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#11. Posted:
-Hex-Edits-
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Worked and tested by me online as of 6-21-13 it was real well coded and ran good till it had a fatal crash I Gus's since I had 17 people in my game but still real good progress you have my vouch may I suggest selling attachments


Last edited by -Hex-Edits- ; edited 1 time in total
#12. Posted:
-Hex-Edits-
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Ryrwl16 wrote How do I put it on my jtag? Don't I need a Defualt_mp.xex file to play it?

Lol just name the patch to what your default loads
#13. Posted:
rumorisboss
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Works flawlessly no issue until i had a full game and crashed on me
#14. Posted:
Ryrwl16
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How do I make it work??? Please, someone help me!!! I am trying to host this...how do I do it completely....???
#15. Posted:
ImJtagModz
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Thanks For all the positive Comments. it means it encourages me to finish the project completley with Bases and Teleports And Etc So Get Ready
#16. Posted:
Hugh
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ImJtagModz wrote Thanks For all the positive Comments. it means it encourages me to finish the project completley with Bases and Teleports And Etc So Get Ready


:offtopic:
bit off topic

but mean anything at all ?
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#17. Posted:
Mk14Boss
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ImJtagModz wrote Thought id release it so here. i posted it on 7s so im copying my post.

So i thought id release a pre alpha version as people keep asking me to release so here.
The Shop isnt done properly yet and there are no teleports but that is all being worked on.

Shop Menu:
Weapons Are Working
Health is working
that is all.

It is buggy due to the team change but oh well its pre-alpha.

Enjoy

Video


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Can you please post the default_mp.xex I can't patch my own
#18. Posted:
Hellonipples
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Can u do me a mw2 mod menu? (Xbox)
#19. Posted:
ImJtagModz
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Hellonipples wrote Can u do me a mw2 mod menu? (Xbox)


as in host one or Make one?
#20. Posted:
Mk14Boss
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ImJtagModz wrote
Hellonipples wrote Can u do me a mw2 mod menu? (Xbox)


as in host one or Make one?

Can please post the default_mp.xex that works with this .dll please?
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