You are viewing our Forum Archives. To view or take place in current topics click here.
XMC Mod Menu help needed.
Posted:
XMC Mod Menu help needed.Posted:
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Okay so I downloaded this Forums/t=4970581/best-loader-moti...on-v2.html
I am wondering, how I can put some of the mods I want in to the script_network? As I tried putting some in, and then BOGY crashed when loading.
And apparently the max file size for the script_network is something like 390kb - well if that is true, why is a bunch of other .sco files included with the download when the script_network file is already at 380kb?
This is so confusing >.>
I am wondering, how I can put some of the mods I want in to the script_network? As I tried putting some in, and then BOGY crashed when loading.
And apparently the max file size for the script_network is something like 390kb - well if that is true, why is a bunch of other .sco files included with the download when the script_network file is already at 380kb?
This is so confusing >.>
#2. Posted:
Status: Offline
Joined: May 14, 201311Year Member
Posts: 34
Reputation Power: 1
im pretty sure you can add them to the script.img as well. the max size for that is much greater so just add them to that.
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Mankstah wrote im pretty sure you can add them to the script.img as well. the max size for that is much greater so just add them to that.
I will try that. Also, do I have to rename them all to xmc1.sco and what not?
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Jan 01, 201312Year Member
Posts: 1,435
Reputation Power: 60
The extra files that come with the download are already in there. He just gave you them in case you wanted the .sco for some other mod menu you had.
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 3,784
Reputation Power: 3705
Bead wrote The extra files that come with the download are already in there. He just gave you them in case you wanted the .sco for some other mod menu you had.
Doesn't look like they are
I have a menu for a bunch of funny cars, should I just put the .sco files in to script.img and rename them?
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Jan 01, 201312Year Member
Posts: 1,435
Reputation Power: 60
iLuSioNz wroteBasically if you want to put a .sco into a script_network.img you need to rename the .sco to the menu you are putting it in.Bead wrote The extra files that come with the download are already in there. He just gave you them in case you wanted the .sco for some other mod menu you had.
Doesn't look like they are
I have a menu for a bunch of funny cars, should I just put the .sco files in to script.img and rename them?
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Jan 01, 201312Year Member
Posts: 307
Reputation Power: 12
Status: Offline
Joined: Jan 01, 201312Year Member
Posts: 307
Reputation Power: 12
iLuSioNz wrotefor ballad the files are in the script Img not networkBead wrote The extra files that come with the download are already in there. He just gave you them in case you wanted the .sco for some other mod menu you had.
Doesn't look like they are
I have a menu for a bunch of funny cars, should I just put the .sco files in to script.img and rename them?
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.