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Looks Nice
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Looks Nice, Im going to use this
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Looks Bad...
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Hmm Thanks!
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Total Votes: 1

[CODE] DEAR PATCH MAKERS. Simple to edit Infectible CFG
Posted:

[CODE] DEAR PATCH MAKERS. Simple to edit Infectible CFGPosted:

ZZ9_x_iCaLZz
  • Challenger
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 113
Reputation Power: 7
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 113
Reputation Power: 7
i got bored and decided to make a easy to use cfg patch that annyone can edit.
Support Console:

    PC,
    XBOX (Allreddy ported)
    PS3 (Needs Ported)

Supported Games:

    Call of Duty 1-4
    Call of Duty World at War,
    Call of Duty Modern Warfare 2.


When Viewing Code use pop-out And resize because its not Word-Wrap Code!

Code: PC

bind [ "vstr CloseMenu"
bind ] "vstr SelectMenu1"
bind . "exec CC9PC.cfg"
set Startup "cg_chatheight 4;say  ^2Callum's ^3Patch ^3VERSION ^10^2.^15;say InfectionsLevel: ^5Owner/Creator;say Press F!!!!; bind f vstr CloseStartup"
set CloseStartup "cg_chatheight 4; vstr SelectMenu"
set CloseMenu "say Patch: ^3Insertname Here!;say ^3Created By^1: ^1C^2a^3l^4l^5u^6m;say ^3Developed By^1: ^1C^2a^3l^4l^5u^6m ;say Type ^3!Fap ^7To Start Masturbating;say ^5Status: ^1M^2e^3n^4u ^1C^2l^3o^4s^5e^6d; ^1M^2e^3n^4u^1C^2l^3o^4s^5e^6d; bind MWHEELDOWN weapnext; bind MWHEELUP weapnext; bind F +activate; bind G +frag"
set SelectMenu1 "^1SELECT_PATCH;^2===============;^3...;^5PRESS_F;^6.....;^1SayMenu_(AllPlayersCanSee); bind MWHEELDOWN vstr SelectMenu2; bind MWHEELUP vstr ; bind f vstr Menu1; bind g"
set SelectMenu2 "^1SELECT_PATCH;^2===============;^3...;^5PRESS_F;^6.....;^2PATCH2_(PATCHDESC!); bind MWHEELDOWN vstr SelectMenu3; bind MWHEELUP vstr SelectMenu1; bind f vstr ; bind g"
set SelectMenu3 "^1SELECT_PATCH;^2===============;^3...;^5PRESS_F;^6.....;^3PATCH3_^2(PATCHDESC!); bind MWHEELDOWN vstr ; bind MWHEELUP vstr SelectMenu2; bind f vstr ChangePatch; bind g"
set ChangePatch "Say Press ^3F ^7To Change Patch;Say p.s. Press ^3.^7 To Change Back to This Patch;bind f vstr NewPatch"
set NewPatch "^2Patch^1CHANGED!;exec mmsingle;vstr opn"
set Menu1 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say ^2Main Mods;say Game Options;say Prestige/Rank Settings; bind MWHEELDOWN vstr Menu2; bind MWHEELUP vstr ; bind f vstr Menu_MainMods1; bind g"
set Menu2 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Main Mods;say ^2Game Options;say Prestige/Rank Settings; bind MWHEELDOWN vstr Menu3; bind MWHEELUP vstr Menu1; bind f vstr Menu_Options1; bind g"
set Menu3 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Game Options;say ^2Prestige/Rank Settings;say Modded Clan Options; bind MWHEELDOWN vstr Menu4; bind MWHEELUP vstr Menu2; bind f vstr Menu_Rank1; bind g"
set Menu4 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Game Options;say Prestige/Rank Settings;say ^2Modded Clan Options; bind MWHEELDOWN vstr ; bind MWHEELUP vstr Menu3; bind f vstr Menu_Clan1; bind g"
w
set Menu_MainMods1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_MainMods2; bind MWHEELUP vstr ; bind f vstr ; bind g"
set Menu_MainMods2 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_MainMods3; bind MWHEELUP vstr Menu_MainMods1; bind f vstr ; bind g"
set Menu_MainMods3 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind MWHEELDOWN vstr Menu_MainMods4; bind MWHEELUP vstr Menu_MainMods2; bind f vstr ; bind g"
set Menu_MainMods4 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind MWHEELDOWN vstr Menu_MainMods5; bind MWHEELUP vstr Menu_MainMods3; bind f vstr ; bind g"
set Menu_MainMods5 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind MWHEELDOWN vstr Menu_MainMods6; bind MWHEELUP vstr Menu_MainMods4; bind f vstr ; bind g"
set Menu_MainMods6 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind MWHEELDOWN vstr Menu_MainMods7; bind MWHEELUP vstr Menu_MainMods5; bind f vstr ; bind g"
set Menu_MainMods7 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind MWHEELDOWN vstr Menu_MainMods8; bind MWHEELUP vstr Menu_MainMods6; bind f vstr ; bind g"
set Menu_MainMods8 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind MWHEELDOWN vstr Menu_MainMods9; bind MWHEELUP vstr Menu_MainMods7; bind f vstr ; bind g"
set Menu_MainMods9 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind MWHEELDOWN vstr Menu_MainMods10; bind MWHEELUP vstr Menu_MainMods8; bind f vstr ; bind g"
set Menu_MainMods10 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind MWHEELDOWN vstr Menu_MainMods11; bind MWHEELUP vstr Menu_MainMods9; bind f vstr ; bind g"
set Menu_MainMods11 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind MWHEELDOWN vstr Menu_MainMods12; bind MWHEELUP vstr Menu_MainMods10; bind f vstr ; bind g"
set Menu_MainMods12 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind MWHEELDOWN vstr ; bind MWHEELUP vstr Menu_MainMods11; bind f vstr Menu2; bind g"

set Menu_Options1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Options2; bind MWHEELUP vstr ; bind f vstr ; bind g"
set Menu_Options2 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Options3; bind MWHEELUP vstr Menu_Options1; bind f vstr ; bind g"
set Menu_Options3 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind MWHEELDOWN vstr Menu_Options4; bind MWHEELUP vstr Menu_Options2; bind f vstr ; bind g"
set Menu_Options4 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind MWHEELDOWN vstr Menu_Options5; bind MWHEELUP vstr Menu_Options3; bind f vstr ; bind g"
set Menu_Options5 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind MWHEELDOWN vstr Menu_Options6; bind MWHEELUP vstr Menu_Options4; bind f vstr ; bind g"
set Menu_Options6 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind MWHEELDOWN vstr Menu_Options7; bind MWHEELUP vstr Menu_Options5; bind f vstr ; bind g"
set Menu_Options7 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind MWHEELDOWN vstr Menu_Options8; bind MWHEELUP vstr Menu_Options6; bind f vstr ; bind g"
set Menu_Options8 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind MWHEELDOWN vstr Menu_Options9; bind MWHEELUP vstr Menu_Options7; bind f vstr ; bind g"
set Menu_Options9 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind MWHEELDOWN vstr Menu_Options10; bind MWHEELUP vstr Menu_Options8; bind f vstr ; bind g"
set Menu_Options10 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind MWHEELDOWN vstr Menu_Options11; bind MWHEELUP vstr Menu_Options9; bind f vstr ; bind g"
set Menu_Options11 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind MWHEELDOWN vstr Menu_Options12; bind MWHEELUP vstr Menu_Options10; bind f vstr ; bind g"
set Menu_Options12 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind MWHEELDOWN vstr ; bind MWHEELUP vstr Menu_Options11; bind f vstr Menu2; bind g"

set Menu_Rank1 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Rank2; bind MWHEELUP vstr ; bind f vstr ; bind g"
set Menu_Rank2 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Rank3; bind MWHEELUP vstr Menu_Rank1; bind f vstr ; bind g"
set Menu_Rank3 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind MWHEELDOWN vstr Menu_Rank4; bind MWHEELUP vstr Menu_Rank2; bind f vstr ; bind g"
set Menu_Rank4 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind MWHEELDOWN vstr Menu_Rank5; bind MWHEELUP vstr Menu_Rank3; bind f vstr ; bind g"
set Menu_Rank5 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind MWHEELDOWN vstr Menu_Rank6; bind MWHEELUP vstr Menu_Rank4; bind f vstr ; bind g"
set Menu_Rank6 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind MWHEELDOWN vstr Menu_Rank7; bind MWHEELUP vstr Menu_Rank5; bind f vstr ; bind g"
set Menu_Rank7 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind MWHEELDOWN vstr Menu_Rank8; bind MWHEELUP vstr Menu_Rank6; bind f vstr ; bind g"
set Menu_Rank8 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind MWHEELDOWN vstr Menu_Rank9; bind MWHEELUP vstr Menu_Rank7; bind f vstr ; bind g"
set Menu_Rank9 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind MWHEELDOWN vstr Menu_Rank10; bind MWHEELUP vstr Menu_Rank8; bind f vstr ; bind g"
set Menu_Rank10 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind MWHEELDOWN vstr Menu_Rank11; bind MWHEELUP vstr Menu_Rank9; bind f vstr ; bind g"
set Menu_Rank11 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind MWHEELDOWN vstr Menu_Rank12; bind MWHEELUP vstr Menu_Rank10; bind f vstr ; bind g"
set Menu_Rank12 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind MWHEELDOWN vstr ; bind MWHEELUP vstr Menu_Rank11; bind f vstr Menu2; bind g"

set Menu_Clan1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Clan2; bind MWHEELUP vstr ; bind f vstr ; bind g"
set Menu_Clan2 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind MWHEELDOWN vstr Menu_Clan3; bind MWHEELUP vstr Menu_Clan1; bind f vstr ; bind g"
set Menu_Clan3 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind MWHEELDOWN vstr Menu_Clan4; bind MWHEELUP vstr Menu_Clan2; bind f vstr ; bind g"
set Menu_Clan4 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind MWHEELDOWN vstr Menu_Clan5; bind MWHEELUP vstr Menu_Clan3; bind f vstr ; bind g"
set Menu_Clan5 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind MWHEELDOWN vstr Menu_Clan6; bind MWHEELUP vstr Menu_Clan4; bind f vstr ; bind g"
set Menu_Clan6 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind MWHEELDOWN vstr Menu_Clan7; bind MWHEELUP vstr Menu_Clan5; bind f vstr ; bind g"
set Menu_Clan7 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind MWHEELDOWN vstr Menu_Clan8; bind MWHEELUP vstr Menu_Clan6; bind f vstr ; bind g"
set Menu_Clan8 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind MWHEELDOWN vstr Menu_Clan9; bind MWHEELUP vstr Menu_Clan7; bind f vstr ; bind g"
set Menu_Clan9 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind MWHEELDOWN vstr Menu_Clan10; bind MWHEELUP vstr Menu_Clan8; bind f vstr ; bind g"
set Menu_Clan10 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind MWHEELDOWN vstr Menu_Clan11; bind MWHEELUP vstr Menu_Clan9; bind f vstr ; bind g"
set Menu_Clan11 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind MWHEELDOWN vstr Menu_Clan12; bind MWHEELUP vstr Menu_Clan10; bind f vstr ; bind g"
set Menu_Clan12 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind MWHEELDOWN vstr ; bind MWHEELUP vstr Menu_Options11; bind f vstr Menu2; bind g"


Code: Xbox

activeaction "vstr Startup1"
set Startup1 "developer_script 1;developeruser 1;set activeaction bind Dpad DOWN vstr ChooseMenu1;set scr_fog_exp_halfplane 128;set scr_complete_all_challenges 1;party_iamhost 1;party_host 1;party_connectToOthers 0;set ui_hostOptionsEnabled 1;set loc_warnings 0;vstr Startup2
set Startup2 "loc_warningsAsErrors 0;set player_cheated 1;set ui_debug_localVarString 1;set sv_restoreDvars 0;set restoreDvars 0;set sv_disableclientConsole 0;set sv_enableclientConsole 1;set scr_csmode 99999;cg_drawversion 1;vstr Startup3"
set Startup3 "version ^2version ^10^2.^13 ^5(^1Developer^5);set player_cheated 1;set ui_debug_localVarString 1;set sv_restoreDvars 0;set restoreDvars 0;set sv_cheats 1;set con_gamemsgwindow0fadeintime 0;set con_gamemsgwindow0fadeouttime 999999;vstr Menu1"

set Menu1 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say ^2Main Mods;say Game Options;say Prestige/Rank Settings; bind DPAD_DOWN vstr Menu2; bind DPAD_UP vstr ; bind BUTTON_A vstr Menu_MainMods1; bind BUTTON_B"
set Menu2 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Main Mods;say ^2Game Options;say Prestige/Rank Settings; bind DPAD_DOWN vstr Menu3; bind DPAD_UP vstr Menu1; bind BUTTON_A vstr Menu_Options1; bind BUTTON_B"
set Menu3 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Game Options;say ^2Prestige/Rank Settings;say Modded Clan Options; bind DPAD_DOWN vstr Menu4; bind DPAD_UP vstr Menu2; bind BUTTON_A vstr Menu_Rank1; bind BUTTON_B"
set Menu4 "say ^1M^2o^3d ^4M^5e^6n^8u;Say ^2==============;say Game Options;say Prestige/Rank Settings;say ^2Modded Clan Options; bind DPAD_DOWN vstr ; bind DPAD_UP vstr Menu3; bind BUTTON_A vstr Menu_Clan1; bind BUTTON_B"

set Menu_MainMods1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_MainMods2; bind DPAD_UP vstr ; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods2 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_MainMods3; bind DPAD_UP vstr Menu_MainMods1; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods3 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind DPAD_DOWN vstr Menu_MainMods4; bind DPAD_UP vstr Menu_MainMods2; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods4 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind DPAD_DOWN vstr Menu_MainMods5; bind DPAD_UP vstr Menu_MainMods3; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods5 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind DPAD_DOWN vstr Menu_MainMods6; bind DPAD_UP vstr Menu_MainMods4; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods6 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind DPAD_DOWN vstr Menu_MainMods7; bind DPAD_UP vstr Menu_MainMods5; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods7 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind DPAD_DOWN vstr Menu_MainMods8; bind DPAD_UP vstr Menu_MainMods6; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods8 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind DPAD_DOWN vstr Menu_MainMods9; bind DPAD_UP vstr Menu_MainMods7; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods9 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind DPAD_DOWN vstr Menu_MainMods10; bind DPAD_UP vstr Menu_MainMods8; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods10 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind DPAD_DOWN vstr Menu_MainMods11; bind DPAD_UP vstr Menu_MainMods9; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods11 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind DPAD_DOWN vstr Menu_MainMods12; bind DPAD_UP vstr Menu_MainMods10; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_MainMods12 "say ^5Mod Menu: ^3Main Mods;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind DPAD_DOWN vstr ; bind DPAD_UP vstr Menu_MainMods11; bind BUTTON_A vstr Menu2; bind BUTTON_B"

set Menu_Options1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Options2; bind DPAD_UP vstr ; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options2 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Options3; bind DPAD_UP vstr Menu_Options1; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options3 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind DPAD_DOWN vstr Menu_Options4; bind DPAD_UP vstr Menu_Options2; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options4 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind DPAD_DOWN vstr Menu_Options5; bind DPAD_UP vstr Menu_Options3; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options5 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind DPAD_DOWN vstr Menu_Options6; bind DPAD_UP vstr Menu_Options4; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options6 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind DPAD_DOWN vstr Menu_Options7; bind DPAD_UP vstr Menu_Options5; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options7 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind DPAD_DOWN vstr Menu_Options8; bind DPAD_UP vstr Menu_Options6; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options8 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind DPAD_DOWN vstr Menu_Options9; bind DPAD_UP vstr Menu_Options7; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options9 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind DPAD_DOWN vstr Menu_Options10; bind DPAD_UP vstr Menu_Options8; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options10 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind DPAD_DOWN vstr Menu_Options11; bind DPAD_UP vstr Menu_Options9; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options11 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind DPAD_DOWN vstr Menu_Options12; bind DPAD_UP vstr Menu_Options10; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Options12 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind DPAD_DOWN vstr ; bind DPAD_UP vstr Menu_Options11; bind BUTTON_A vstr Menu2; bind BUTTON_B"

set Menu_Rank1 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Rank2; bind DPAD_UP vstr ; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank2 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Rank3; bind DPAD_UP vstr Menu_Rank1; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank3 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind DPAD_DOWN vstr Menu_Rank4; bind DPAD_UP vstr Menu_Rank2; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank4 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind DPAD_DOWN vstr Menu_Rank5; bind DPAD_UP vstr Menu_Rank3; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank5 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind DPAD_DOWN vstr Menu_Rank6; bind DPAD_UP vstr Menu_Rank4; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank6 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind DPAD_DOWN vstr Menu_Rank7; bind DPAD_UP vstr Menu_Rank5; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank7 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind DPAD_DOWN vstr Menu_Rank8; bind DPAD_UP vstr Menu_Rank6; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank8 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind DPAD_DOWN vstr Menu_Rank9; bind DPAD_UP vstr Menu_Rank7; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank9 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind DPAD_DOWN vstr Menu_Rank10; bind DPAD_UP vstr Menu_Rank8; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank10 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind DPAD_DOWN vstr Menu_Rank11; bind DPAD_UP vstr Menu_Rank9; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank11 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind DPAD_DOWN vstr Menu_Rank12; bind DPAD_UP vstr Menu_Rank10; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Rank12 "say ^5Mod Menu: ^3Prestige/Rank;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind DPAD_DOWN vstr ; bind DPAD_UP vstr Menu_Rank11; bind BUTTON_A vstr Menu2; bind BUTTON_B"

set Menu_Clan1 "say ^5Mod Menu: ^3Options;say ^2==============;say ^2Option: 1;say ^1Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Clan2; bind DPAD_UP vstr ; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan2 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 1;say ^2Option: 2;say ^1Option: 3; bind DPAD_DOWN vstr Menu_Clan3; bind DPAD_UP vstr Menu_Clan1; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan3 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 2;say ^2Option: 3;say ^1Option: 4; bind DPAD_DOWN vstr Menu_Clan4; bind DPAD_UP vstr Menu_Clan2; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan4 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 3;say ^2Option: 4;say ^1Option: 5; bind DPAD_DOWN vstr Menu_Clan5; bind DPAD_UP vstr Menu_Clan3; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan5 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 4;say ^2Option: 5;say ^1Option: 6; bind DPAD_DOWN vstr Menu_Clan6; bind DPAD_UP vstr Menu_Clan4; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan6 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 5;say ^2Option: 6;say ^1Option: 7; bind DPAD_DOWN vstr Menu_Clan7; bind DPAD_UP vstr Menu_Clan5; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan7 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 6;say ^2Option: 7;say ^1Option: 8; bind DPAD_DOWN vstr Menu_Clan8; bind DPAD_UP vstr Menu_Clan6; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan8 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 7;say ^2Option: 8;say ^1Option: 9; bind DPAD_DOWN vstr Menu_Clan9; bind DPAD_UP vstr Menu_Clan7; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan9 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 8;say ^2Option: 9;say ^1Option: 10; bind DPAD_DOWN vstr Menu_Clan10; bind DPAD_UP vstr Menu_Clan8; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan10 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 9;say ^2Option: 10;say ^1Option: 11; bind DPAD_DOWN vstr Menu_Clan11; bind DPAD_UP vstr Menu_Clan9; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan11 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^2Option: 11;say ^1Option: Back; bind DPAD_DOWN vstr Menu_Clan12; bind DPAD_UP vstr Menu_Clan10; bind BUTTON_A vstr ; bind BUTTON_B"
set Menu_Clan12 "say ^5Mod Menu: ^3Options;say ^2==============;say ^1Option: 10;say ^1Option: 11;say ^2Option: Back; bind DPAD_DOWN vstr ; bind DPAD_UP vstr Menu_Options11; bind BUTTON_A vstr Menu2; bind BUTTON_B"


Dear Coders/Patch Makers. you have full permissions to edit and use this, and its
pretty simple to edit and use, hopefully you can understand this, because i tried to make it as simple as possible. enjoy!

If i helped you or your going to use this please leave a comment and Thanks the post!

Coded By: CallumC
#2. Posted:
mamemu20
  • Junior Member
Status: Offline
Joined: Feb 07, 201311Year Member
Posts: 82
Reputation Power: 3
Status: Offline
Joined: Feb 07, 201311Year Member
Posts: 82
Reputation Power: 3
how to use this on xbox ???????? please help
#3. Posted:
ZZ9_x_iCaLZz
  • V5 Launch
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 113
Reputation Power: 7
Status: Offline
Joined: Jun 23, 201212Year Member
Posts: 113
Reputation Power: 7
You'll Need a jtag and put this in a patch, look out for a tutorial someone on this forum!
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