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Jonathan Blow goes to attack against Microsoft
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Jonathan Blow goes to attack against MicrosoftPosted:

shelfsucka
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Microsoft claims that the Xbox One's connection to the "cloud" will improve the physics and lighting effects with Xbox One games.
But one wonders game develops genius Jonathan Blow is a gross exaggeration.

Microsoft has had a rough week in the spotlight since the announced Xbox One. Much is unclear with the console, and is now fighting game company to turn public opinion.
Now claiming gambling giant's Matt Booty in an interview with Ars Technica that the new console's cloud storage technology will sharpen physics and lighting effects in the Xbox One games. And not only that, when the console is released, the entire 300,000 servers stand ready.
"Bullshit"
One that has not proved to be particularly impressed by these statements is the cherished indie developer Jonathan Blow. He believes that Microsoft pushes the truth a lot, and think Microsoft blinds to the large number of servers are in fact virtual.
- I can spin up 10,000 virtual servers per host. They would all suck. To say that man churning out 300,000 servers when they really are virtual is a lie.

He calls the statement on the cloud a positive impact on the games 'bullshit' and has asked his followers to help him uncover the Microsoft.
"Mirror's Edge 2 'on?
Blow has previously had problems with Microsoft. His first game, "Braid", was originally Xbox 360 exclusive, but, having grown tired of Microsoft's rigid rules, he has now changed sides. His next play, "The witness," released initially exclusively for the Playstation 4.
Microsoft can perhaps take comfort in the "Mirror's Edge 2" instead. A sequel to the Dice-developed running game is not officially advertised, but has in recent days has appeared on several Amazon sites, exclusively for the Xbox 360 either or Xbox One. At E3 the week after next we will hopefully know more.
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