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#231. Posted:
Ozil
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Budder_Skotch wrote For the stamin up perma perk. Am I allowed to buy stamin up or do i have to run those miles without it?
It should work with or without, bbut i dont it without!
#232. Posted:
TTG-K1LL3R
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alexandra when do you wanna try for jugg and find out what gibs n stuff do? i got something like a green pop thing but it aint stamin up , or deadshot dalquiri or quick revive idk what it is.
#233. Posted:
DubleJayJ
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I think gibs is how many times you got hit by a zombie.
#234. Posted:
Morgan_Freeman
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jw is staminup 100 percent true
#235. Posted:
Ozil
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DubleJayJ wrote I think gibs is how many times you got hit by a zombie.
that is correct!!!!!!!
#236. Posted:
TTG-K1LL3R
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i didnot get hit though i got a double headshot for like the 20th time in one game.
#237. Posted:
DubleJayJ
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TTG-K1LL3R wrote i didnot get hit though i got a double headshot for like the 20th time in one game.

I randomly got it. Don't know how, but I hip fired at a zombie, and a green pop went off above it and whenever a zombie dies his head goes boom.
#238. Posted:
I-DA-KING
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i got 400+ deaths and no Tombstone & i got 1600+ grenade kills yet still no PHD Flopper
#239. Posted:
WHLTE_RLDER
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[ Register or Signin to view external links. ] ?

This is my topic on g-faqs about the perma perks. Within this thread several dedicated members have detailed there testing, with video and photographic evidence.


What you have posted here is nothing more than nonsense. The only three confirmed ones at this point are quick revive, deadshot and "upgraded barriers" otherwise known as Irn-Bru as named by the g-faqs community as it was discovered there first and fits with the drink theme.
#240. Posted:
GeT_FeArSoMe
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Can you have jug while doing the one for unlimited jug?

*Taking the 100 zombie hits*
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