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#11. Posted:
She-Devil
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If they are, then some of them will eventually get nerf'd...
Besides... Why worry about multiplayer versus when they will have Squads?
I'm only saying that because by this post, I'd assume you are anti-OP guns used against you in versus.
(:
#12. Posted:
GA_Eliminatez
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Campbell69 wrote Well its like that in real life so deal with it

Well with that logic I guess when we get shot we should fall and bleed out for 30 minutes and never respawn. Haha it's a game for a reason buddy.
#13. Posted:
Miku
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Vulepsy wrote I've been seeing quite abit of people complain about the bullet damage in the game, like 1-2 bullets and your dead, is this necessarily true?
Good! I am sick to death of people sponging my hits lol.
#14. Posted:
Gary
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Motto: Consume Tacobell. Play RuneScape.
Motto: Consume Tacobell. Play RuneScape.
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Motto: Consume Tacobell. Play RuneScape.
I like it, i think its good because you don't have to use an entire clip to kill someone.
#15. Posted:
Martin_Luther_Ping
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That sucks if that is how it will be in the vanilla game.

I don't get why they do this with lag obviously being an issue. Whoever is helped by lag comp more will almost always get the kill.

Things aren't looking good for Ghosts already.
#16. Posted:
gtapro151
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no i like it you get shot...you die thats how it should be not able to have a guy run around the corner and come back firing down hip and somehow kill you lol
#17. Posted:
I-DA-KING
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I like it how every gun is balanced & there are no guns like the scorpion that drop a clip in 2 seconds, Brings it down to has the better accuracy & timing instead of who can run the better gun
#18. Posted:
gmlukens
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I hope you get a good gun or two early
#19. Posted:
Minneapolis
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so you complain about hit markers but than when damage goes up you complain.
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