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#11. Posted:
laffytafey
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no after system link i went straight to online ... ill try that ill repost if it works
#12. Posted:
Zahne
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laffytafey wrote no after system link i went straight to online ... ill try that ill repost if it works
yes don't try and change the game mode it will start the game normally for you just click start game in private match and it should countdown
#13. Posted:
laffytafey
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just tried private match and its not working , this seems like a normal game ....... gonna give up unless someone makes a vid or clearer info ....
#14. Posted:
Zahne
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laffytafey wrote just tried private match and its not working , this seems like a normal game ....... gonna give up unless someone makes a vid or clearer info ....
ill make a video tut this week on how to use this ok with a updated download,
#15. Posted:
laffytafey
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ill be around the site ..
ok thanks broski
#16. Posted:
chrispro1994
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Yeah im getting nothing as well, maybe you uploaded the wrong file, try downloading it and testing it yourself!
#17. Posted:
CodMates
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This is old news, I have a public cheater that stays for 6 games.
#18. Posted:
ImTreyZ
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CodMates wrote This is old news, I have a public cheater that stays for 6 games.


yeh but i have a infinite loop
do you even know what you are talking about ?


I honestly don't see how this could work for dvars that reset (g_compassshowenemies). I will break it down for you.

So in the code, the first set of code are the dvars that set the first time you start a new game after you infect yourself with your jtag/dev. Now in the first dvars, you set the activeaction. So, when you start a game for the first time, it executes everything in the activeaction, and sets activeaction again because once activeaction is used, it resets. So once activeaction is set to the second set of code, this is what will execute the second time you join a game or start a round. So this is the problem: on the second activeaction, the dvars are executed on the second game, but activeaction is just set multiple times instead of only being set once and having the activeaction be set to contain dvars that reset, as well as setting activeaction again.

I know i worded that weirdly, but again, this is what is the issue:

Code:

s activeaction "r_znear 35;g_compassshowenemies 1;set activeaction \"g_compassshowenemies 1;ISSUE--->set activeaction g_compassshowenemies 1;set activeaction g_compassshowenemies 1;etc.etc.etc.<---ISSUE\""


In the coding where you set activeaction the the third time and beyond, it executes it all at once, instead of waiting until the new game and setting activeaction once more. So the number of times you have set activeaction g_compassshowenemies 1 doesn't matter because it executes it all at once and will just set the activeaction over and over, and doesn't wait.

lol

tl;dr = the max number of times you can set a dvar that resets using this method of setting client dvars is three.


Posted by Chosen One on Se7ensins
#19. Posted:
laffytafey
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Good explanation buddy
#20. Posted:
inv
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CodMates wrote This is old news, I have a public cheater that stays for 6 games.

No you don't, your a sad leech that lies on a website to attempt to seem 'cool'.

In reality you aren't.
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