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Beginning Modder
Posted:
Beginning ModderPosted:
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Joined: Jul 03, 201212Year Member
Posts: 24
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Status: Offline
Joined: Jul 03, 201212Year Member
Posts: 24
Reputation Power: 1
So I'm a beginning modder...where do I start?
I want to create mods of my own, not use somebody's program or modded XeX.
I've had little experience with HxD (hex editor). Is hex editing the only way to manipulate the game code?
Thanks,
Stalleddata397
I want to create mods of my own, not use somebody's program or modded XeX.
I've had little experience with HxD (hex editor). Is hex editing the only way to manipulate the game code?
Thanks,
Stalleddata397
#2. Posted:
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Joined: Nov 20, 201014Year Member
Posts: 71
Reputation Power: 2
Status: Offline
Joined: Nov 20, 201014Year Member
Posts: 71
Reputation Power: 2
Your saying you want to create your own "mod", you need a program to do that. A modded .xex is a mod. If you want to create your own program to make mods, you'll need the Xbox 360 SDK (Only for licensed dev's), a Jtag/RGH or XDK, and programming skills. If you want to make your own mods with someone else's program it's a lot easier just ask us what game and maybe we can help . Xbox Chaos has some really great tools/programs for people that want to make their own mods for their games using unsigned code.
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#3. Posted:
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Joined: Sep 06, 201014Year Member
Posts: 425
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Status: Offline
Joined: Sep 06, 201014Year Member
Posts: 425
Reputation Power: 21
It depends on the game, but since CoD is big right now:
1. You need Visual Studio C++. [ Register or Signin to view external links. ]
2. You need to know how to grab offsets.
3. You need to know how to take a normal xex, and patch it to do what you need with it.
HxD is great for some things, but it can always be done in a better method.
1. You need Visual Studio C++. [ Register or Signin to view external links. ]
2. You need to know how to grab offsets.
3. You need to know how to take a normal xex, and patch it to do what you need with it.
HxD is great for some things, but it can always be done in a better method.
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