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Help Finding ip in xex file
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Help Finding ip in xex filePosted:
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Hey guys,
After I run the XBLStealth.xex through XeXTool, where do I find the ip address the files connect to? what do I search to find it?
After I run the XBLStealth.xex through XeXTool, where do I find the ip address the files connect to? what do I search to find it?
#2. Posted:
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-XeMario- wrote Hey guys,
After I run the XBLStealth.xex through XeXTool, where do I find the ip address the server connects to? what do I search to find it?
What specifically are you planning to do?
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#3. Posted:
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That1Guyv2-__- wroteI don't see why that would matter? My question is able to be answered without knowing such information.-XeMario- wrote Hey guys,
After I run the XBLStealth.xex through XeXTool, where do I find the ip address the server connects to? what do I search to find it?
What specifically are you planning to do?
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#4. Posted:
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Just letting you know, its not as simple as changing
the IP to your home or whatever. Your server must be compatible
with the stealth server module!
the IP to your home or whatever. Your server must be compatible
with the stealth server module!
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-Cody wrote Just letting you know, its not as simple as changingWell yes I realize that... When you get stealths server sided files you can emulate the server pretty easily. This has already been done by someone as you will see posts about cracked stealth.
the IP to your home or whatever. Your server must be compatible
with the stealth server module!
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ok so in the first place i dont even believe there is an i.p. and if there is an i.p. in the .xex file you need a different tool to decrypt it like for example lie what Ricky has (XBLS)
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You'd need to know PPC to find it and understand how WinSock works in C++. Plus it's encrypted so you'll need to reverse that as well (not that it's exactly hard to reverse). It's not as simple as just searching for something.
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If you dont know how to find an IP in a xex file you have decrypted you are not going to be making a sever anytime soon. lmao
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Taxi wrote If you dont know how to find an IP in a xex file you have decrypted you are not going to be making a sever anytime soon. lmaoim pretty sure I never said I was going to create a server. In fact I do know how to create a server. Anyone can create a server it just may not do anything. I just had a question that's all. I don't know ppc so this is difficult for me. Creating a server and reversing an xex are two different thing. But I love how you act like you know so much
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Monster-Munch wrote ok so in the first place i dont even believe there is an i.p. and if there is an i.p. in the .xex file you need a different tool to decrypt it like for example lie what Ricky has (XBLS)
there is and ip. how else would it connect to the server? if it uses a url(i haven't looked into the socket server system xbox uses so idk if a url is usable), it can be traced to an ip. trace is probably not the right word to use there. and there is no different tool. all xex's are encrypted the same way. if you encrypt yours using a different encryption method then i don't think the xbox will know how to decrypt it.
EDIT: Assuming your using HTTPClient, a url is usable as proved from ikonroi's source code that was posted a wile back.
client.POST("xedevteam.com", "/XeLiveLogon/70AC481F3F3F01A7CB44.aspx", (char*)dataBuff, 0x38);
an ip would be used as
client.POST("xxx.xxx.xxx.xxx", "/XeLiveLogon/70AC481F3F3F01A7CB44.aspx", (char*)dataBuff, 0x38);
And you'd be able to find both in IDA as a string most likely.
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