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Guns to have on origins on high rounds?
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Guns to have on origins on high rounds?Posted:
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Joined: Aug 31, 201311Year Member
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I just got to 35 with 4 players and I've decided to not even get mule kick anymore since the guns are pointless but for anyone that got far, any suggestions on guns that are effective that late?
#2. Posted:
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Joined: Mar 28, 201212Year Member
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Pack-a-Punched KSG is about a two shot at that round but I'm pretty sure any LMG is great for high rounds. And of course the staffs are probably what will get you through those high rounds.
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#3. Posted:
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train near the mp40 and keep buying ammo +raygun mark 2 or 1 and fire ultimate staff. mule kick is worth it.
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#4. Posted:
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i think your best bet is the KSG PAP'd
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