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Getting fast kills?
Posted:
Getting fast kills?Posted:
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Joined: Jul 17, 201311Year Member
Posts: 7
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Regarding: xbox live unranked matches
When I play online against my friends in a custom match, I always manage to kill them with two bullets to their heads very quickly. Their character drops dead. They tried to do the same thing to each other for hours, but they didn't succeed in doing so.
How come I am able to kill them quickly and they are not? Does a GTA IV character have different hitpoint regions in his body, where the head is divided into subregions? The head being the weakest spot? I cannot think of another explanation for this.
When I play online against my friends in a custom match, I always manage to kill them with two bullets to their heads very quickly. Their character drops dead. They tried to do the same thing to each other for hours, but they didn't succeed in doing so.
How come I am able to kill them quickly and they are not? Does a GTA IV character have different hitpoint regions in his body, where the head is divided into subregions? The head being the weakest spot? I cannot think of another explanation for this.
#2. Posted:
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Joined: Jul 15, 201311Year Member
Posts: 265
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Status: Offline
Joined: Jul 15, 201311Year Member
Posts: 265
Reputation Power: 10
Well of course the head is the weakest spot. Maybe you're just better than them?
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#3. Posted:
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Joined: Jul 17, 201311Year Member
Posts: 7
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They keep complaining to me that I am a 'dirty cheater' and every time (this must be the 100th match I win against them) 9 times out of 10 I kill them first before they get a chance to kill me.
I explained to them that the head is the weaker spot, but they still call me a cheater because they said they tried my 'aim to the head with left stick trick' and they can't kill me off as fast.
I think a few factors come into play (but I'm not sure) when getting kills:
- game physics
- player's intelligence
- quickly flicking the left stick left and right so that my character evades 75% of their bullets (not verified if it's true)
- character health
- player's actual health (is he tired? Bad biorhythm?)
- reflexes
- math knowledge (it helps a lot; especially trigonometry)
- player position
- player speed (sometimes I notice that I can kill them off faster if they are running)
- abruptly letting go of the shooting button while shooting them in the head (manages to drop-kill them)
- being aware of aforementioned factors
- feel, reflexes and experience from previous games (I just feel which moves are right and which ones are not)
- screen delay (in ms)
- controller input delay
- distance from the player's fingers to the controller (faster reactions)
- connection delay
Anyway, I'm sure there are many more.
I explained to them that the head is the weaker spot, but they still call me a cheater because they said they tried my 'aim to the head with left stick trick' and they can't kill me off as fast.
I think a few factors come into play (but I'm not sure) when getting kills:
- game physics
- player's intelligence
- quickly flicking the left stick left and right so that my character evades 75% of their bullets (not verified if it's true)
- character health
- player's actual health (is he tired? Bad biorhythm?)
- reflexes
- math knowledge (it helps a lot; especially trigonometry)
- player position
- player speed (sometimes I notice that I can kill them off faster if they are running)
- abruptly letting go of the shooting button while shooting them in the head (manages to drop-kill them)
- being aware of aforementioned factors
- feel, reflexes and experience from previous games (I just feel which moves are right and which ones are not)
- screen delay (in ms)
- controller input delay
- distance from the player's fingers to the controller (faster reactions)
- connection delay
Anyway, I'm sure there are many more.
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