You are viewing our Forum Archives. To view or take place in current topics click here.
How do I generate weapon codes?
Posted:
How do I generate weapon codes?Posted:
Status: Offline
Joined: Aug 12, 201311Year Member
Posts: 237
Reputation Power: 9
Status: Offline
Joined: Aug 12, 201311Year Member
Posts: 237
Reputation Power: 9
#2. Posted:
Status: Offline
Joined: Jul 31, 201212Year Member
Posts: 1,868
Reputation Power: 120
Status: Offline
Joined: Jul 31, 201212Year Member
Posts: 1,868
Reputation Power: 120
When you make your gun click parts list and you will get this
Type Definition GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle
Balance Definition GD_Weap_AssaultRifle.A_Weapons.AR_Bandit
Manufacturer GD_Manufacturers.Manufacturers.Bandit
Body GD_Weap_AssaultRifle.Body.AR_Body_Bandit
Barrel GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit
Grip GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit
Sight GD_Weap_AssaultRifle.Sight.AR_Sight_None
Stock GD_Weap_AssaultRifle.Stock.AR_Stock_Bandit
Material GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2
Prefix GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit
Title GD_Weap_AssaultRifle.Name.Title_Bandit.Title__MashineGun
Now in Gibbed go to back pack or bank click new weapon and paste those codes in.
Type Definition GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle
Balance Definition GD_Weap_AssaultRifle.A_Weapons.AR_Bandit
Manufacturer GD_Manufacturers.Manufacturers.Bandit
Body GD_Weap_AssaultRifle.Body.AR_Body_Bandit
Barrel GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit
Grip GD_Weap_AssaultRifle.Grip.AR_Grip_Bandit
Sight GD_Weap_AssaultRifle.Sight.AR_Sight_None
Stock GD_Weap_AssaultRifle.Stock.AR_Stock_Bandit
Material GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2
Prefix GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit
Title GD_Weap_AssaultRifle.Name.Title_Bandit.Title__MashineGun
Now in Gibbed go to back pack or bank click new weapon and paste those codes in.
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.