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All MW2 SHADER CODES!!!!! By HOST_DarkLobbiez
Posted:
All MW2 SHADER CODES!!!!! By HOST_DarkLobbiezPosted:
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
ALL SHADER CODES!! BY HOST_DarkLobbiez
PINKScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1,0.41,0.71);
}
REDScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1, 0, 0);
}
BLUEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 0, 1);
}
CYANScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 1, 1);
}
GREENScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 1, 0);
}
ORANGEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1,0.65490196078,0.01176470588);
}
PURPLEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 0, 1 );
}
YELLOWScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 1, 0 );
}
BLACKScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 0, 0, 0 );
}
WHITEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 1, 1 );
}
BROWNScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0.38823529411,0.2666666666,0);
}
LIGHTBLUEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0.01176470588,0.58823529411,1);
}
CHECKERScroll()
{
self.menuBGK = createShad3("center", "center", "center", "center", 325, 800, "flupee", 2);
}
createShad3(point, rPoint, hAlign, vAlign, width, height, elem, sort)
{
shader = newClientHudElem(self);
shader.alignX = point;
shader.alignY = rPoint;
shader.horzAlign = hAlign;
shader.vertAlign = vAlign;
shader.sort = sort;
shader.alpha = 0.8;
shader setShader(elem, width, height);
self thread DeleteMenuHudElem(shader);
self thread DeleteMenuHudElem2(shader);
return shader;
}
DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
}
self setClientDvar("ui_gametype","^2NAME AT THE TOP RIGHT");
{
self endon ( "disconnect" );
self endon ( "death" );
wait 0.5;
displayText = self createFontString( "objective", 1.7 );
displayText setPoint( "TOP", "TOP", 0, 0 + 0 );
for( ;; )
{
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
}
}
doTradeMark2()
{
self endon ( "disconnect" );
self endon ( "death" );
wait 0.5;
displayText = self createFontString( "objective", 1.7 );
displayText setPoint( "TOP", "TOP", 0, 0 + 15 );
for( ;; )
{
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
}
}
_openMenu(){
self.MenuIsOpen=true;
self freezeControls(true);
self setClientDvar("g_hardcore",1);
self thread funcMenuGod();
self setBlurForPlayer(0,0);
MenuShad2.color = (0,0,1);
self thread doHeart1();
doHeart1()
{
heartElem = self createFontString( "smallfixed", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 20, 217 );
for ( ;; )
{
heartElem setText( "^2HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^0HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^2HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^0HOST_DarkLobbiez" );
wait 0.02;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.2;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.5;
wait 0.3;
}
}
self thread doHeart();
self thread doHeart1();
self thread doHeart2();
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^1S^0hARk xX");
wait 0.00001;
heartElem setText("^0S^1h^0ARk xX");
wait 0.00001;
heartElem setText("^0Sh^1A^0Rk xX");
wait 0.00001;
heartElem setText("^0ShA^1R^0k xX");
wait 0.00001;
heartElem setText("^0ShAR^1k^0 xX");
wait 0.00001;
heartElem setText("^0ShARk^1 x^0X");
wait 0.00001;
heartElem setText("^0ShARk ^1x^0X");
wait 0.00001;
heartElem setText("^0ShARk x^1X");
wait 0.00001;
heartElem setText("^0ShARk x^1X");
wait 0.00001;
heartElem setText("^0ShARk ^1x^0X");
wait 0.00001;
heartElem setText("^0ShARk^1 x^0X");
wait 0.00001;
heartElem setText("^0ShAR^1k^0 xX");
wait 0.00001;
heartElem setText("^0ShA^1R^0 xX");
wait 0.00001;
heartElem setText("^0Sh^1A^0Rk xX");
wait 0.00001;
heartElem setText("^0S^1hARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^1ShARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -4, 13);
for ( ;; )
{
heartElem setText("^1ShARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
PINKScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1,0.41,0.71);
}
REDScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1, 0, 0);
}
BLUEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 0, 1);
}
CYANScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 1, 1);
}
GREENScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0, 1, 0);
}
ORANGEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (1,0.65490196078,0.01176470588);
}
PURPLEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 0, 1 );
}
YELLOWScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 1, 0 );
}
BLACKScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 0, 0, 0 );
}
WHITEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = ( 1, 1, 1 );
}
BROWNScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0.38823529411,0.2666666666,0);
}
LIGHTBLUEScroll()
{
self endon( "disconnect" );
self.menuBGK.color = (0.01176470588,0.58823529411,1);
}
CHECKERScroll()
{
self.menuBGK = createShad3("center", "center", "center", "center", 325, 800, "flupee", 2);
}
createShad3(point, rPoint, hAlign, vAlign, width, height, elem, sort)
{
shader = newClientHudElem(self);
shader.alignX = point;
shader.alignY = rPoint;
shader.horzAlign = hAlign;
shader.vertAlign = vAlign;
shader.sort = sort;
shader.alpha = 0.8;
shader setShader(elem, width, height);
self thread DeleteMenuHudElem(shader);
self thread DeleteMenuHudElem2(shader);
return shader;
}
DeleteMenuHudElem2(Element)
{
self waittill("death");
Element Destroy();
}
DeleteMenuHudElem(Element)
{
self waittill("button_square");
Element Destroy();
}
self setClientDvar("ui_gametype","^2NAME AT THE TOP RIGHT");
{
self endon ( "disconnect" );
self endon ( "death" );
wait 0.5;
displayText = self createFontString( "objective", 1.7 );
displayText setPoint( "TOP", "TOP", 0, 0 + 0 );
for( ;; )
{
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^2HOST_DarkLobbiez PvT V1");
wait 0.01;
displayText setText("^7HOST_DarkLobbiez PvT V1");
wait 0.01;
}
}
doTradeMark2()
{
self endon ( "disconnect" );
self endon ( "death" );
wait 0.5;
displayText = self createFontString( "objective", 1.7 );
displayText setPoint( "TOP", "TOP", 0, 0 + 15 );
for( ;; )
{
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
displayText setText("^7TheTechGame.com");
wait 0.01;
displayText setText("^2TheTechGame.com");
wait 0.01;
}
}
_openMenu(){
self.MenuIsOpen=true;
self freezeControls(true);
self setClientDvar("g_hardcore",1);
self thread funcMenuGod();
self setBlurForPlayer(0,0);
MenuShad2.color = (0,0,1);
self thread doHeart1();
doHeart1()
{
heartElem = self createFontString( "smallfixed", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 20, 217 );
for ( ;; )
{
heartElem setText( "^2HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^0HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^2HOST_DarkLobbiez" );
wait 0.02;
heartElem setText( "^0HOST_DarkLobbiez" );
wait 0.02;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.2;
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.5;
wait 0.3;
}
}
self thread doHeart();
self thread doHeart1();
self thread doHeart2();
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^1S^0hARk xX");
wait 0.00001;
heartElem setText("^0S^1h^0ARk xX");
wait 0.00001;
heartElem setText("^0Sh^1A^0Rk xX");
wait 0.00001;
heartElem setText("^0ShA^1R^0k xX");
wait 0.00001;
heartElem setText("^0ShAR^1k^0 xX");
wait 0.00001;
heartElem setText("^0ShARk^1 x^0X");
wait 0.00001;
heartElem setText("^0ShARk ^1x^0X");
wait 0.00001;
heartElem setText("^0ShARk x^1X");
wait 0.00001;
heartElem setText("^0ShARk x^1X");
wait 0.00001;
heartElem setText("^0ShARk ^1x^0X");
wait 0.00001;
heartElem setText("^0ShARk^1 x^0X");
wait 0.00001;
heartElem setText("^0ShAR^1k^0 xX");
wait 0.00001;
heartElem setText("^0ShA^1R^0 xX");
wait 0.00001;
heartElem setText("^0Sh^1A^0Rk xX");
wait 0.00001;
heartElem setText("^0S^1hARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^1ShARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -4, 13);
for ( ;; )
{
heartElem setText("^1ShARk xX");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
#2. Posted:
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 121
Reputation Power: 4
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 121
Reputation Power: 4
What is the name of white water v4's shADER code?
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#3. Posted:
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
Im not sure sorry bro i dont know i only have rdc shader codes
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#4. Posted:
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 121
Reputation Power: 4
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 121
Reputation Power: 4
oh well thx anyway
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#5. Posted:
Status: Offline
Joined: Sep 10, 201113Year Member
Posts: 3,326
Reputation Power: 150
Status: Offline
Joined: Sep 10, 201113Year Member
Posts: 3,326
Reputation Power: 150
Nice copy and paste from ngu buddy
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#6. Posted:
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
actually its a nice copy and pace from my notepad quit hating trying to help out
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#7. Posted:
Status: Offline
Joined: Sep 05, 201212Year Member
Posts: 45
Reputation Power: 2
Status: Offline
Joined: Sep 05, 201212Year Member
Posts: 45
Reputation Power: 2
CekcHD wrote Nice copy and paste from ngu buddyWith 2,898 post you shouldn't be hateing, That's all i ever see in ur posts is noting but HATE! go back to se7ensins noob.. you should be more respectful to the community, i know if i had that many post also GOLD and been a 1 year member i would't let you on this site talking crap now do us a favor and go kill ur self THANKS!
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#8. Posted:
Status: Offline
Joined: Sep 05, 201212Year Member
Posts: 45
Reputation Power: 2
Status: Offline
Joined: Sep 05, 201212Year Member
Posts: 45
Reputation Power: 2
HOST_DarkLobbiez wrote actually its a nice copy and pace from my notepad quit hating trying to help outDon't worry about CekcfagHD he is just mad and most likely jelous all he does is HATE! just report him and hopefully he gets suspended or something! ill do the same
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#9. Posted:
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Apr 03, 201212Year Member
Posts: 59
Reputation Power: 2
thx at least u understand there needs to be more ttg players like u
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