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#131. Posted:
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Joined: Feb 05, 201311Year Member
Posts: 2,216
Reputation Power: 98
Status: Offline
Joined: Feb 05, 201311Year Member
Posts: 2,216
Reputation Power: 98
-Luke1977 wroteBHO wrote-Luke1977 wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
so this means i cant do the squad point or recoveries or anything like that? and also, the download wont work for me?
The download works fine
[ Register or Signin to view external links. ]
And unsigned_chaos has a tool with working stats pm him about it
doesnt work for me, i just get a white screen
Is your .Net framework up to date and are you on Windows7/8?
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#132. Posted:
Status: Offline
Joined: Jan 13, 201410Year Member
Posts: 801
Reputation Power: 35
Status: Offline
Joined: Jan 13, 201410Year Member
Posts: 801
Reputation Power: 35
MasonRGH wrote-Luke1977 wroteBHO wrote-Luke1977 wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
so this means i cant do the squad point or recoveries or anything like that? and also, the download wont work for me?
The download works fine
[ Register or Signin to view external links. ]
And unsigned_chaos has a tool with working stats pm him about it
doesnt work for me, i just get a white screen
Is your .Net framework up to date and are you on Windows7/8?
dont matter now, i got it can i add someone on skype or aim? makes it easier to talk?
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#133. Posted:
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Joined: Jan 24, 201113Year Member
Posts: 1,365
Reputation Power: 81
-Luke1977 wroteBHO wrote-Luke1977 wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
so this means i cant do the squad point or recoveries or anything like that? and also, the download wont work for me?
The download works fine
[ Register or Signin to view external links. ]
And unsigned_chaos has a tool with working stats pm him about it
doesnt work for me, i just get a white screen
Here I uploaded to mega for you try this link
[ Register or Signin to view external links. ]
Feel free to add to your topic if you would like ZZ9
hope i helped
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#134. Posted:
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Unsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
Where did you release them bro. ?
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#135. Posted:
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Joined: Jan 24, 201113Year Member
Posts: 1,365
Reputation Power: 81
ZZ9_x_iHaXoRZz wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
Where did you release them bro. ?
He posted it on s7s here you go bro
uint FPSText = 0x82049CFC;//TU8
uint UAV = 0x82257003; //Advanced Uav (01 On - 00 Off) TU8
uint Laser = 0x82270DEB; //Laser (01 On - 00 Off) TU8
uint ChromePlayers = 0x82659F2B; //Chrome Players (01 On - 00 Off) TU8
uint NoRecoil = 0x822BAE9C; //Norecoil (60000000 On - 4BF8B765 Off) TU8
uint FPS = 0x82526C1C;//TU8
uint SP_script_model = 0x82414440;//TU8
uint SV_LinkEntity = 0x824D96F0;//TU8
uint SV_SetBrushModel = 0x824C2888;//TU8
uint SV_UnLinkEntity = 0x824D9388;//TU8
uint BrushModel = 0x8330b780;
uint ClientX = 0x1c;
uint ClientY = 0x20;
uint ClientZ = 0x24;
uint EntryStats = 0x834EDDA4; //??? NOT ON TU8???
uint Deaths = 0x5D;
uint Kills = 0x85;
uint KillStreaks = 0x89;
uint GamePlayed = 0x75;
uint Losses = 0x8D;
uint Wins = 0xD6;
uint Score = 0xAE;
uint TimePlayed = 0xCA;
uint Hits = 0x6D;
uint Misses = 0x92;
uint SquadPoints = 0x4C30;
uint Prestige = 0x4F28;
uint RankXP = 0x9A;
uint Ammo = 0x8223A0F0;//TU8
uint autoguns = 0x82235244;//TU8
uint Boxes = 0x8225ED6C;//TU8
uint G_GivePlayerWeapon = 0x8241FFD8;//TU8
uint BG_GetWeaponIndexForName = 0x8223BF28;//TU8
uint G_InitializeAmmo = 0x823DE5B8;//TU8
uint G_Spawn = 0x8241B6C8; //TU8
uint SV_SendGameServerCommand = 0x824C2764;//TU8
uint getPlayerState(uint clientNum)//TU8
{
return 0x8328F100 + (clientNum * 0x3600);
}
uint gEntity(uint clientNum)//TU8
{
return 0x83306580 + (clientNum * 0x280);
}
uint Cbuf_AddText = 0x82439B90;//TU8
uint Gamertag_Pregame = 0x83E6CE38;//TU8
uint jump = 0x820157B4;//TU8
uint falldmg = 0x82222780 + 0x74;//TU8
uint G_SetModel = 0x8241B1E8;//TU
uint Gamertag_Ingame(uint clientNum)
{
return getPlayerState(clientNum) + 0x2F9C;
}
Look here if you need more sets and what not
[ Register or Signin to view external links. ] nsins .com/forums/threads/all-tu-managed-code-list-community.1063920/
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#136. Posted:
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
Status: Offline
Joined: Mar 11, 201113Year Member
Posts: 4,436
Reputation Power: 8964
BHO wroteZZ9_x_iHaXoRZz wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
Where did you release them bro. ?
He posted it on s7s here you go bro
uint FPSText = 0x82049CFC;//TU8
uint UAV = 0x82257003; //Advanced Uav (01 On - 00 Off) TU8
uint Laser = 0x82270DEB; //Laser (01 On - 00 Off) TU8
uint ChromePlayers = 0x82659F2B; //Chrome Players (01 On - 00 Off) TU8
uint NoRecoil = 0x822BAE9C; //Norecoil (60000000 On - 4BF8B765 Off) TU8
uint FPS = 0x82526C1C;//TU8
uint SP_script_model = 0x82414440;//TU8
uint SV_LinkEntity = 0x824D96F0;//TU8
uint SV_SetBrushModel = 0x824C2888;//TU8
uint SV_UnLinkEntity = 0x824D9388;//TU8
uint BrushModel = 0x8330b780;
uint ClientX = 0x1c;
uint ClientY = 0x20;
uint ClientZ = 0x24;
uint EntryStats = 0x834EDDA4; //??? NOT ON TU8???
uint Deaths = 0x5D;
uint Kills = 0x85;
uint KillStreaks = 0x89;
uint GamePlayed = 0x75;
uint Losses = 0x8D;
uint Wins = 0xD6;
uint Score = 0xAE;
uint TimePlayed = 0xCA;
uint Hits = 0x6D;
uint Misses = 0x92;
uint SquadPoints = 0x4C30;
uint Prestige = 0x4F28;
uint RankXP = 0x9A;
uint Ammo = 0x8223A0F0;//TU8
uint autoguns = 0x82235244;//TU8
uint Boxes = 0x8225ED6C;//TU8
uint G_GivePlayerWeapon = 0x8241FFD8;//TU8
uint BG_GetWeaponIndexForName = 0x8223BF28;//TU8
uint G_InitializeAmmo = 0x823DE5B8;//TU8
uint G_Spawn = 0x8241B6C8; //TU8
uint SV_SendGameServerCommand = 0x824C2764;//TU8
uint getPlayerState(uint clientNum)//TU8
{
return 0x8328F100 + (clientNum * 0x3600);
}
uint gEntity(uint clientNum)//TU8
{
return 0x83306580 + (clientNum * 0x280);
}
uint Cbuf_AddText = 0x82439B90;//TU8
uint Gamertag_Pregame = 0x83E6CE38;//TU8
uint jump = 0x820157B4;//TU8
uint falldmg = 0x82222780 + 0x74;//TU8
uint G_SetModel = 0x8241B1E8;//TU
uint Gamertag_Ingame(uint clientNum)
{
return getPlayerState(clientNum) + 0x2F9C;
}
They are same as tu7 and in tu8 the offset as gone for stat entry:( .
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#137. Posted:
Status: Offline
Joined: Jan 24, 201113Year Member
Posts: 1,365
Reputation Power: 81
ZZ9_x_iHaXoRZz wroteBHO wroteZZ9_x_iHaXoRZz wroteUnsigned_Chaos wroteBHO wrote-Luke1977 wrote just wondered, does this work on TU8?
Yes it does
No stats as of now tho read the bugs list
The stats are pretty easy to fix saying I released the new entryStats, don't know why he didn't add it.
Where did you release them bro. ?
He posted it on s7s here you go bro
uint FPSText = 0x82049CFC;//TU8
uint UAV = 0x82257003; //Advanced Uav (01 On - 00 Off) TU8
uint Laser = 0x82270DEB; //Laser (01 On - 00 Off) TU8
uint ChromePlayers = 0x82659F2B; //Chrome Players (01 On - 00 Off) TU8
uint NoRecoil = 0x822BAE9C; //Norecoil (60000000 On - 4BF8B765 Off) TU8
uint FPS = 0x82526C1C;//TU8
uint SP_script_model = 0x82414440;//TU8
uint SV_LinkEntity = 0x824D96F0;//TU8
uint SV_SetBrushModel = 0x824C2888;//TU8
uint SV_UnLinkEntity = 0x824D9388;//TU8
uint BrushModel = 0x8330b780;
uint ClientX = 0x1c;
uint ClientY = 0x20;
uint ClientZ = 0x24;
uint EntryStats = 0x834EDDA4; //??? NOT ON TU8???
uint Deaths = 0x5D;
uint Kills = 0x85;
uint KillStreaks = 0x89;
uint GamePlayed = 0x75;
uint Losses = 0x8D;
uint Wins = 0xD6;
uint Score = 0xAE;
uint TimePlayed = 0xCA;
uint Hits = 0x6D;
uint Misses = 0x92;
uint SquadPoints = 0x4C30;
uint Prestige = 0x4F28;
uint RankXP = 0x9A;
uint Ammo = 0x8223A0F0;//TU8
uint autoguns = 0x82235244;//TU8
uint Boxes = 0x8225ED6C;//TU8
uint G_GivePlayerWeapon = 0x8241FFD8;//TU8
uint BG_GetWeaponIndexForName = 0x8223BF28;//TU8
uint G_InitializeAmmo = 0x823DE5B8;//TU8
uint G_Spawn = 0x8241B6C8; //TU8
uint SV_SendGameServerCommand = 0x824C2764;//TU8
uint getPlayerState(uint clientNum)//TU8
{
return 0x8328F100 + (clientNum * 0x3600);
}
uint gEntity(uint clientNum)//TU8
{
return 0x83306580 + (clientNum * 0x280);
}
uint Cbuf_AddText = 0x82439B90;//TU8
uint Gamertag_Pregame = 0x83E6CE38;//TU8
uint jump = 0x820157B4;//TU8
uint falldmg = 0x82222780 + 0x74;//TU8
uint G_SetModel = 0x8241B1E8;//TU
uint Gamertag_Ingame(uint clientNum)
{
return getPlayerState(clientNum) + 0x2F9C;
}
They are same as tu7 and in tu8 the offset as gone for stat entry:( .
Maybe he posted else where wait for him to respond or I will skype him right quick
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#138. Posted:
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Joined: Jan 29, 201410Year Member
Posts: 57
Reputation Power: 2
I never been in your lobbys, I will your mods bro.
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#139. Posted:
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Joined: Feb 12, 201113Year Member
Posts: 1,830
Reputation Power: 79
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Joined: Feb 12, 201113Year Member
Posts: 1,830
Reputation Power: 79
Nice to see you released this can't wait to use it thank you.
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#140. Posted:
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Joined: Oct 05, 201311Year Member
Posts: 931
Reputation Power: 47
Status: Offline
Joined: Oct 05, 201311Year Member
Posts: 931
Reputation Power: 47
Dujxh wrote I never been in your lobbys, I will your mods bro.
go away and never come back to this forum :/
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