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Do you think this patch is any good?

Yes
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No
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Doesn't really affect me
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Information on the new Patch (12/03/2013)
Posted:

Information on the new Patch (12/03/2013)Posted:

Peinful
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Joined: Mar 12, 201311Year Member
Posts: 47
Reputation Power: 1
Status: Offline
Joined: Mar 12, 201311Year Member
Posts: 47
Reputation Power: 1
This is my topic on what the new patch has brought to Black ops 2 & my opinions on it.
The new patch has done a few minor updates that many of you may or may not notice within the game due to them being so small it's most likely going to just be un-noticed by most of the players! some guns have been decreased in power with certain attachments, some have been increased in power with certain attachments these will all be listed below!
There has also been various spawn changes to the map "Hijacked" in the game modes "Kill confirmed" & "Demolition" along with the spawns on "Standoff" to be place in slightly different areas on the map so they can't be "Spawn trapped".
Some glitches on Die-Rise & Green Run have also been patched, & a few connection to the network problems have been fixed.
Weapon changes listed below!

SMGs:
-MSMC: Recoil has been increased.
MSMC: Hip fire accuracy has been slightly reduced.
-PDW57: Recoil has been increased.
PDW57: Hip fire accuracy has been slightly reduced.
Pistols:
-KAP-40: Dual wield damage reduced.
-KAP-40: Dual wield hip fire accuracy has been reduced.
Attachments:
-MMS: Cold blooded now renders enemies almost completely invisible to MMS.
LMGs:
-QBB-LSW: Medium range damage increased.
-HAMR: Medium range damage increased.
Assault Rifles:
-FAL OSW + Select Fire: Damage reduced when firing full auto.
-SMR + Select Fire: Damage reduced when firing full auto.
-Type 25: Move speed increased.
-Type 25: Medium range damage increased.
-SCAR: Long range damage increased.
-SWAT-556: Long range damage increased.
Shotguns:
-M1216: Medium range damage increased.
Sniper Rifles:
-Ballista + Iron Sight: Idle sway reduced.

My Opinions on the new patch!
If i'm honest i think they should have done a lot more like the KSG needs to be decreased in it's amount of range because come on it can hit you all the way across "Nuketown" so that needs to be changed, The "Scorpion Evo" needs to be decreased in the fire rate due to the amount of bullets it shoots per second (i think its like 3 bullets per second maybe more) & for my last one i think that the "M1216" should have never been improved for the range due to it being a 4 round burst weapon, it will be a lot more over powered now that they have made this change!

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