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The Render (Work in Progress)
Posted:
The Render (Work in Progress)Posted:
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Joined: Oct 08, 201311Year Member
Posts: 162
Reputation Power: 6
Status: Offline
Joined: Oct 08, 201311Year Member
Posts: 162
Reputation Power: 6
#2. Posted:
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Joined: Nov 07, 201113Year Member
Posts: 862
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Joined: Nov 07, 201113Year Member
Posts: 862
Reputation Power: 50
Looks good The spammed Reflective Balls/Cubes thing is a bit overdone. and this is an obvious light room, so there's no depth. But if you added a sky with a simple HDRI would've added so much more depth alone and with the reflections it would have just made the piece pop. Just some things i saw. +10 points for no grunge shit added on. -10 because i think everything in this scene was preset besides the logo. But i have no evidence. I think you should have done a bit more with it though to be honest. It's kind of boring but anyways
Just keep what i said in mind.
Just keep what i said in mind.
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#3. Posted:
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Joined: Oct 08, 201311Year Member
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Joined: Oct 08, 201311Year Member
Posts: 162
Reputation Power: 6
i like you you actually give feedback thank you
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#4. Posted:
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Joined: Nov 07, 201113Year Member
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Joined: Nov 07, 201113Year Member
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spwnbait wrote i like you you actually give feedback thank you
More people should give honest feedback.
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#5. Posted:
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Joined: Dec 16, 201310Year Member
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Joined: Dec 16, 201310Year Member
Posts: 33
Reputation Power: 2
this just mind **** me but idk why
edit its awesome btw
edit its awesome btw
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#6. Posted:
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Joined: Nov 06, 201113Year Member
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You uploaded a video of how slow your computer is??
Once rendered you gave it the good old Youtube treatment.
It looks like 90% of the banners that were around when that was in style.
As for using C4D listen to injustice.
A simple HDRI Sky can change things dramatically.
Create your own materials
Use texture!!!
Once rendered you gave it the good old Youtube treatment.
It looks like 90% of the banners that were around when that was in style.
As for using C4D listen to injustice.
A simple HDRI Sky can change things dramatically.
Create your own materials
Use texture!!!
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