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JTAG Bad Blocks On NAND HELP PLEASE!
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JTAG Bad Blocks On NAND HELP PLEASE!Posted:

awsomehackz21
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Ok So My Jtag Is On A Old Dashboard And So I Wanted To Update My RGH To 16202 Dash For System Link And Stuff But I Have 2 Bad Blocks On The Nand Reading Out
Bad Block ID @ 0x1AA Found @ 0x1FF[Offset: 0x41DF000]
Bad Block ID @ 0x1AB Found @ 0x1FE[Offset: 0x41BE000]

Does Anyone Know How To Fix Bad Blocks So I Dont Get A Error Or A Bad Flash.

Some Info About My Console:
Jasper 512mb
RGH Not JTAG
Bought From Crazyp1977
Just Got It For Christmas
120gb Hard Drive
Blue Leds
#2. Posted:
Garbotron
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Google the program JRunner, it's the only program that fixes bad blocks, easy to use!
#3. Posted:
awsomehackz21
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Garbotron wrote Google the program JRunner, it's the only program that fixes bad blocks, easy to use!

I Have Created New Images But I Still Have Bad Blocks With Jrunner With 16202 Files And I Can Still Boot Into Xellous On My RGH
#4. Posted:
Garbotron
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Jrunner will tell you that you have bad blocks. But it'll fix the bad blocks, don't worry.

I Rgh'd a friends falcon yesterday, same thing dumped the NAND had 2 bad blocks, used jrunner, made the image (16202), flashed it with xell worked fine.
#5. Posted:
-Goat
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don't worry about those bad blocks. just carry on as normal, you wont have any problems.
#6. Posted:
awsomehackz21
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Garbotron wrote Jrunner will tell you that you have bad blocks. But it'll fix the bad blocks, don't worry.

I Rgh'd a friends falcon yesterday, same thing dumped the NAND had 2 bad blocks, used jrunner, made the image (16202), flashed it with xell worked fine.

What Will Happen If I Flash With A Bad Nand Will It Break My RGH Cuase I Dont Wanna Ruin It
As That I Just Got The Xbox 360
#7. Posted:
5KMods
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Bad Blocks are normal - assuming you flash with xell reloaded it will remap them automatically, if they need to be.
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