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Black Ops hardest cod to balance +2 new videos
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Black Ops is proving "much more difficult" to balance than any other Call of Duty game, Treyarch has said.
Thanks to the introduction of CoD Points and rare but devastating super weapons, the developer is finding it even more difficult to keep everything in check, it's told CVG.
"It has been a much more difficult game to balance but the team really stepped up to the plate," community man, Josh Olin told CVG in a just-published Black Ops interview.
"This has been the most difficult to balance and there are a lot of things that contribute to that such as the earn rate and spend rate of CoD points, plus XP is always a tough thing to balance out.
"With all these things we're adding to purchase you have to balance not only the weapons and perks against each other but also when you consider how much they're going to cost," he explained.
Though challenging, Olin said that the recent restructure of the Treyarch studio - it now focuses solely on Call of Duty - makes everything possible.
"Almost two years ago now they refocused all their efforts on retooling the studio and on the development process. One of those was having every developer focusing on Call of Duty when we were working on World at War.
"Now it has allowed us to have a dedicated single-player and multi-player team since day one. They haven't been distracted by other things so it has allowed out MP team to use their resources to make more than we've ever made before, but also really polish and balance it to the degree that we felt was necessary," he said.
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Thanks to the introduction of CoD Points and rare but devastating super weapons, the developer is finding it even more difficult to keep everything in check, it's told CVG.
"It has been a much more difficult game to balance but the team really stepped up to the plate," community man, Josh Olin told CVG in a just-published Black Ops interview.
"This has been the most difficult to balance and there are a lot of things that contribute to that such as the earn rate and spend rate of CoD points, plus XP is always a tough thing to balance out.
"With all these things we're adding to purchase you have to balance not only the weapons and perks against each other but also when you consider how much they're going to cost," he explained.
Though challenging, Olin said that the recent restructure of the Treyarch studio - it now focuses solely on Call of Duty - makes everything possible.
"Almost two years ago now they refocused all their efforts on retooling the studio and on the development process. One of those was having every developer focusing on Call of Duty when we were working on World at War.
"Now it has allowed us to have a dedicated single-player and multi-player team since day one. They haven't been distracted by other things so it has allowed out MP team to use their resources to make more than we've ever made before, but also really polish and balance it to the degree that we felt was necessary," he said.
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The following 1 user thanked TTG_ST3VEN for this useful post:
Ldot (09-08-2010)
#2. Posted:
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+50 Repd Nice Post
Must be realy difficult to balance it all out
Must be realy difficult to balance it all out
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#3. Posted:
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The game will be balanced as long as it doesn't have Commando, Danger Close and One Man Army.
Nuff said.
Nuff said.
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#4. Posted:
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I'm putting my trust in Treayarch for this one.
Black Ops looks aweshummm :]
Black Ops looks aweshummm :]
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#5. Posted:
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Nice post and they must find that hard to balance it out so its fair.
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iShutDown wrote The game will be balanced as long as it doesn't have Commando, Danger Close and One Man Army.
Nuff said.
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nice and it will be balanced
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