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#11. Posted:
-Pawn
  • TTG Addict
Status: Offline
Joined: Jan 15, 201113Year Member
Posts: 2,316
Reputation Power: 119
Status: Offline
Joined: Jan 15, 201113Year Member
Posts: 2,316
Reputation Power: 119
I'd honestly rate almost all of your work a 10. I really like your work. Keep it up man!
#12. Posted:
Skalmold
  • Powerhouse
Status: Offline
Joined: Dec 25, 201310Year Member
Posts: 499
Reputation Power: 21
Status: Offline
Joined: Dec 25, 201310Year Member
Posts: 499
Reputation Power: 21
Well I think you're addicted to the letter S for starters.

My only advice for you would to move on from the clan GFX scene if you want to improve.
#13. Posted:
jhard
  • Resident Elite
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Thank you everyone for the tips. I will take them into consideration.
#14. Posted:
Dyrdek
  • Powerhouse
Status: Offline
Joined: Nov 10, 201311Year Member
Posts: 403
Reputation Power: 17
Status: Offline
Joined: Nov 10, 201311Year Member
Posts: 403
Reputation Power: 17
YOU should open a gfx shop bro.
#15. Posted:
FawhsMods
  • Blind Gifter
Status: Offline
Joined: Aug 05, 201311Year Member
Posts: 1,431
Reputation Power: 5137
Motto: Easy & Reliable Call Of Duty Mods.
Motto: Easy & Reliable Call Of Duty Mods.
Status: Offline
Joined: Aug 05, 201311Year Member
Posts: 1,431
Reputation Power: 5137
Motto: Easy & Reliable Call Of Duty Mods.
Grimdark wrote Well I think you're addicted to the letter S for starters.

My only advice for you would to move on from the clan GFX scene if you want to improve.


It isn't clan GFX and you would realize that if you read the post and the name on the banners!

Also nice designs, try use illustrator when your a little more advanced and do some illustrations they test your skills and definitely your dedication to do graphics as they are hard as hell.

And enter clan RC's and big designers contests if you wish to get better and get more "Known"

But good luck with the future you could go far!


#16. Posted:
jhard
  • Resident Elite
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Thank you Brx and Paws! I didn't think this post would actually get this much support!
#17. Posted:
Zyh
  • Challenger
Status: Offline
Joined: Mar 12, 201410Year Member
Posts: 171
Reputation Power: 7
Status: Offline
Joined: Mar 12, 201410Year Member
Posts: 171
Reputation Power: 7
All I'm going to say is "Your work is better than mine, so please don't quit. I like it and if I like your work everyone will do.
#18. Posted:
Snowbound
  • Resident Elite
Status: Offline
Joined: Aug 10, 201212Year Member
Posts: 207
Reputation Power: 11
Status: Offline
Joined: Aug 10, 201212Year Member
Posts: 207
Reputation Power: 11
Im a designer myself. Ive been in the community for over 3 years. Deffinately dont quit, but you do need work. Just some tips, since your designing for the community (Sniping, trickshotting) i will tell you that 3d is not the style you want to be focusing om anymore. I was a 3d designer and soon realized the new 3d is 2d. Try focusing on that and you'll go pretty far.
#19. Posted:
jhard
  • Resident Elite
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Status: Offline
Joined: Oct 21, 201212Year Member
Posts: 251
Reputation Power: 9
Thanks Zyh! And Snowbound, I will definitely start improving my 2d work because I also think that more people focus on 2d work. Thanks guys for the support <3
#20. Posted:
Fund
  • TTG Senior
Status: Offline
Joined: Feb 28, 201410Year Member
Posts: 1,004
Reputation Power: 45
Status: Offline
Joined: Feb 28, 201410Year Member
Posts: 1,004
Reputation Power: 45
wow... thats sick! dude keep it up!
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