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#11. Posted:
Twisted_WMD
  • New Member
Status: Offline
Joined: May 26, 201311Year Member
Posts: 45
Reputation Power: 1
Status: Offline
Joined: May 26, 201311Year Member
Posts: 45
Reputation Power: 1
any one else? kicking it off tonight!
#12. Posted:
R3V3RT
  • New Member
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Joined: Jan 08, 201410Year Member
Posts: 2
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Joined: Jan 08, 201410Year Member
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Hello, I am originally a developer for hacking programs, but I have had experience in making arcades and 3rd person shooters. I have great coding and form/graphics design.

I would like to know how experienced you and your group so far is, and also to know what kind of games are you interested in developing.

NOTE: I work for free. I love creating stuff.
#13. Posted:
johnnyCage
  • Wise One
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Joined: Jun 02, 201311Year Member
Posts: 569
Reputation Power: 23
Status: Offline
Joined: Jun 02, 201311Year Member
Posts: 569
Reputation Power: 23
i would be happy to help just added you on skype bro
#14. Posted:
7en
  • V5 Launch
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Joined: Aug 16, 201212Year Member
Posts: 598
Reputation Power: 29
Status: Offline
Joined: Aug 16, 201212Year Member
Posts: 598
Reputation Power: 29
Twisted_WMD wrote you expected to basically know the basics of code but preferably C++.

Can't wait to see how you guys deal with Dijkstra's algorithm with regards to player tracking and obstacle traversal.
#15. Posted:
DOLLARxHD
  • Junior Member
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Joined: Mar 10, 201113Year Member
Posts: 61
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Status: Offline
Joined: Mar 10, 201113Year Member
Posts: 61
Reputation Power: 2
I suggest you invest in unity if you haven't already.
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