You are viewing our Forum Archives. To view or take place in current topics click here.
Made MW2 dll and its not working correctly, Any ideas??
Posted:
Made MW2 dll and its not working correctly, Any ideas??Posted:
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
As the title says, I created a MW2 XP dll using hookers dll creator and it didn't work properly when i put it on my RGH. I named the dll "XeNNathan.dll" and also patched a default_mp.xex with the dll name. Not sure why it didnt fully work. I loaded it up on the RGH in sys link, Joined with the retail console and pressed D-pad up, It kicked the retail out like it should and it came up with an error saying "configstring > MAX_CONFIGSTRINGS" Also when i press D-pad up on the RGH the screen goes to some strange green vision? When i backed out and went to XBL on the retail the clan tag had changed like i set it to, I went private match, changed map and invited people and when i started it up it was a normal team deathmatch? Any help is appreciated and here is the code i used:
This is my first ever time trying this so sorry if i have made a noob mistake, But we all have to start somewhere and learn from our mistakes right?
s loc_warningsUi "0".s loc_warnings "0".s scr_game_suicidepointloss "1".s r_specularmap "2".s r_znear "35".s compasssize "1.8".s scr_dd_score_suicide "25160000".s scr_dd_score_kill "25160000".s gametype ""...mapname.VA_FORWARD..s player_meleeRange "1000".s clanname "@XeN".s activeaction "onlinegame 1;xblive_privatematch 0;scr_dd_timelimit 0.1;seta activeaction \"scr_airdrop_nuke 999;r_znear 35;g_compassshowenemies 1;missileMacross 9;player_meleeRange 1000;player_useRadius 9999;perk_weapSpreadMultiplier 0.0001;perk_weapreloadmultiplier 0.0001;cg_scoreboardPingText 1;g_teamname_allies ^1XeNNathans_^4Lobby;g_teamname_axis ^2YouTube/^3XeNNathan;player_backSpeedScale 3;player_sprintunlimited 1;player_sprintSpeedScale 5;motd ^3XeNNathan;g_scorescolor_allies 2.55 2.55 0 .8;g_scorescolor_axis 2.55 0 0 .8;cg_drawShellshock 0;scr_nuketimer 43200;scr_dd_timelimit 9999; scr_dd_scorelimit 0\""
This is my first ever time trying this so sorry if i have made a noob mistake, But we all have to start somewhere and learn from our mistakes right?
#2. Posted:
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
Did you set the gametype? I don't see it in the code
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Oct 29, 201113Year Member
Posts: 301
Reputation Power: 39
Status: Offline
Joined: Oct 29, 201113Year Member
Posts: 301
Reputation Power: 39
Try setting the private match as Demolition.
scr_dd_score_kill
the dd with the gamemode at the end refers to demolition. Good luck
scr_dd_score_suicide "25160000".s scr_dd_score_kill "25160000".s gametype
scr_dd_score_kill
the dd with the gamemode at the end refers to demolition. Good luck
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
-Cuddz- wrote Did you set the gametype? I don't see it in the code
I think i set it? Whats the code for it and ill try that, I used a few different .dll creator programs too and i selected demolition in them.
jakattak033 wrote Try setting the private match as Demolition.
scr_dd_score_suicide "25160000".s scr_dd_score_kill "25160000".s gametype
scr_dd_score_kill
the dd with the gamemode at the end refers to demolition. Good luck
I tried setting it but still nothing I dont know what im doing wrong, I even tried it compressed and uncompressed, It either does nothing, Gives that error, Freezes my RGH, And before it Turned off my RGH when i launched the default_mp.xex for some weird reason?
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Sep 11, 201212Year Member
Posts: 316
Reputation Power: 12
Status: Offline
Joined: Sep 11, 201212Year Member
Posts: 316
Reputation Power: 12
might be outdated????????????
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
where it says dd set it to "war" thats
If you still can't get it to work then just tell me what you want in the lobby and ill make it for you
If you still can't get it to work then just tell me what you want in the lobby and ill make it for you
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
Status: Offline
Joined: Jul 12, 201212Year Member
Posts: 40
Reputation Power: 1
-Cuddz- wrote where it says dd set it to "war" thats
If you still can't get it to work then just tell me what you want in the lobby and ill make it for you
I think i am getting somewhere now, I have started again and have a working dll "i think" now when i dpad-up on the RGH it kicks out the retail showing some of the code like its supposed to / does on other patches i have used, Then when i go to xbl and into private match it carries over the gamemode and map like the other patches i have used do but when i start the game it don't end the round in 5 seconds then switch to online game, The XP is modded but it stays private match with normal time? Basically i want to know what part of the code makes it end in 5 seconds and go to next round with online game then i know what to edit to fix it and not to change again. I have been using HxD and a new clean dll and completely re-wrote the code from various posts showing TU7 dvars.
This is my code at the moment so far:
s scr_dd_score_kill 2516000....s scr_dd_score_suicide 25160000.....s gametype ""...mapname.VA_FORWARD..s activeaction "onlinegame 1;xblive_privatematch 0;scr_dd_timelimit 0.1;seta activeaction \"scr_dd_timelimit 999;scr_dd_scorelimit 0;g_compassshowenemies 1;r_znear 45;ui_playerPartyColor 0 1.28 0 .8;g_scorescolor_allies 1 0 0 1;g_scorescolor_axis 0 0 2.55 .8;cg_scoreboardMyColor 0 1.28 0 .8;lowAmmoWarningColor1 .9 .3 1 .7;g_TeamColor_Axis 1 .3 .6 .8;g_TeamColor_Allies 0 2.55 2.55 .8;lobby_searchingPartyColor 0 1.28 0 .8;lowAmmoWarningNoReloadColor1 0 2.55 0 .8;r_specularmap 2;scr_airdrop_ac130 999;scr_airdrop_mega_helicopter_minigun 999;ui_mapname ^**** You All!;motd ^3XeNNathans Mods!!;g_teamname_allies ^2XeNNathans ^3Lobby;g_teamname_axis ^6YouTube/XeNNathan;g_teamIcon_allies dpad_killstreak_nuke;g_teamIcon_axis dpad_killstreak_ac130;scr_nuketimer 2013;player_meleeRange 999;compasssize 1.8;perk_grenadeDeath remotemissle_projectile_mp;perk_weapreloadmultiplier 0.0001;perk_bulletDamage 1000;bg_bulletExplRadius 2000;g_knockback 99999;missileJavAccelClimb 99999;missileJavTurnRateDirect 5000;missileJavTurnRateTop 5000;missileJavSpeedLimitClimb 999999;missileMacross 1;player_sprintunlimited 1;player_lastStandCrawlSpeedScale 2;player_useRadius 99999;\""......
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
Status: Offline
Joined: Aug 29, 201212Year Member
Posts: 652
Reputation Power: 27
Ok, it looks like it going ok, if you need any more help don't mind asking and I don't know why this happens sometimes but you may need to have AT LEAST five people in the pregame lobby before starting
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.