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DLC4 MP maps not just zombies.
Posted:
DLC4 MP maps not just zombies.Posted:
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Joined: Jan 03, 201113Year Member
Posts: 1,362
Reputation Power: 62
Status: Offline
Joined: Jan 03, 201113Year Member
Posts: 1,362
Reputation Power: 62
* Pod: A failed utopian community from the 70s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.
* Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
* Takeoff: Fans of Stadium from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on Takeoff. Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
* Dig: An adaptation of the fan-favorite Courtyard from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of Courtyard with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
this is off the news page but some people think there isnt no mp maps but ther is
* Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
* Takeoff: Fans of Stadium from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on Takeoff. Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
* Dig: An adaptation of the fan-favorite Courtyard from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of Courtyard with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
this is off the news page but some people think there isnt no mp maps but ther is
#2. Posted:
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Thanks I didn't know that.
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#3. Posted:
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I think they should have made all new zombie maps.
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#4. Posted:
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Joined: Jan 03, 201113Year Member
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Status: Offline
Joined: Jan 03, 201113Year Member
Posts: 1,362
Reputation Power: 62
SxpremeOG wrote Thanks I didn't know that.
glad to help mate most people didnt know
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