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EA is the biggest money grubbing company...
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EA is the biggest money grubbing company...Posted:
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Ok everyone remembers how EA got rid of the their Online passes and everyone thought that it was amazing. Well that was before the announcement of the consoles and how PS4 did not have DRM and the One would later change their plains. They got rid of the online passes because they thought the used games would not be as common anymore so their was no point to them. Now that they know that their is no DRM though they can't bring back their online passes without making people very angry. So to make up for the lost money they are raising the prices of all EA games. Here is a link
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This isn't just a little price jump but a huge one.
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This isn't just a little price jump but a huge one.
#2. Posted:
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LuckyOtter wrote Ok everyone remembers how EA got rid of the their Online passes and everyone thought that it was amazing. Well that was before the announcement of the consoles and how PS4 did not have DRM and the One would later change their plains. They got rid of the online passes because they thought the used games would not be as common anymore so their was no point to them. Now that they know that their is no DRM though they can't bring back their online passes without making people very angry. So to make up for the lost money they are raising the prices of all EA games. Here is a link
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This isn't just a little price jump but a huge one.
I totally agree, the fact is EA have a monopoly over football games. Because FIFA has the highly addictive Ultimate Team they can charge whatever they want because they know people will want to play it (I sure would within reason, as PES is absolute rubbish).
They probably raised the prices to separate the Next Gen games from the old system games, you get more for your money (better graphics bla bla).
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#3. Posted:
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i really dont understand why they would need more money they have more than enough
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#4. Posted:
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Games are incredibly expensive to make now a days. I am actually shocked that the prices aren't over 150$ per game. If you think about it, 20 years ago a pac-man game used to cost 80$ for the NES and since then, prices for games have gotten CHEAPER for better quality games. For the games they make usually, 200+ people are working on a single title at once and each person gets paid a AT LEAST a minimum of 30k dollars. With the profits they make they are barely breaking even. A single title may well over cost 50 million dollars to make. I know for sure Skyrim was 120-150 million to produce. Cry engine 3 has had over 900+ individuals work on the intense graphics and gaming engine. What makes you think these people work for free? EA isn't greedy, they want to make a living and they need to do everything they can to make sure its possible for everyone in their company to keep their jobs.
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#5. Posted:
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TTG_Velocity wrote Games are incredibly expensive to make now a days. I am actually shocked that the prices aren't over 150$ per game. If you think about it, 20 years ago a pac-man game used to cost 80$ for the NES and since then, prices for games have gotten CHEAPER for better quality games. For the games they make usually, 200+ people are working on a single title at once and each person gets paid a AT LEAST a minimum of 30k dollars. With the profits they make they are barely breaking even. A single title may well over cost 50 million dollars to make. I know for sure Skyrim was 120-150 million to produce. Cry engine 3 has had over 900+ individuals work on the intense graphics and gaming engine. What makes you think these people work for free? EA isn't greedy, they want to make a living and they need to do everything they can to make sure its possible for everyone in their company to keep their jobs.
Technology has advanced, it's easier to create better games. Also, with a higher fanbase, you can sell games cheaper and make a large profit, assuming the game is good.
Anyway, while I agree this is messed up, people have to realize EA isn't the only greedy company out there, it aggravates me when people act as if it's only them.
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Black Ops and MW2 retailed at the same price in the UK at first.
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#6. Posted:
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Well they are expanding their range their decision analysis team believes they will make more money selling it by that much
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#7. Posted:
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Yeah EA is thirsty for money. Especially the new CEO they hired.. I read somewhere he wanted to get rid of Fifa..lol dumbest thing they can do.
But im sure that rumor is fake.
But im sure that rumor is fake.
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#8. Posted:
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Kerrigan wroteTTG_Velocity wrote Games are incredibly expensive to make now a days. I am actually shocked that the prices aren't over 150$ per game. If you think about it, 20 years ago a pac-man game used to cost 80$ for the NES and since then, prices for games have gotten CHEAPER for better quality games. For the games they make usually, 200+ people are working on a single title at once and each person gets paid a AT LEAST a minimum of 30k dollars. With the profits they make they are barely breaking even. A single title may well over cost 50 million dollars to make. I know for sure Skyrim was 120-150 million to produce. Cry engine 3 has had over 900+ individuals work on the intense graphics and gaming engine. What makes you think these people work for free? EA isn't greedy, they want to make a living and they need to do everything they can to make sure its possible for everyone in their company to keep their jobs.
Technology has advanced, it's easier to create better games. Also, with a higher fanbase, you can sell games cheaper and make a large profit, assuming the game is good.
Anyway, while I agree this is messed up, people have to realize EA isn't the only greedy company out there, it aggravates me when people act as if it's only them.
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Black Ops and MW2 retailed at the same price in the UK at first.
False, it is harder than ever to make games. People demand better quality from games (graphics, story, concept, etc) so developers work hard to make sure they can fulfill this obligation. Take in account Crysis 3 which had over 900 people work on the game. Then take a look at a game like the original Pac-Man which had less than 5 people work on it. Huge difference in numbers. Programming a game 20 years ago required you to write support for the many different hardware devices out on the market. With the new API's that Microsoft offers (DirectX) which supports almost all hardware devices, it's pretty easy to get your game across to the community but keep in mind the development process behind the game. If you don't believe me, go download Cry Engine 3 and take a look at yourself at just what the developers have to deal with. You can write a clone of Pac-Man with less than 100 lines of code in most languages. Crysis 3? More like a few million.
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I disagree I think that supercell is..the creators of Clash of Clans
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#10. Posted:
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Well i know someone that is not getting the new madden
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