You are viewing our Forum Archives. To view or take place in current topics click here.
Sniping without stopping power
Posted:
Sniping without stopping powerPosted:
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 4,463
Reputation Power: 228
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 4,463
Reputation Power: 228
I am absolutely over the moon that stopping power and juggernaut have been removed however I'm concerned about how this will affect sniping.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
#2. Posted:
Status: Offline
Joined: Apr 21, 201014Year Member
Posts: 2,106
Reputation Power: 81
Status: Offline
Joined: Apr 21, 201014Year Member
Posts: 2,106
Reputation Power: 81
Theunknown21 wrote I am absolutely over the moon that stopping power and juggernaut have been removed however I'm concerned about how this will affect sniping.it affects it in no particular way the only thing is hitmarkers knees below for semi auto sniper rifles like m21,wa2000,dragonuv but the L96 will be a always 1 shot kill.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Jul 12, 201014Year Member
Posts: 1,371
Reputation Power: 51
Status: Offline
Joined: Jul 12, 201014Year Member
Posts: 1,371
Reputation Power: 51
Theunknown21 wrote I am absolutely over the moon that stopping power and juggernaut have been removed however I'm concerned about how this will affect sniping.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
if they got rid of stoping power, im pretty sure some of the higher level snipers would be a always 1 shot kill sort of weapons, and the lower level snipers would be a 1 or 2 shot kinda sniper but thats the way id like it atleast.
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Jul 26, 201014Year Member
Posts: 450
Reputation Power: 23
Status: Offline
Joined: Jul 26, 201014Year Member
Posts: 450
Reputation Power: 23
thank god no more hitmarkers. atleast not through walls. i am sure if they fix all the flaws of mw2 like OMA and Commando, then they will fix the hitmarker issue.
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Jul 06, 201014Year Member
Posts: 762
Reputation Power: 32
Status: Offline
Joined: Jul 06, 201014Year Member
Posts: 762
Reputation Power: 32
Theunknown21 wrote I am absolutely over the moon that stopping power and juggernaut have been removed however I'm concerned about how this will affect sniping.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
they said its one shot kill now unless its distinctively to the foot or hand
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Mar 29, 201014Year Member
Posts: 1,307
Reputation Power: 58
Status: Offline
Joined: Mar 29, 201014Year Member
Posts: 1,307
Reputation Power: 58
adamtheuav wroteTheunknown21 wrote I am absolutely over the moon that stopping power and juggernaut have been removed however I'm concerned about how this will affect sniping.it affects it in no particular way the only thing is hitmarkers knees below for semi auto sniper rifles like m21,wa2000,dragonuv but the L96 will be a always 1 shot kill.
As we all know sniping without stopping power can be fustrating with poor hit detection and very accurate ars.
So what will the solution be? Will they have greater damage and better multipliers? If not sniping could be a thing of the past.
thankyou i did not feel like typing what you just said
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Mar 07, 201014Year Member
Posts: 3,038
Reputation Power: 139
Status: Offline
Joined: Mar 07, 201014Year Member
Posts: 3,038
Reputation Power: 139
thanks guys im looking forward to sniping.
even though it scopes in all retarded.
even though it scopes in all retarded.
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Jul 23, 201014Year Member
Posts: 864
Reputation Power: 36
Status: Offline
Joined: Jul 23, 201014Year Member
Posts: 864
Reputation Power: 36
There bringing back the perk from cod 4 & 5 i think for deeper bullet penetration, basicaly stopping power
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 4,463
Reputation Power: 228
Status: Offline
Joined: Apr 30, 201014Year Member
Posts: 4,463
Reputation Power: 228
guineap wrote thank god no more hitmarkers. atleast not through walls. i am sure if they fix all the flaws of mw2 like OMA and Commando, then they will fix the hitmarker issue.
Sniping in Black Ops is way less frustrating than it was in MW2. As well all know, you would get multiple hit markers in MW2 and even sometimes you would get hit markers even if you shot him in the head. However, sniping is much more effective in Black Ops but more difficult.
Source: People who played at the event.
- 0useful
- 0not useful
#10. Posted:
Status: Offline
Joined: Aug 31, 201014Year Member
Posts: 5
Reputation Power: 0
Status: Offline
Joined: Aug 31, 201014Year Member
Posts: 5
Reputation Power: 0
i think stopping power shouldnt have even been removed i loved that perk :@
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.