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#41. Posted:
Emazed
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Thanks for the thread Casca!

Try also adding the trailer that was released for those who haven't seen it yet.
#42. Posted:
Comprehension
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Casca wrote Seeing how there are 1400 topics about the update tomorrow we started this one to head off all of the spam.

Post away.

Any other topics will be closed

Now, get back to eating donuts and drinking Red Bull you crazy kids.



Groovy

Edit to add:
999 was generous to send me some info. If you have some information that you want to add just send me a PM.

Thanks 999

999 wrote Date and Time of release

UK :12PM-10am

Pacific: 1AM Today
Alaska: 11PM TODAY
Mountain: 1AM
Central: 12PM-2AM
Eastern: 3AM
Hawaii: 9PM today



Pass the Redbull Mate ;)
#43. Posted:
Summit14
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Re comment

Well seeing I can't post new topic I'll post in comment

Heres proof
gyazo.com/35b61eb63a2e37b6f0ff4b...efe85c.png

Now heres what it has enjoy


PC equivalent Planned changes

Beta 1.8.2 (The Adventure Update) Fifth Update

Release Date: October 16, 2012

Beta 1.8.2 features.

Will be called Beta 1.8.2

Creative Mode.

Superflat world type

Hunger

NPC Villages, Abandoned Mineshafts, Strongholds and Ravines

12 Music Discs

Updated mob sounds

Changed sounds for when player is damaged and minor changes to hostile/Passive mobs

New Combat Mechanics

Chargeable bows

Critical hits

Sprinting

Players can parry with a sword

Ability to change the name of your world save

Chain Armor

Pressure Plates can now be placed on fences

New mobs

Endermen

Cave spiders

Silverfish

New Food Items

Apples

Raw Chicken

Cooked Chicken

Raw Beef

Steak

Melons

Melon seeds

Rotten Flesh

Cobwebs

Fence Gate

Iron bars

Glass pane

Stone Brick

Stone Brick Stairs

Stone Brick Slabs

Brick Stairs

Brick Slabs

Pumpkin Seed

Vines

Pumpkins and Melons grow from stems much faster, and do not require farmland around the stem to grow on

Sponges(Creative only)

New biomes

Swamp biome

Ocean biome

Ocean floor now consists of Clay, sand and dirt, this makes clay easier to find

Mountain biome

River

Rivers flow through/in between biomes

Passive mobs will randomly flee if attacked by the player or other mobs (such as Cows)

Pig has 3D snout

Death messages

Message appears saying who and how the player died

Mining speed changes

Time taken to mine ores has been reduced, such as Redstone

Sugar Cane can now be placed on sand

Chest has opening and closing animation

User-placed leaf blocks no longer decay

Skeletons hold full size bow

Shears can now collect Tall Grass and Vines

Exclusive Superflat option for the Nether

Option to turn clouds off

Large changes to Xbox 360 tutorial mode

Bonus chest world option

Option to turn PVP off

Option to turn fire spread off

Option to make TNT not detonate

Option to trust players (to op players)

Bug fixes: [Collapse]

Fix for duplication glitch.

Fix for aspect ratio of things in hand when in splitscreen mode.

Fix for issue with player data not saving (player starting world with no items they had when they saved.

Fix for redstone tiles burning out when they shouldnt.

Fixed issue with Minecart with Furnace not being able to move another Minecart.

Fixed particle code for flipped 3rd person view.

UK Release:12PM-10am

US Release:
Pacific: 1AM Today!
Alaska: 11PM TODAY!
Mountain: 1AM
Central: 12PM-2AM
Eastern: 3AM
Hawaii: 9PM today!

Comment, on what u guys think. If u like thank the topic or rep

Last edited by Summit14 1 hour, 16 minutes ago; edited 4 times in total

Last edited by Summit14 15 minutes ago; edited 1 time in total
#44. Posted:
Gucceh
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Kids are staying home because of a minecraft update? Hope all you jits stfu now!
#45. Posted:
iCheyenne
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Thank you for this, I was really getting tired of all the spam
#46. Posted:
Slade_Wilson
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I would stay up but i'm just going to get off now and then get up @5AM when I go to Dunkin Donuts. Donuts and Hot Chocolate from Dunkin Donuts = Minecraft Fun
#47. Posted:
Cruze
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Whats in the update? Creative mode?
#48. Posted:
So_Dardy
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Thanks for telling us the Australian time... Losers...
#49. Posted:
Ripe
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I can't wait for this...
#50. Posted:
Wzd
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TehTechnicalGaming wrote
Wzd wrote Does anyone know if you will have to start a new game to put creative mode on?
No need for a new world. When you load a world, it gives you the option to pick/switch gamemode. Your welcome!


Thanks for telling me +Rep
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