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Black Ops 2 - Unlock System
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Black Ops 2 - Unlock SystemPosted:
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Joined: Oct 28, 201212Year Member
Posts: 23
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Status: Offline
Joined: Oct 28, 201212Year Member
Posts: 23
Reputation Power: 0
As they were in the final stages of working out there level and unlock progression and they wanted to share with us an update on where they are.
Black Ops 2 has 55 levels in it. The total amount of XP is very similar to the amount needed to prestige in World at War and Modern Warfare 1. I'd say it's easier to level up, because you earn more XP than ever before with there Medals, Challenges they make available to you, as well as the leveling up guns themselves which grant bonus XP.
You unlock Create a Class at level 4, just like our last game. You get 1 unlock token every time you level up. So at level 4, you have 4 tokens.
At level 4, we give you about a dozen things you can equip "for free." This means you don't have to spend an unlock token on them. It's effectivelly one item from each category.
1 Assault Rifle
1 SMG
1 LMG
1 Shotgun
1 Sniper Rifle
1 Perk from each of the 3 perk categories
1 lethal grenade
1 tactical grenade/equipment
they also give you about a dozen things you can spend your unlock tokens on. 1 item from each category, plus you can unlock a Wildcard with an unlock token.
You get a perk at level 5. You get equipment at level 6.
At level 7 they unlock Scorestreaks. You get 3 for free and 3 you can optionally spend unlock tokens on.
At level 8 they give you a Perk. At level 9 they give you new Scorestreak.
At level 10, we start to settle into a pattern. Their are exceptions, but the pattern is generally like this. At every major rank change, which is every 3 levels, we give you a gun and usually "something else" as a bonus for reaching a major rank change.
In general, it goes like this.
Level 10 - Weapon + Something Else
Level 11 - Equipment (either lethal or tatical).
Level 12 - Scorestreak
This pattern then repeats through all 55 levels with some minor statstical variations or bonuses when they make sense and because they math can't be perfect.
They take feedback about where you feel any piece of equipment should be in the progression, but please provide a logical (non-emotional) reason for that.
They will do at least one more pass before They finalize this progression systems so They'll take inputs.
Black Ops 2 has 55 levels in it. The total amount of XP is very similar to the amount needed to prestige in World at War and Modern Warfare 1. I'd say it's easier to level up, because you earn more XP than ever before with there Medals, Challenges they make available to you, as well as the leveling up guns themselves which grant bonus XP.
You unlock Create a Class at level 4, just like our last game. You get 1 unlock token every time you level up. So at level 4, you have 4 tokens.
At level 4, we give you about a dozen things you can equip "for free." This means you don't have to spend an unlock token on them. It's effectivelly one item from each category.
1 Assault Rifle
1 SMG
1 LMG
1 Shotgun
1 Sniper Rifle
1 Perk from each of the 3 perk categories
1 lethal grenade
1 tactical grenade/equipment
they also give you about a dozen things you can spend your unlock tokens on. 1 item from each category, plus you can unlock a Wildcard with an unlock token.
You get a perk at level 5. You get equipment at level 6.
At level 7 they unlock Scorestreaks. You get 3 for free and 3 you can optionally spend unlock tokens on.
At level 8 they give you a Perk. At level 9 they give you new Scorestreak.
At level 10, we start to settle into a pattern. Their are exceptions, but the pattern is generally like this. At every major rank change, which is every 3 levels, we give you a gun and usually "something else" as a bonus for reaching a major rank change.
In general, it goes like this.
Level 10 - Weapon + Something Else
Level 11 - Equipment (either lethal or tatical).
Level 12 - Scorestreak
This pattern then repeats through all 55 levels with some minor statstical variations or bonuses when they make sense and because they math can't be perfect.
They take feedback about where you feel any piece of equipment should be in the progression, but please provide a logical (non-emotional) reason for that.
They will do at least one more pass before They finalize this progression systems so They'll take inputs.
The following 3 users thanked DoggyShizz for this useful post:
#2. Posted:
Status: Offline
Joined: Dec 21, 201113Year Member
Posts: 201
Reputation Power: 7
Status: Offline
Joined: Dec 21, 201113Year Member
Posts: 201
Reputation Power: 7
Great information seen this a while ago but good to refresh our minds cheers!
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#3. Posted:
Status: Offline
Joined: Oct 14, 201113Year Member
Posts: 380
Reputation Power: 16
Status: Offline
Joined: Oct 14, 201113Year Member
Posts: 380
Reputation Power: 16
Even though this is old info, thank you for posting it back up. I, for one, totally forgot about this tiny piece of information and it is quite insightful.
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