks.
then flash your image through xell, rename to updflash.bin and boot with eject if your using the latest xell it will use rawflashv4 to flash it and auto remap any bad blocks.
if there in the first 50 it would be key to remap them as xell boots from the first 50.
then flash your image through xell, rename to updflash.bin and boot with eject if your using the latest xell it will use rawflashv4 to flash it and auto remap any bad blocks.
if there in the first 50 it would be key to remap them as xell boots from the first 50.
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